Player Matchup

Kukulkan
Kukulkan
N0VAxGH0ST
Kukulkan
Level 38
God Stats
4W - 6L
1,620 SR
Queue Stats
68W - 87L
1,256 Elo+
Party 2
Sun Wukong
Sun Wukong
SSCLK_8
Sun Wukong
Level 16
God Stats
1W - 1L
1,621 SR
Queue Stats
19W - 23L
1,221 Elo+
Party 2
Fenrir
Fenrir
kratos19790
Fenrir
Level 48
God Stats
2W - 6L
1,292 SR
Queue Stats
49W - 65L
1,402 Elo+
Party 2
Team Averages
Level 34
1,511 SR
1,293 Elo+

VS

Team Averages
Level 122
1,373 SR
1,307 Elo+
Baron Samedi
Baron Samedi
Madh2
Baron Samedi
Level 125
God Stats
4W - 3L
1,313 SR
Queue Stats
218W - 297L
1,349 Elo+
Party 1
Achilles
Achilles
Obeyurmasta
Achilles
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 41L
1,208 Elo+
Solo
Ne Zha
Ne Zha
StryKerr4
Ne Zha
Level 137
God Stats
12W - 14L
1,305 SR
Queue Stats
323W - 435L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N0VAxGH0ST
Kukulkan
20
6 / 6 / 12
23,371
649
31,275
28,372
14,789
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SSCLK_8
Sun Wukong
20
5 / 2 / 12
21,886
608
24,598
45,793
43,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
7 / 11 / 9
21,286
591
19,816
49,931
43,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Madh2
Baron Samedi
20
7 / 5 / 10
23,617
656
42,694
22,676
18,398
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Obeyurmasta
Achilles
20
5 / 3 / 11
24,665
685
32,697
33,825
61,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
StryKerr4
Ne Zha
20
7 / 10 / 8
23,054
640
36,337
34,394
21,531
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
18
Kills
19
19
Deaths
18
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Madh2
Baron Samedi
7
5
10
2.4
L
Kukulkan
N0VAxGH0ST
Kukulkan
6
6
12
2
W
Achilles
Obeyurmasta
Achilles
5
3
11
3.5
L
Sun Wukong
SSCLK_8
Sun Wukong
5
2
12
5.5
W
Ne Zha
StryKerr4
Ne Zha
7
10
8
1.1
L
Fenrir
7
11
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,689
Damage
111,728
124,096
Taken
90,895
101,942
Mitigated
101,591
22,830
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Madh2
Baron Samedi
42,694
3,247
2,863
6,139
22,676
18,398
879
10,955
11,721
151,559
0
L
Kukulkan
N0VAxGH0ST
Kukulkan
31,275
3,390
0
3,970
28,372
14,789
89
6,864
21,508
158,903
0
W
Achilles
Obeyurmasta
Achilles
32,697
13,200
0
5,520
33,825
61,662
1,971
11,480
22,345
0
80,687
L
Sun Wukong
SSCLK_8
Sun Wukong
24,598
6,493
0
10,531
45,793
43,565
1,523
17,352
28,441
0
76,207
W
Ne Zha
StryKerr4
Ne Zha
36,337
13,141
0
6,453
34,394
21,531
502
9,974
24,420
0
140,210
L
Fenrir
19,816
6,080
250
8,079
49,931
43,588
1,457
19,637
30,294
0
68,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
71,336
370
Minions Killed
382
16
Camps Cleared
14
1,826,987
Distance Traveled
1,798,943
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
23,617
656
173
5
2
518,842
2
L
Kukulkan
23,371
649
242
7
8
597,385
2
W
Achilles
24,665
685
78
2
6
687,398
7
L
Sun Wukong
21,886
608
75
2
0
716,448
2
W
Ne Zha
23,054
640
131
4
6
592,703
1
L
Fenrir
21,286
591
53
1
8
513,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role