Player Matchup

Bacchus
Bacchus
DE3TER17
Bacchus
Level 125
God Stats
1W - 1L
1,289 SR
Queue Stats
177W - 161L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
Eydg-x23
Guan Yu
Level 113
God Stats
3W - 2L
1,597 SR
Queue Stats
102W - 117L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
LeeSenra
Jormungandr
Level 149
God Stats
2W - 1L
1,411 SR
Queue Stats
266W - 276L
1,530 Elo+
Solo
Mulan
Mulan
Rampage89_QC
Mulan
Level 126
God Stats
2W - 0L
1,731 SR
Queue Stats
160W - 164L
1,456 Elo+
Party 1
Vulcan
Vulcan
TrainerHOOB69
Vulcan
Level 122
God Stats
8W - 5L
1,472 SR
Queue Stats
196W - 174L
1,578 Elo+
Party 2
Team Averages
Level 127
1,500 SR
1,505 Elo+

VS

Team Averages
Level 64
1,508 SR
1,476 Elo+
Vulcan
Vulcan
Arcthenos
Vulcan
Level 124
God Stats
10W - 9L
1,630 SR
Queue Stats
550W - 603L
1,481 Elo+
Solo
Camazotz
Camazotz
JoeSandera
Camazotz
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 10L
1,322 Elo+
Solo
Chang'e
Chang'e
NegaHarambe
Chang'e
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 104L
1,626 Elo+
Solo
Jormungandr
Jormungandr
OG TruMAynE
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
Souza Gass13
Eset
Level 87
God Stats
5W - 3L
1,631 SR
Queue Stats
139W - 156L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DE3TER17
Bacchus
19
7 / 1 / 19
11,441
763
13,403
27,447
26,740
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
Eydg-x23
Guan Yu
19
8 / 4 / 18
11,772
785
16,609
20,397
25,515
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
LeeSenra
Jormungandr
19
8 / 2 / 16
12,737
849
18,250
19,390
24,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 4 / 14
10,382
692
16,050
15,933
12,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 20
11,031
735
25,020
13,014
7,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arcthenos
Vulcan
15
1 / 9 / 6
9,959
664
11,764
18,440
10,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
JoeSandera
Camazotz
18
6 / 4 / 4
10,713
714
17,550
28,999
12,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
NegaHarambe
Chang'e
16
1 / 5 / 4
9,289
619
17,625
19,333
8,429
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jormungandr
OG TruMAynE
Jormungandr
16
1 / 6 / 7
9,196
613
8,936
20,620
18,708
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 5 / 5
9,514
634
14,886
13,461
6,131
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
29
Kills
10
12
Deaths
29
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Arcthenos
Vulcan
1
9
6
0.44
W
Bacchus
DE3TER17
Bacchus
7
1
19
16.5
W
Guan Yu
Eydg-x23
Guan Yu
8
4
18
4.25
L
Camazotz
JoeSandera
Camazotz
6
4
4
2
W
Jormungandr
LeeSenra
Jormungandr
8
2
16
8
L
Chang'e
NegaHarambe
Chang'e
1
5
4
0.6
L
Jormungandr
OG TruMAynE
Jormungandr
1
6
7
0.75
W
3
4
14
2.5
L
1
5
5
0.7
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,332
Damage
70,761
96,181
Taken
100,853
97,556
Mitigated
56,005
46,598
Healing
38,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Arcthenos
Vulcan
11,764
2,659
1,161
1,619
18,440
10,219
554
14,312
4,128
33,139
0
W
Bacchus
DE3TER17
Bacchus
13,403
1,125
2,147
11,246
27,447
26,740
861
16,821
10,626
23,464
0
W
Guan Yu
Eydg-x23
Guan Yu
16,609
2,504
9,389
6,223
20,397
25,515
1,639
8,834
11,563
0
23,620
L
Camazotz
JoeSandera
Camazotz
17,550
5,789
384
14,491
28,999
12,518
738
16,432
12,567
0
34,569
W
Jormungandr
LeeSenra
Jormungandr
18,250
3,119
2,569
3,621
19,390
24,679
1,089
9,116
10,274
46,200
0
L
Chang'e
NegaHarambe
Chang'e
17,625
617
8,353
5,362
19,333
8,429
386
10,738
8,595
27,088
0
L
Jormungandr
OG TruMAynE
Jormungandr
8,936
1,000
370
1,979
20,620
18,708
201
6,895
13,725
25,065
0
W
16,050
1,273
3,721
3,966
15,933
12,960
2,264
8,056
7,877
0
27,045
L
14,886
753
3,019
1,657
13,461
6,131
140
8,296
5,165
26,816
0
W
25,020
10,138
1,751
1,965
13,014
7,662
1,609
10,384
2,630
52,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
48,671
173
Minions Killed
173
0
Camps Cleared
0
1,510,475
Distance Traveled
1,259,984
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,959
664
49
3
0
231,358
1
W
Bacchus
11,441
763
18
1
0
331,821
0
W
Guan Yu
11,772
785
24
2
0
286,303
2
L
Camazotz
10,713
714
44
3
0
229,172
0
W
Jormungandr
12,737
849
58
4
0
266,883
2
L
Chang'e
9,289
619
28
2
0
295,781
2
L
Jormungandr
9,196
613
17
1
0
235,188
2
W
Mulan
10,382
692
21
1
0
287,750
0
L
Eset
9,514
634
35
2
0
268,485
0
W
Vulcan
11,031
735
52
3
0
337,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role