Player Matchup

Merlin
Merlin
Qquaq
Merlin
Level 68
God Stats
4W - 6L
1,400 SR
Queue Stats
120W - 109L
1,525 Elo+
Solo
Sobek
Sobek
SentinelSWE
Sobek
Level 157
God Stats
1W - 1L
1,321 SR
Queue Stats
254W - 234L
1,509 Elo+
Party 2
King Arthur
King Arthur
Serchiflad0
King Arthur
Level 157
God Stats
1W - 1L
1,541 SR
Queue Stats
69W - 64L
1,440 Elo+
Party 3
Izanami
Izanami
Stapplin
Izanami
Level 99
God Stats
6W - 0L
1,825 SR
Queue Stats
158W - 132L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
jcbg7633
Gilgamesh
Level 93
God Stats
6W - 5L
1,544 SR
Queue Stats
76W - 76L
1,442 Elo+
Party 3
Team Averages
Level 115
1,526 SR
1,486 Elo+

VS

Team Averages
Level 113
1,514 SR
1,479 Elo+
Olorun
Olorun
Kagajakashi
Olorun
Level 117
God Stats
6W - 3L
1,282 SR
Queue Stats
84W - 83L
1,462 Elo+
Party 1
Neith
Neith
Vuldo
Neith
Level 116
God Stats
23W - 25L
1,502 SR
Queue Stats
378W - 402L
1,498 Elo+
Solo
Sylvanus
Sylvanus
WalterWhite26
Sylvanus
Level 111
God Stats
10W - 19L
1,411 SR
Queue Stats
262W - 265L
1,487 Elo+
Solo
Kali
Kali
jokercrab
Kali
Level 125
God Stats
4W - 2L
1,748 SR
Queue Stats
118W - 127L
1,462 Elo+
Party 1
Achilles
Achilles
opasquareroot
Achilles
Level 94
God Stats
5W - 5L
1,629 SR
Queue Stats
455W - 455L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Qquaq
Merlin
17
4 / 5 / 3
10,728
511
14,561
14,855
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 3
8,458
403
6,034
15,012
18,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Serchiflad0
King Arthur
18
4 / 1 / 3
11,402
543
17,378
20,235
22,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Stapplin
Izanami
17
1 / 2 / 0
10,085
480
6,016
12,737
5,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
jcbg7633
Gilgamesh
19
8 / 1 / 4
11,807
562
14,479
17,524
11,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 5 / 1
8,844
421
10,667
16,001
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Vuldo
Neith
18
1 / 0 / 3
10,807
515
13,403
9,833
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
WalterWhite26
Sylvanus
14
2 / 3 / 2
8,692
414
6,968
17,705
17,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
3 / 5 / 4
9,820
468
11,579
22,006
9,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
opasquareroot
Achilles
15
1 / 4 / 0
9,288
442
9,987
22,918
23,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
9
9
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
1
0.5
W
Merlin
Qquaq
Merlin
4
5
3
1.1
W
0
0
3
1.5
W
King Arthur
Serchiflad0
King Arthur
4
1
3
5.5
W
Izanami
Stapplin
Izanami
1
2
0
0.5
L
Neith
Vuldo
Neith
1
0
3
2.5
L
Sylvanus
WalterWhite26
Sylvanus
2
3
2
1
W
Gilgamesh
jcbg7633
Gilgamesh
8
1
4
10
L
Kali
3
5
4
1
L
Achilles
opasquareroot
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,468
Damage
52,604
80,363
Taken
88,463
64,810
Mitigated
62,842
19,321
Healing
32,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,667
6,368
221
4,953
16,001
7,144
1,681
6,144
9,857
54,698
8,746
W
Merlin
Qquaq
Merlin
14,561
1,602
0
1,120
14,855
6,788
549
6,422
8,433
79,954
0
W
6,034
926
540
4,796
15,012
18,495
93
3,204
11,808
31,517
0
W
King Arthur
Serchiflad0
King Arthur
17,378
2,489
0
1,304
20,235
22,215
486
2,263
16,577
0
93,822
W
Izanami
Stapplin
Izanami
6,016
3,566
0
3,152
12,737
5,550
1,662
1,149
11,588
0
99,483
L
Neith
Vuldo
Neith
13,403
4,718
0
6,218
9,833
4,096
472
1,780
8,053
0
104,276
L
Sylvanus
WalterWhite26
Sylvanus
6,968
1,415
2,456
5,458
17,705
17,963
16
7,488
10,217
30,620
2,197
W
Gilgamesh
jcbg7633
Gilgamesh
14,479
5,035
0
8,409
17,524
11,762
0
3,079
14,347
0
120,219
L
Kali
11,579
6,220
0
3,655
22,006
9,866
0
5,041
16,965
0
76,674
L
Achilles
opasquareroot
Achilles
9,987
2,697
0
9,983
22,918
23,773
26
142
22,776
0
61,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,480
Gold Earned
47,451
675
Minions Killed
494
0
Camps Cleared
0
2,121,645
Distance Traveled
1,878,396
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,844
421
93
4
0
342,638
0
W
Merlin
10,728
511
147
7
0
353,648
0
W
Sobek
8,458
403
39
2
0
440,938
6
W
King Arthur
11,402
543
143
7
0
432,824
1
W
Izanami
10,085
480
179
9
0
393,870
5
L
Neith
10,807
515
182
9
0
381,881
5
L
Sylvanus
8,692
414
33
2
0
365,476
8
W
Gilgamesh
11,807
562
167
8
0
500,365
1
L
Kali
9,820
468
95
5
0
441,395
4
L
Achilles
9,288
442
91
4
0
347,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role