Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,500 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,542 SR
1,408 MMR
Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
Ainura
Shiva
Gold II
Level 106
God Stats
8W - 9L
1,542 SR
Queue Stats
19W - 26L
1,326 MMR
Solo
Ra
Ra
Gold V
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Ra
Gold V
Level 150
God Stats
0W - 1L
1,585 SR
Queue Stats
71W - 111L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 1 / 3
8,150
741
13,519
7,555
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
12
1 / 0 / 4
8,051
732
5,285
12,164
14,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
 
Raijin
13
2 / 0 / 4
7,471
679
8,603
5,995
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesAh Muzen CabThothBaron SamediBaba Yaga

VS

Bans
AtlasSobekAgniGebKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
1 / 2 / 0
7,221
656
7,655
8,816
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Ainura
Shiva
11
0 / 2 / 0
6,414
583
7,084
12,684
11,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
10
0 / 3 / 0
6,492
590
6,122
9,175
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
7
Kills
1
1
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
3
5.5
W
Cabrakan
 
Cabrakan
1
0
4
3
W
Raijin
 
Raijin
2
0
4
4
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Shiva
Ainura
Shiva
0
2
0
0
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
20,861
25,714
Taken
30,675
20,781
Mitigated
19,308
8,102
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,519
5,536
1,408
2,099
7,555
3,559
704
1,520
6,035
0
43,607
W
Cabrakan
 
Cabrakan
5,285
699
0
4,095
12,164
14,577
243
3,481
8,683
13,553
0
W
Raijin
 
Raijin
8,603
985
0
500
5,995
2,645
0
1,650
4,345
27,507
0
L
Ishtar
 
Ishtar
7,655
4,320
0
50
8,816
4,221
0
5,009
3,807
0
28,248
L
Shiva
Ainura
Shiva
7,084
1,339
1,011
2,148
12,684
11,412
0
4,818
7,866
201
14,059
L
Ra
6,122
288
2,185
2,370
9,175
3,675
0
4,153
5,022
25,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
20,127
140
Minions Killed
120
7
Camps Cleared
3
634,420
Distance Traveled
635,398
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,150
741
88
8
3
208,392
4
W
Cabrakan
8,051
732
10
1
3
226,579
2
W
Raijin
7,471
679
42
4
1
199,449
2
L
Ishtar
7,221
656
58
5
1
195,007
4
L
Shiva
6,414
583
23
2
1
217,302
4
L
Ra
6,492
590
39
4
1
223,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role