Player Matchup

Bellona
Bellona
Fobox
Bellona
Level 22
God Stats
3W - 4L
1,373 SR
Queue Stats
7W - 20L
1,241 Elo+
Party 2
Ymir
Ymir
Lolipopa12
Ymir
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
12W - 23L
1,288 Elo+
Party 2
Thanatos
Thanatos
dilyzn
Thanatos
Level 66
God Stats
2W - 2L
1,368 SR
Queue Stats
212W - 208L
1,461 Elo+
Party 2
Izanami
Izanami
hi4a
Izanami
Level 28
God Stats
9W - 9L
1,380 SR
Queue Stats
82W - 95L
1,183 Elo+
Party 2
Kukulkan
Kukulkan
krakenshoy
Kukulkan
Level 66
God Stats
9W - 10L
1,184 SR
Queue Stats
101W - 105L
1,414 Elo+
Party 2
Team Averages
Level 42
1,401 SR
1,317 Elo+

VS

Team Averages
Level 48
1,218 SR
1,222 Elo+
Apollo
Apollo
 
Apollo
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Athrun
Poseidon
Level 38
God Stats
1W - 12L
924 SR
Queue Stats
86W - 147L
1,069 Elo+
Party 1
King Arthur
King Arthur
Dhaos3
King Arthur
Level 35
God Stats
3W - 9L
1,092 SR
Queue Stats
82W - 149L
1,069 Elo+
Party 1
Loki
Loki
Tesfia
Loki
Level 35
God Stats
6W - 12L
1,076 SR
Queue Stats
79W - 148L
1,069 Elo+
Party 1
Gilgamesh
Gilgamesh
Yusluk
Gilgamesh
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
115W - 123L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fobox
Bellona
17
4 / 3 / 6
10,525
526
11,843
22,005
23,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 15
10,398
520
8,501
14,352
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
dilyzn
Thanatos
16
6 / 2 / 3
10,495
525
10,107
16,339
9,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
hi4a
Izanami
14
1 / 5 / 11
8,514
426
8,458
14,315
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
krakenshoy
Kukulkan
19
12 / 0 / 3
12,040
602
17,258
4,876
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 6 / 2
8,650
433
7,917
14,892
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Athrun
Poseidon
13
1 / 5 / 1
8,361
418
4,700
10,518
4,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Dhaos3
King Arthur
16
5 / 4 / 0
10,355
518
15,917
21,467
24,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Tesfia
Loki
13
0 / 6 / 2
8,286
414
3,843
15,257
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Yusluk
Gilgamesh
13
1 / 5 / 4
8,694
435
6,929
18,778
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
26
Kills
10
10
Deaths
26
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
2
0.67
L
Poseidon
Athrun
Poseidon
1
5
1
0.3
L
King Arthur
Dhaos3
King Arthur
5
4
0
1.25
W
Bellona
Fobox
Bellona
4
3
6
2.33
W
3
0
15
10.5
L
Loki
Tesfia
Loki
0
6
2
0.17
L
Gilgamesh
Yusluk
Gilgamesh
1
5
4
0.6
W
Thanatos
dilyzn
Thanatos
6
2
3
3.75
W
Izanami
hi4a
Izanami
1
5
11
1.3
W
Kukulkan
krakenshoy
Kukulkan
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
39,306
71,887
Taken
80,912
63,556
Mitigated
58,913
37,064
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,917
4,649
0
2,921
14,892
6,117
1,102
4,103
10,753
0
53,810
L
Poseidon
Athrun
Poseidon
4,700
314
0
1,891
10,518
4,966
0
7,984
2,100
46,450
0
L
King Arthur
Dhaos3
King Arthur
15,917
2,575
0
3,259
21,467
24,271
0
2,968
18,470
0
76,883
W
Bellona
Fobox
Bellona
11,843
5,763
0
9,419
22,005
23,689
2,448
1,059
20,946
0
68,036
W
8,501
1,726
371
4,103
14,352
19,903
381
1,822
12,530
40,904
0
L
Loki
Tesfia
Loki
3,843
566
0
3,645
15,257
5,633
418
2,652
12,579
0
55,771
L
Gilgamesh
Yusluk
Gilgamesh
6,929
1,387
433
2,590
18,778
17,926
242
7,619
10,967
0
28,220
W
Thanatos
dilyzn
Thanatos
10,107
2,638
0
17,010
16,339
9,833
150
979
15,360
0
91,092
W
Izanami
hi4a
Izanami
8,458
5,993
0
3,714
14,315
7,089
713
743
13,572
0
58,056
W
Kukulkan
krakenshoy
Kukulkan
17,258
2,782
0
2,447
4,876
3,042
1,560
393
4,483
99,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,972
Gold Earned
44,346
541
Minions Killed
396
0
Camps Cleared
0
1,702,431
Distance Traveled
1,819,471
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,650
433
85
4
0
385,346
6
L
Poseidon
8,361
418
85
4
0
375,975
3
L
King Arthur
10,355
518
100
5
0
334,620
2
W
Bellona
10,525
526
110
6
0
312,820
3
W
Ymir
10,398
520
44
2
0
329,887
2
L
Loki
8,286
414
95
5
0
388,324
1
L
Gilgamesh
8,694
435
31
2
0
335,206
6
W
Thanatos
10,495
525
118
6
0
391,080
4
W
Izanami
8,514
426
94
5
0
340,015
3
W
Kukulkan
12,040
602
175
9
0
328,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role