Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
BlazeArcticP
Bakasura
Gold IV
Level 146
God Stats
10W - 9L
1,475 SR
Queue Stats
352W - 367L
1,180 MMR
Solo
Rama
Rama
Gold II
Cloud Banks
Rama
Gold II
Level 160
God Stats
413W - 431L
1,510 SR
Queue Stats
900W - 896L
1,587 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
FridayNights
Kuzenbo
Gold V
Level 147
God Stats
2W - 2L
1,530 SR
Queue Stats
49W - 59L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold III
TY2ST0N3D
Nu Wa
Gold III
Level 128
God Stats
139W - 120L
1,565 SR
Queue Stats
627W - 633L
1,510 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,516 SR
1,456 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,466 SR
1,389 MMR
Atlas
Atlas
Gold IV
ClaimRespect
Atlas
Gold IV
Level 148
God Stats
1W - 5L
1,378 SR
Queue Stats
51W - 46L
1,483 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
Debilidad
Cu Chulainn
Bronze V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,502 MMR
Solo
Chronos
Chronos
Silver II
GsUP_OG21
Chronos
Silver II
Level 56
God Stats
1W - 2L
1,430 SR
Queue Stats
13W - 19L
1,402 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
MENDOZA8907
Baron Samedi
Silver II
Level 128
God Stats
29W - 29L
1,471 SR
Queue Stats
83W - 96L
1,061 MMR
Solo
Nemesis
Nemesis
Bronze III
TripDealer
Nemesis
Bronze III
Level 119
God Stats
0W - 1L
1,549 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
5 / 5 / 13
12,541
570
13,596
24,617
20,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
BlazeArcticP
Bakasura
20
10 / 2 / 4
14,292
650
11,341
25,060
14,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 6
12,389
563
10,693
16,111
7,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
FridayNights
Kuzenbo
15
0 / 5 / 11
11,228
510
11,220
22,958
30,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
TY2ST0N3D
Nu Wa
17
7 / 2 / 7
12,664
576
23,282
12,359
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
RavanaHadesCabrakanMercuryKali

VS

Bans
Chang'eAh Muzen CabYu HuangLancelotAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 3
11,901
541
13,283
19,879
18,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
Debilidad
Cu Chulainn
17
2 / 3 / 8
10,930
497
15,242
22,573
14,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
GsUP_OG21
Chronos
15
1 / 6 / 5
9,260
421
11,233
21,662
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MENDOZA8907
Baron Samedi
14
1 / 5 / 5
8,782
399
9,746
16,435
7,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TripDealer
Nemesis
15
4 / 9 / 5
9,687
440
6,874
20,721
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
26
Kills
15
15
Deaths
26
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
5
13
2.3
W
Bakasura
BlazeArcticP
Bakasura
10
2
4
6
L
7
3
3
2.83
W
4
1
6
7
L
Cu Chulainn
Debilidad
Cu Chulainn
2
3
8
2
W
Kuzenbo
FridayNights
Kuzenbo
0
5
11
1.1
L
Chronos
GsUP_OG21
Chronos
1
6
5
0.58
L
Baron Samedi
MENDOZA8907
Baron Samedi
1
5
5
0.7
W
Nu Wa
TY2ST0N3D
Nu Wa
7
2
7
5.25
L
Nemesis
TripDealer
Nemesis
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,132
Damage
56,378
101,105
Taken
101,270
77,980
Mitigated
57,655
30,746
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,596
2,053
0
4,844
24,617
20,215
279
8,515
16,102
64,648
0
W
Bakasura
BlazeArcticP
Bakasura
11,341
7,862
0
9,091
25,060
14,212
3,454
7,941
17,119
0
135,976
L
13,283
2,715
0
3,822
19,879
18,090
19
9,387
10,321
56,996
0
W
10,693
8,540
0
6,894
16,111
7,311
10,108
5,531
10,580
0
95,038
L
Cu Chulainn
Debilidad
Cu Chulainn
15,242
2,466
0
8,551
22,573
14,817
0
10,371
11,764
5,632
91,737
W
Kuzenbo
FridayNights
Kuzenbo
11,220
4,405
1,020
6,860
22,958
30,568
914
10,375
12,583
42,066
0
L
Chronos
GsUP_OG21
Chronos
11,233
3,711
0
7,118
21,662
9,222
35
9,290
12,262
73,848
0
L
Baron Samedi
MENDOZA8907
Baron Samedi
9,746
397
1,960
3,325
16,435
7,433
0
8,846
7,309
78,138
0
W
Nu Wa
TY2ST0N3D
Nu Wa
23,282
7,612
0
2,037
12,359
5,674
5,528
5,608
6,751
94,751
751
L
Nemesis
TripDealer
Nemesis
6,874
2,487
0
1,595
20,721
8,093
0
10,896
9,755
0
76,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,114
Gold Earned
50,560
621
Minions Killed
534
0
Camps Cleared
0
2,216,282
Distance Traveled
1,988,677
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,541
570
107
5
0
428,743
5
W
Bakasura
14,292
650
187
9
0
538,442
1
L
Atlas
11,901
541
76
3
0
401,755
3
W
Rama
12,389
563
141
6
0
399,296
0
L
Cu Chulainn
10,930
497
148
7
0
423,751
2
W
Kuzenbo
11,228
510
49
2
0
431,856
2
L
Chronos
9,260
421
109
5
0
411,074
6
L
Baron Samedi
8,782
399
103
5
0
359,615
3
W
Nu Wa
12,664
576
137
6
0
417,945
7
L
Nemesis
9,687
440
98
4
0
392,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role