Player Matchup

Baron Samedi
Baron Samedi
Silver II
DaBiscutBoy
Baron Samedi
Silver II
Level 99
God Stats
7W - 2L
1,739 SR
Queue Stats
93W - 94L
999 MMR
Solo
Neith
Neith
Gold V
Dw-rtchf
Neith
Gold V
Level 126
God Stats
6W - 11L
1,535 SR
Queue Stats
160W - 160L
1,238 MMR
Solo
Vulcan
Vulcan
Silver I
I_LionRazer_I
Vulcan
Silver I
Level 116
God Stats
1W - 2L
1,513 SR
Queue Stats
49W - 47L
1,215 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Shadow w0lf117
Ratatoskr
Silver III
Level 133
God Stats
1W - 0L
1,274 SR
Queue Stats
92W - 113L
739 MMR
Solo
Hercules
Hercules
Silver V
chikenjoe11
Hercules
Silver V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
906 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,512 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,565 SR
1,012 MMR
Xing Tian
Xing Tian
Silver IV
Bloodybunny69
Xing Tian
Silver IV
Level 145
God Stats
0W - 1L
1,740 SR
Queue Stats
33W - 45L
906 MMR
Solo
Tyr
Tyr
Silver IV
Pakorex
Tyr
Silver IV
Level 114
God Stats
0W - 3L
1,389 SR
Queue Stats
49W - 68L
758 MMR
Solo
Ishtar
Ishtar
Silver II
VanityKym
Ishtar
Silver II
Level 156
God Stats
0W - 1L
1,869 SR
Queue Stats
161W - 184L
1,011 MMR
Party 1
Ne Zha
Ne Zha
Silver III
j0rg3_lima99
Ne Zha
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
909 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
optimus-primetbh
Baba Yaga
Gold IV
Level 160
God Stats
0W - 2L
1,328 SR
Queue Stats
217W - 215L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaBiscutBoy
Baron Samedi
19
4 / 4 / 21
13,782
492
16,381
26,236
34,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Dw-rtchf
Neith
20
14 / 2 / 8
16,191
578
32,896
24,921
12,872
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 11
14,812
529
24,282
15,593
7,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Shadow w0lf117
Ratatoskr
20
8 / 7 / 12
14,821
529
20,172
29,572
14,637
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
chikenjoe11
Hercules
20
3 / 0 / 6
13,608
486
7,340
19,964
20,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaLancelotHeraBastet

VS

Bans
Ah Muzen CabVamanaAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bloodybunny69
Xing Tian
17
1 / 7 / 3
11,322
404
7,567
36,721
44,086
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
19
2 / 3 / 0
12,817
458
17,308
24,092
31,905
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
VanityKym
Ishtar
17
1 / 13 / 4
10,990
393
10,674
28,263
10,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
20
6 / 7 / 4
13,722
490
14,207
29,784
15,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baba Yaga
18
6 / 6 / 2
12,357
441
20,532
20,866
10,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
36
Kills
16
17
Deaths
36
58
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bloodybunny69
Xing Tian
1
7
3
0.36
W
Baron Samedi
DaBiscutBoy
Baron Samedi
4
4
21
3.63
W
Neith
Dw-rtchf
Neith
14
2
8
9
W
7
4
11
3.13
L
Tyr
2
3
0
0.67
W
Ratatoskr
Shadow w0lf117
Ratatoskr
8
7
12
2
L
Ishtar
VanityKym
Ishtar
1
13
4
0.23
W
Hercules
chikenjoe11
Hercules
3
0
6
6
L
Ne Zha
6
7
4
1.14
L
Baba Yaga
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,071
Damage
70,288
116,286
Taken
139,726
90,694
Mitigated
111,906
46,788
Healing
24,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bloodybunny69
Xing Tian
7,567
584
558
3,849
36,721
44,086
0
11,410
23,702
57,970
4,499
W
Baron Samedi
DaBiscutBoy
Baron Samedi
16,381
879
3,414
9,092
26,236
34,516
205
8,709
17,201
45,853
3,664
W
Neith
Dw-rtchf
Neith
32,896
17,769
0
10,621
24,921
12,872
4,347
4,241
20,553
0
164,594
W
24,282
9,418
632
3,158
15,593
7,809
1,947
7,460
7,772
136,632
0
L
Tyr
17,308
1,705
0
7,435
24,092
31,905
0
4,995
18,893
355
84,863
W
Ratatoskr
Shadow w0lf117
Ratatoskr
20,172
7,520
0
10,282
29,572
14,637
1,535
8,146
21,197
0
112,566
L
Ishtar
VanityKym
Ishtar
10,674
5,725
0
2,327
28,263
10,248
0
5,040
23,009
0
76,874
W
Hercules
chikenjoe11
Hercules
7,340
1,950
0
9,589
19,964
20,860
484
1,326
18,620
391
67,270
L
Ne Zha
14,207
2,201
0
6,067
29,784
15,144
0
8,579
20,915
0
124,425
L
Baba Yaga
20,532
753
0
4,274
20,866
10,523
343
8,519
12,099
105,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,214
Gold Earned
61,208
646
Minions Killed
679
0
Camps Cleared
0
2,593,529
Distance Traveled
2,311,861
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,322
404
86
3
0
465,453
0
W
Baron Samedi
13,782
492
56
2
0
499,822
9
W
Neith
16,191
578
203
7
0
500,538
10
W
Vulcan
14,812
529
155
6
0
513,515
3
L
Tyr
12,817
458
155
6
0
478,877
0
W
Ratatoskr
14,821
529
122
4
0
569,303
10
L
Ishtar
10,990
393
118
4
0
407,027
6
W
Hercules
13,608
486
110
4
0
510,351
4
L
Ne Zha
13,722
490
156
6
0
488,938
1
L
Baba Yaga
12,357
441
164
6
0
471,566
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role