Player Matchup

Discordia
Discordia
IVNAKIR
Discordia
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 22L
1,436 Elo+
Solo
Ne Zha
Ne Zha
ImFairxd
Ne Zha
Level 53
God Stats
3W - 3L
1,719 SR
Queue Stats
92W - 98L
1,441 Elo+
Party 1
Nox
Nox
Majora130
Nox
Level 89
God Stats
12W - 13L
1,472 SR
Queue Stats
167W - 180L
1,494 Elo+
Party 2
Ganesha
Ganesha
Shackaka
Ganesha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 108L
1,472 Elo+
Party 1
Medusa
Medusa
themayqueen
Medusa
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,337 Elo+
Party 2
Team Averages
Level 75
1,538 SR
1,436 Elo+

VS

Team Averages
Level 135
1,433 SR
1,512 Elo+
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Carrotyleader9
Baron Samedi
Level 147
God Stats
0W - 3L
1,180 SR
Queue Stats
75W - 73L
1,517 Elo+
Party 3
Achilles
Achilles
EdGyM3MeLoRd420
Achilles
Level 136
God Stats
1W - 1L
1,484 SR
Queue Stats
87W - 73L
1,558 Elo+
Party 3
Medusa
Medusa
FrAnKdUke89
Medusa
Level 128
God Stats
73W - 75L
1,569 SR
Queue Stats
801W - 859L
1,466 Elo+
Solo
Janus
Janus
Pur3 illusions0
Janus
Level 127
God Stats
6W - 10L
1,434 SR
Queue Stats
73W - 64L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IVNAKIR
Discordia
19
1 / 2 / 10
11,433
715
11,116
9,022
4,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ImFairxd
Ne Zha
20
13 / 7 / 7
13,356
835
27,227
18,058
10,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 3 / 8
11,895
743
11,158
12,297
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Shackaka
Ganesha
19
0 / 6 / 21
12,451
778
11,015
24,753
35,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
19
4 / 2 / 11
11,852
741
11,468
11,907
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 6 / 6
11,084
693
10,255
22,593
11,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Carrotyleader9
Baron Samedi
19
5 / 1 / 6
11,672
730
11,031
13,609
7,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
19
9 / 2 / 7
11,792
737
13,777
20,794
28,839
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
16
0 / 7 / 7
9,796
612
10,172
18,721
8,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 9
11,049
691
14,873
15,141
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
21
Kills
19
20
Deaths
21
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
6
1.17
L
Baron Samedi
Carrotyleader9
Baron Samedi
5
1
6
8
L
Achilles
9
2
7
6.25
L
Medusa
0
7
7
0.5
W
Discordia
IVNAKIR
Discordia
1
2
10
3
W
Ne Zha
ImFairxd
Ne Zha
13
7
7
2.36
W
3
3
8
2.33
L
1
5
9
1.1
W
Ganesha
Shackaka
Ganesha
0
6
21
1.75
W
Medusa
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,984
Damage
60,108
76,037
Taken
90,858
62,951
Mitigated
62,467
10,632
Healing
15,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,255
1,627
0
3,062
22,593
11,044
1,813
6,840
15,753
0
30,383
L
Baron Samedi
Carrotyleader9
Baron Samedi
11,031
1,491
1,136
2,456
13,609
7,940
304
5,387
8,222
48,383
0
L
Achilles
13,777
2,719
581
3,377
20,794
28,839
304
9,220
11,574
131
31,559
L
Medusa
10,172
4,356
0
2,173
18,721
8,408
45
6,462
12,259
0
30,863
W
Discordia
IVNAKIR
Discordia
11,116
922
0
345
9,022
4,125
506
3,810
5,212
51,276
0
W
Ne Zha
ImFairxd
Ne Zha
27,227
11,122
0
4,215
18,058
10,702
1,305
6,394
11,664
0
59,071
W
11,158
505
0
1,806
12,297
6,368
1,206
5,716
6,581
30,960
0
L
14,873
536
0
2,558
15,141
6,236
68
5,380
9,761
49,772
0
W
Ganesha
Shackaka
Ganesha
11,015
1,419
0
3,126
24,753
35,647
272
7,259
17,494
31,351
0
W
Medusa
11,468
4,056
0
1,140
11,907
6,109
5,399
2,856
9,051
0
47,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
55,393
307
Minions Killed
267
0
Camps Cleared
0
1,590,788
Distance Traveled
1,511,802
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,084
693
52
3
0
322,905
1
L
Baron Samedi
11,672
730
67
4
0
274,942
0
L
Achilles
11,792
737
27
2
0
335,455
1
L
Medusa
9,796
612
36
2
0
288,858
0
W
Discordia
11,433
715
94
6
0
301,585
2
W
Ne Zha
13,356
835
70
4
0
310,797
0
W
Nox
11,895
743
51
3
0
326,032
5
L
Janus
11,049
691
85
5
0
289,642
0
W
Ganesha
12,451
778
13
1
0
315,081
0
W
Medusa
11,852
741
79
5
0
337,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role