Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kief9494
Geb
Level 87
God Stats
2W - 4L
1,516 SR
Queue Stats
214W - 236L
1,480 Elo+
Party 1
Hades
Hades
Schiefer_1
Hades
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 298L
1,458 Elo+
Solo
Ares
Ares
mrberberecho
Ares
Level 100
God Stats
2W - 2L
1,701 SR
Queue Stats
362W - 383L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
sejky777
Heimdallr
Level 122
God Stats
0W - 2L
1,220 SR
Queue Stats
94W - 133L
1,422 Elo+
Solo
Team Averages
Level 119
1,487 SR
1,462 Elo+

VS

Team Averages
Level 85
1,555 SR
1,469 Elo+
Fenrir
Fenrir
 
Fenrir
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DarknesS_Attax
Ullr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
LordVetinary
Sol
Level 89
God Stats
2W - 0L
1,510 SR
Queue Stats
8W - 9L
1,291 Elo+
Solo
Sobek
Sobek
bastarau2119
Sobek
Level 109
God Stats
1W - 0L
1,553 SR
Queue Stats
60W - 45L
1,498 Elo+
Solo
Ymir
Ymir
dearb
Ymir
Level 97
God Stats
8W - 0L
1,710 SR
Queue Stats
199W - 175L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 3 / 8
9,533
867
16,350
18,108
16,295
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 3 / 11
9,596
872
8,803
15,267
21,084
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
12
1 / 7 / 7
7,979
725
11,211
13,473
10,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 10
8,166
742
8,820
18,664
24,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
sejky777
Heimdallr
17
6 / 3 / 9
9,663
878
16,527
11,406
6,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 5 / 10
10,274
934
16,324
17,682
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 7
8,767
797
11,507
10,459
6,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 11
9,911
901
19,730
13,390
7,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 2 / 16
9,659
878
9,860
15,427
15,464
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
dearb
Ymir
15
1 / 3 / 14
9,334
849
10,176
16,027
18,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
17
Kills
22
22
Deaths
17
45
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
3
8
3.67
W
Fenrir
 
Fenrir
10
5
10
3
W
4
4
7
1.88
L
3
3
11
2.83
W
4
3
11
3.17
L
Hades
1
7
7
0.64
W
3
2
16
5.5
W
Ymir
dearb
Ymir
1
3
14
2.67
L
0
6
10
0.83
L
Heimdallr
sejky777
Heimdallr
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
67,597
76,918
Taken
72,985
79,786
Mitigated
64,648
22,503
Healing
27,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,350
2,388
393
5,562
18,108
16,295
126
10,013
7,911
47
22,464
W
Fenrir
 
Fenrir
16,324
4,359
1,215
5,532
17,682
17,242
498
6,372
11,310
367
20,113
W
11,507
6,074
515
835
10,459
6,334
1,231
4,236
6,223
0
20,612
L
8,803
584
2,276
5,123
15,267
21,084
130
7,526
7,611
17,380
0
W
19,730
10,233
0
5,346
13,390
7,246
1,578
6,802
6,588
38,092
0
L
Hades
11,211
521
965
1,161
13,473
10,711
440
6,585
6,565
20,594
0
W
9,860
558
1,670
6,628
15,427
15,464
90
4,102
11,325
21,458
0
W
Ymir
dearb
Ymir
10,176
1,548
1,407
4,736
16,027
18,362
116
7,369
8,658
17,362
0
L
8,820
633
1,206
1,890
18,664
24,788
208
9,430
9,011
11,145
0
L
Heimdallr
sejky777
Heimdallr
16,527
8,732
946
2,981
11,406
6,908
709
6,357
4,910
0
35,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
47,945
104
Minions Killed
110
0
Camps Cleared
0
1,024,673
Distance Traveled
1,150,716
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,533
867
13
1
0
235,358
0
W
Fenrir
10,274
934
10
1
0
237,720
0
W
Ullr
8,767
797
16
1
0
200,551
0
L
Geb
9,596
872
19
2
0
233,234
2
W
Sol
9,911
901
55
5
0
168,528
2
L
Hades
7,979
725
25
2
0
168,444
4
W
Sobek
9,659
878
17
2
0
276,768
1
W
Ymir
9,334
849
12
1
0
267,149
0
L
Ares
8,166
742
1
0
0
211,292
1
L
Heimdallr
9,663
878
46
4
0
176,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role