Player Matchup

Tyr
Tyr
Dazingo
Tyr
Level 68
God Stats
7W - 14L
1,465 SR
Queue Stats
137W - 251L
1,370 Elo+
Party 1
Neith
Neith
Morphélia
Neith
Level 43
God Stats
8W - 16L
1,364 SR
Queue Stats
120W - 245L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
gridnolt
Baron Samedi
Level 68
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 24L
1,349 Elo+
Solo
Team Averages
Level 60
1,377 SR
1,363 Elo+

VS

Team Averages
Level 87
1,528 SR
1,425 Elo+
Eset
Eset
OXOBmaru
Eset
Level 125
God Stats
8W - 7L
1,682 SR
Queue Stats
95W - 79L
1,647 Elo+
Solo
Artemis
Artemis
chrisnero13
Artemis
Level 121
God Stats
5W - 5L
1,401 SR
Queue Stats
82W - 99L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
zoeus
Kukulkan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
11 / 8 / 8
14,327
796
21,732
24,369
24,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
19
3 / 4 / 13
13,468
748
18,710
18,756
9,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
gridnolt
Baron Samedi
17
5 / 8 / 8
13,156
731
10,145
16,514
10,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
7 / 4 / 9
13,915
773
17,352
20,281
24,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
chrisnero13
Artemis
20
7 / 8 / 13
14,578
810
22,302
21,583
10,773
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zoeus
Kukulkan
18
6 / 7 / 12
14,553
809
7,229
16,605
8,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
19
Kills
20
20
Deaths
19
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
11
8
8
1.88
L
Neith
3
4
13
2.38
W
Eset
7
4
9
2.88
W
Artemis
chrisnero13
Artemis
7
8
13
1.69
L
Baron Samedi
gridnolt
Baron Samedi
5
8
8
1.13
W
Kukulkan
zoeus
Kukulkan
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
46,883
59,639
Taken
58,469
44,274
Mitigated
43,585
9,916
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
21,732
2,285
0
3,505
24,369
24,336
714
10,161
14,208
0
45,142
L
Neith
18,710
7,529
0
5,109
18,756
9,494
1,673
7,892
10,864
0
63,331
W
Eset
17,352
1,736
1,892
3,373
20,281
24,178
712
4,118
16,163
67,434
0
W
Artemis
chrisnero13
Artemis
22,302
13,580
0
330
21,583
10,773
2,039
3,784
17,799
31
49,880
L
Baron Samedi
gridnolt
Baron Samedi
10,145
993
444
858
16,514
10,444
837
7,308
9,206
43,786
0
W
Kukulkan
zoeus
Kukulkan
7,229
2,048
0
109
16,605
8,634
292
2,295
14,310
38,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
43,046
200
Minions Killed
212
12
Camps Cleared
4
823,260
Distance Traveled
817,566
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,327
796
44
2
5
287,203
6
L
Neith
13,468
748
73
4
7
305,832
0
W
Eset
13,915
773
94
5
0
304,091
12
W
Artemis
14,578
810
53
3
2
266,105
4
L
Baron Samedi
13,156
731
83
5
0
230,225
0
W
Kukulkan
14,553
809
65
4
2
247,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role