Player Matchup

Ne Zha
Ne Zha
Bealey789
Ne Zha
Level 141
God Stats
20W - 20L
1,542 SR
Queue Stats
399W - 377L
1,497 Elo+
Solo
Artio
Artio
Drokonse
Artio
Level 142
God Stats
4W - 5L
1,387 SR
Queue Stats
90W - 80L
1,528 Elo+
Solo
Kukulkan
Kukulkan
Mabaro8
Kukulkan
Level 149
God Stats
1W - 0L
1,295 SR
Queue Stats
226W - 241L
1,516 Elo+
Solo
Rama
Rama
ewhee
Rama
Level 124
God Stats
6W - 1L
1,672 SR
Queue Stats
263W - 253L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
llTAURUSl
Baron Samedi
Level 149
God Stats
10W - 8L
1,443 SR
Queue Stats
592W - 615L
1,536 Elo+
Solo
Team Averages
Level 141
1,468 SR
1,523 Elo+

VS

Team Averages
Level 107
1,545 SR
1,517 Elo+
Lancelot
Lancelot
 
Lancelot
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Britannicus115
Janus
Level 157
God Stats
2W - 7L
1,271 SR
Queue Stats
243W - 253L
1,514 Elo+
Party 1
Camazotz
Camazotz
Jkhaj1
Camazotz
Level 68
God Stats
3W - 4L
1,782 SR
Queue Stats
69W - 51L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Wax0re
Sylvanus
Level 68
God Stats
1W - 1L
1,673 SR
Queue Stats
157W - 152L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bealey789
Ne Zha
17
5 / 1 / 4
10,340
574
10,364
15,242
7,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Drokonse
Artio
16
3 / 3 / 5
10,281
571
15,924
25,275
17,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Mabaro8
Kukulkan
14
4 / 2 / 1
9,287
516
8,823
8,216
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
ewhee
Rama
17
4 / 1 / 1
10,499
583
8,909
12,511
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
llTAURUSl
Baron Samedi
15
3 / 0 / 7
9,929
552
14,288
8,820
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 3 / 1
8,798
489
8,879
12,101
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
 
Ullr
14
0 / 4 / 0
8,355
464
4,480
13,588
5,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 0
8,515
473
8,537
12,023
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Jkhaj1
Camazotz
15
1 / 5 / 3
9,040
502
12,037
19,888
11,226
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Wax0re
Sylvanus
11
0 / 6 / 0
6,965
387
4,074
20,715
18,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
19
Kills
7
7
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
1
1.5
L
Ullr
 
Ullr
0
4
0
0
W
Ne Zha
Bealey789
Ne Zha
5
1
4
7
L
2
1
0
2
W
Artio
Drokonse
Artio
3
3
5
1.83
L
Camazotz
Jkhaj1
Camazotz
1
5
3
0.5
W
Kukulkan
Mabaro8
Kukulkan
4
2
1
2.25
L
Sylvanus
Wax0re
Sylvanus
0
6
0
0
W
Rama
ewhee
Rama
4
1
1
4.5
W
Baron Samedi
llTAURUSl
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,308
Damage
38,007
70,064
Taken
78,315
41,136
Mitigated
45,390
33,131
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,879
1,606
0
3,552
12,101
5,571
0
5,338
6,763
0
49,482
L
Ullr
 
Ullr
4,480
1,928
0
1,000
13,588
5,215
332
2,090
11,498
0
73,946
W
Ne Zha
Bealey789
Ne Zha
10,364
2,940
0
3,274
15,242
7,084
161
1,875
13,253
0
102,672
L
8,537
174
0
2,092
12,023
5,300
0
7,375
4,648
81,759
0
W
Artio
Drokonse
Artio
15,924
3,015
223
15,177
25,275
17,989
0
1,123
24,058
75,465
0
L
Camazotz
Jkhaj1
Camazotz
12,037
3,528
0
7,879
19,888
11,226
290
12,735
7,153
0
78,956
W
Kukulkan
Mabaro8
Kukulkan
8,823
461
0
953
8,216
3,607
561
4,075
3,979
80,890
0
L
Sylvanus
Wax0re
Sylvanus
4,074
1,154
2,517
3,876
20,715
18,078
0
11,205
9,510
20,835
0
W
Rama
ewhee
Rama
8,909
6,250
0
6,274
12,511
5,416
780
1,158
11,353
0
99,860
W
Baron Samedi
llTAURUSl
Baron Samedi
14,288
869
2,041
5,189
8,820
7,040
704
3,828
4,810
48,213
3,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
41,673
678
Minions Killed
508
0
Camps Cleared
0
1,767,021
Distance Traveled
1,607,526
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,798
489
79
4
0
384,920
1
L
Ullr
8,355
464
131
7
0
288,219
7
W
Ne Zha
10,340
574
138
8
0
410,722
2
L
Janus
8,515
473
149
8
0
372,536
6
W
Artio
10,281
571
142
8
0
336,344
2
L
Camazotz
9,040
502
125
7
0
281,353
3
W
Kukulkan
9,287
516
149
8
0
344,422
6
L
Sylvanus
6,965
387
24
1
0
280,498
4
W
Rama
10,499
583
181
10
0
344,879
4
W
Baron Samedi
9,929
552
68
4
0
330,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role