Player Matchup

Mercury
Mercury
AyeBrophy
Mercury
Level 21
God Stats
7W - 3L
1,300 SR
Queue Stats
24W - 24L
1,430 Elo+
Party 2
Sobek
Sobek
Dandalf1273
Sobek
Level 106
God Stats
4W - 3L
1,481 SR
Queue Stats
272W - 265L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
EightAcorn48896
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,507 Elo+
Solo
Vamana
Vamana
Meowseph0Stalin
Vamana
Level 118
God Stats
4W - 5L
1,442 SR
Queue Stats
113W - 107L
1,485 Elo+
Party 2
Eset
Eset
TcHexx
Eset
Level 129
God Stats
8W - 6L
1,631 SR
Queue Stats
283W - 275L
1,521 Elo+
Party 2
Team Averages
Level 103
1,471 SR
1,485 Elo+

VS

Team Averages
Level 27
1,483 SR
1,278 Elo+
Anubis
Anubis
CostaNostrass
Anubis
Level 37
God Stats
5W - 7L
1,477 SR
Queue Stats
65W - 94L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
M1ghtyM1ght
Gilgamesh
Level 31
God Stats
6W - 13L
1,530 SR
Queue Stats
132W - 152L
1,397 Elo+
Solo
Aphrodite
Aphrodite
ProfessorUnusual
Aphrodite
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,227 Elo+
Party 1
Nemesis
Nemesis
SirEpicThe3rd
Nemesis
Level 5
God Stats
0W - 2L
1,201 SR
Queue Stats
0W - 5L
1,095 Elo+
Party 1
Xbalanque
Xbalanque
Xrakno
Xbalanque
Level 28
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyeBrophy
Mercury
16
3 / 0 / 4
9,277
580
4,280
9,671
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 1
7,642
478
7,016
16,770
12,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
13
1 / 0 / 0
7,613
476
10,128
11,760
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 5
9,687
605
14,046
15,981
10,174
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
TcHexx
Eset
16
7 / 0 / 5
9,911
619
12,359
5,779
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,764
485
4,522
16,388
8,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
M1ghtyM1ght
Gilgamesh
13
2 / 4 / 0
7,850
491
8,160
18,555
14,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
11
0 / 1 / 0
7,242
453
4,513
12,217
7,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
11
0 / 3 / 0
6,590
412
821
10,194
3,995
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Xrakno
Xbalanque
11
1 / 0 / 0
6,699
419
17,774
13,416
5,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
AyeBrophy
Mercury
3
0
4
5
L
0
7
1
0.07
W
0
1
1
0.5
W
Jing Wei
1
0
0
1
L
Gilgamesh
M1ghtyM1ght
Gilgamesh
2
4
0
0.5
W
4
2
5
3.25
L
Aphrodite
0
1
0
0
L
Nemesis
0
3
0
0
W
Eset
TcHexx
Eset
7
0
5
9.5
L
Xbalanque
Xrakno
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,829
Damage
35,790
59,961
Taken
70,770
34,873
Mitigated
40,646
21,151
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AyeBrophy
Mercury
4,280
2,494
0
0
9,671
4,332
0
791
8,880
0
83,901
L
4,522
369
0
5,775
16,388
8,877
0
8,091
8,297
59,677
0
W
7,016
473
2,899
5,697
16,770
12,964
0
3,314
13,456
12,709
11,382
W
Jing Wei
10,128
7,618
0
5,295
11,760
4,987
63
698
11,062
0
68,866
L
Gilgamesh
M1ghtyM1ght
Gilgamesh
8,160
1,205
0
3,462
18,555
14,460
0
2,545
16,010
8,078
49,057
W
14,046
6,811
0
4,301
15,981
10,174
816
3,108
12,873
0
73,753
L
Aphrodite
4,513
1,467
6,771
6,257
12,217
7,655
0
1,988
10,229
34,552
0
L
Nemesis
821
372
0
192
10,194
3,995
0
1,123
9,071
0
43,094
W
Eset
TcHexx
Eset
12,359
1,284
1,083
1,876
5,779
2,416
3,748
2,803
2,976
66,829
0
L
Xbalanque
Xrakno
Xbalanque
17,774
6,818
0
3,102
13,416
5,659
0
3,837
9,579
0
62,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,130
Gold Earned
36,145
531
Minions Killed
441
0
Camps Cleared
0
1,641,811
Distance Traveled
1,529,498
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,277
580
117
7
0
408,142
3
L
Anubis
7,764
485
106
7
0
253,839
2
W
Sobek
7,642
478
40
3
0
319,809
0
W
Jing Wei
7,613
476
124
8
0
277,340
0
L
Gilgamesh
7,850
491
105
7
0
311,307
4
W
Vamana
9,687
605
126
8
0
325,863
0
L
Aphrodite
7,242
453
65
4
0
290,340
2
L
Nemesis
6,590
412
85
5
0
353,385
0
W
Eset
9,911
619
124
8
0
310,657
3
L
Xbalanque
6,699
419
80
5
0
320,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role