Player Matchup

Skadi
Skadi
LeoniaJi
Skadi
Level 135
God Stats
2W - 1L
1,863 SR
Queue Stats
505W - 608L
1,407 Elo+
Party 1
Guan Yu
Guan Yu
Src641
Guan Yu
Level 43
God Stats
1W - 0L
1,276 SR
Queue Stats
27W - 36L
1,394 Elo+
Party 2
Yemoja
Yemoja
TheLiiarr
Yemoja
Level 13
God Stats
3W - 4L
1,357 SR
Queue Stats
12W - 17L
1,446 Elo+
Party 1
Thanatos
Thanatos
new-36857710
Thanatos
Level 67
God Stats
4W - 5L
1,339 SR
Queue Stats
26W - 35L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
oF TraqZ
Nu Wa
Level 140
God Stats
7W - 3L
1,893 SR
Queue Stats
517W - 619L
1,444 Elo+
Party 1
Team Averages
Level 80
1,546 SR
1,415 Elo+

VS

Team Averages
Level 35
1,387 SR
1,295 Elo+
Sol
Sol
PotemznyGomsior
Sol
Level 41
God Stats
16W - 20L
1,410 SR
Queue Stats
90W - 122L
1,285 Elo+
Party 3
Geb
Geb
RazielOmen
Geb
Level 33
God Stats
0W - 4L
1,037 SR
Queue Stats
55W - 74L
1,315 Elo+
Party 4
Charybdis
Charybdis
TunirDorm
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,146 Elo+
Party 4
Ratatoskr
Ratatoskr
Wasbeer55
Ratatoskr
Level 45
God Stats
2W - 2L
1,489 SR
Queue Stats
41W - 61L
1,411 Elo+
Solo
Achilles
Achilles
XDBambaryla69
Achilles
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 84L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LeoniaJi
Skadi
18
8 / 0 / 5
10,866
543
19,363
11,862
4,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Guan Yu
Src641
Guan Yu
16
3 / 1 / 4
9,511
476
7,680
14,902
17,441
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
TheLiiarr
Yemoja
15
3 / 0 / 10
10,043
502
10,247
13,671
11,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
new-36857710
Thanatos
14
2 / 3 / 4
9,042
452
7,311
17,332
10,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
oF TraqZ
Nu Wa
16
3 / 4 / 7
10,561
528
16,007
13,106
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,341
417
9,002
15,521
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 0
8,093
405
6,594
17,261
14,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TunirDorm
Charybdis
13
0 / 5 / 1
7,749
387
9,080
15,639
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Wasbeer55
Ratatoskr
13
5 / 3 / 3
8,938
447
8,429
16,275
7,406
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
XDBambaryla69
Achilles
15
1 / 2 / 0
9,212
461
13,245
16,015
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
8
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
LeoniaJi
Skadi
8
0
5
10.5
L
1
5
6
0.8
L
1
4
0
0.25
W
Guan Yu
Src641
Guan Yu
3
1
4
5
W
Yemoja
TheLiiarr
Yemoja
3
0
10
8
L
Charybdis
TunirDorm
Charybdis
0
5
1
0.1
L
Ratatoskr
Wasbeer55
Ratatoskr
5
3
3
2.17
L
Achilles
XDBambaryla69
Achilles
1
2
0
0.5
W
Thanatos
new-36857710
Thanatos
2
3
4
1.33
W
Nu Wa
oF TraqZ
Nu Wa
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,608
Damage
46,350
70,873
Taken
80,711
49,997
Mitigated
48,562
35,054
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
LeoniaJi
Skadi
19,363
10,415
0
1,348
11,862
4,731
3,410
1,898
9,912
0
122,396
L
9,002
2,957
0
6,453
15,521
4,370
0
9,560
5,961
68,807
0
L
6,594
1,019
0
2,904
17,261
14,425
0
5,182
12,079
26,605
0
W
Guan Yu
Src641
Guan Yu
7,680
989
2,236
5,604
14,902
17,441
271
1,741
11,964
0
45,543
W
Yemoja
TheLiiarr
Yemoja
10,247
2,649
4,960
4,024
13,671
11,592
326
5,316
8,307
33,603
978
L
Charybdis
TunirDorm
Charybdis
9,080
4,153
0
5,765
15,639
5,260
0
4,407
11,232
66
77,636
L
Ratatoskr
Wasbeer55
Ratatoskr
8,429
2,907
84
2,906
16,275
7,406
0
4,064
12,211
0
58,996
L
Achilles
XDBambaryla69
Achilles
13,245
2,909
0
7,476
16,015
17,101
222
2,828
13,187
127
66,505
W
Thanatos
new-36857710
Thanatos
7,311
1,058
0
14,978
17,332
10,777
0
2,129
15,113
0
58,461
W
Nu Wa
oF TraqZ
Nu Wa
16,007
4,034
391
1,513
13,106
5,456
960
4,705
8,297
84,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
42,333
550
Minions Killed
448
0
Camps Cleared
0
1,883,960
Distance Traveled
1,828,519
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,866
543
181
9
0
367,053
6
L
Sol
8,341
417
101
5
0
327,710
8
L
Geb
8,093
405
32
2
0
396,839
1
W
Guan Yu
9,511
476
90
5
0
408,353
6
W
Yemoja
10,043
502
44
2
0
355,257
3
L
Charybdis
7,749
387
125
6
0
317,090
2
L
Ratatoskr
8,938
447
76
4
0
419,110
5
L
Achilles
9,212
461
114
6
0
367,770
2
W
Thanatos
9,042
452
101
5
0
400,582
2
W
Nu Wa
10,561
528
134
7
0
352,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role