Player Matchup

Rama
Rama
DoWhoRunZone
Rama
Level 69
God Stats
4W - 3L
1,683 SR
Queue Stats
335W - 367L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
TXIC7
Sun Wukong
Level 32
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 28L
1,378 Elo+
Party 1
Eset
Eset
TwitchンFinaleLp
Eset
Level 83
God Stats
3W - 1L
1,604 SR
Queue Stats
89W - 83L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
WEEDn3018
Sylvanus
Level 45
God Stats
8W - 11L
1,321 SR
Queue Stats
217W - 221L
1,455 Elo+
Party 2
Mercury
Mercury
一白衣一
Mercury
Level 107
God Stats
6W - 3L
1,629 SR
Queue Stats
81W - 95L
1,553 Elo+
Solo
Team Averages
Level 67
1,547 SR
1,454 Elo+

VS

Team Averages
Level 52
1,582 SR
1,559 Elo+
Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
KingCR0WLEY
Xing Tian
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,810 Elo+
Solo
Danzaburou
Danzaburou
ZybroxX
Danzaburou
Level 14
God Stats
3W - 1L
1,822 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 4
Hera
Hera
anaquin
Hera
Level 97
God Stats
16W - 16L
1,572 SR
Queue Stats
78W - 84L
1,497 Elo+
Party 3
Ares
Ares
hoplita25
Ares
Level 25
God Stats
4W - 3L
1,516 SR
Queue Stats
20W - 16L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
8,904
557
9,561
12,275
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TXIC7
Sun Wukong
15
1 / 0 / 4
8,947
559
5,248
13,869
9,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 5 / 6
9,373
586
18,098
13,650
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
WEEDn3018
Sylvanus
13
4 / 3 / 11
8,881
555
6,545
20,415
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
一白衣一
Mercury
13
2 / 1 / 8
8,414
526
8,641
15,850
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 4 / 2
8,144
509
6,541
17,529
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
KingCR0WLEY
Xing Tian
14
3 / 1 / 0
8,226
514
9,903
12,404
12,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ZybroxX
Danzaburou
13
2 / 5 / 3
7,931
496
9,704
12,902
4,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hera
anaquin
Hera
12
1 / 4 / 1
7,048
441
6,790
8,147
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
0 / 4 / 2
6,728
421
4,893
15,205
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
9
11
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
2
1
W
4
2
3
2.75
L
Xing Tian
KingCR0WLEY
Xing Tian
3
1
0
3
W
Sun Wukong
TXIC7
Sun Wukong
1
0
4
3
W
7
5
6
2
W
Sylvanus
WEEDn3018
Sylvanus
4
3
11
3.17
L
Danzaburou
ZybroxX
Danzaburou
2
5
3
0.7
L
Hera
anaquin
Hera
1
4
1
0.38
L
Ares
0
4
2
0.25
W
Mercury
一白衣一
Mercury
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
37,831
76,059
Taken
66,187
51,262
Mitigated
38,322
35,505
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,541
4,943
0
2,737
17,529
7,023
0
5,234
12,295
0
54,442
W
9,561
6,700
0
4,346
12,275
4,874
853
1,438
10,837
0
75,495
L
Xing Tian
KingCR0WLEY
Xing Tian
9,903
810
0
1,500
12,404
12,778
0
3,471
8,933
56,342
0
W
Sun Wukong
TXIC7
Sun Wukong
5,248
1,089
0
5,360
13,869
9,760
932
4,922
8,455
0
72,016
W
18,098
1,352
2,190
2,420
13,650
6,998
132
5,632
7,793
76,264
0
W
Sylvanus
WEEDn3018
Sylvanus
6,545
2,046
5,122
9,075
20,415
22,604
157
5,905
14,364
20,821
3,743
L
Danzaburou
ZybroxX
Danzaburou
9,704
5,381
0
3,663
12,902
4,954
0
3,759
9,143
0
47,471
L
Hera
anaquin
Hera
6,790
1,653
0
500
8,147
3,171
0
4,730
3,417
56,253
0
L
Ares
4,893
323
0
3,220
15,205
10,396
0
7,246
7,959
20,998
3,008
W
Mercury
一白衣一
Mercury
8,641
5,159
0
6,992
15,850
7,026
616
2,316
13,444
0
62,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
38,077
534
Minions Killed
393
0
Camps Cleared
0
1,557,748
Distance Traveled
1,505,015
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,144
509
81
5
0
336,338
4
W
Rama
8,904
557
130
8
0
304,009
0
L
Xing Tian
8,226
514
108
7
0
329,133
7
W
Sun Wukong
8,947
559
131
8
0
332,014
3
W
Eset
9,373
586
130
8
0
312,267
2
W
Sylvanus
8,881
555
44
3
0
295,197
1
L
Danzaburou
7,931
496
71
4
0
263,153
0
L
Hera
7,048
441
92
6
0
287,311
6
L
Ares
6,728
421
41
3
0
289,080
3
W
Mercury
8,414
526
99
6
0
314,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role