Player Matchup

Geb
Geb
BonezMalone
Geb
Level 129
God Stats
10W - 5L
1,584 SR
Queue Stats
136W - 120L
1,458 Elo+
Solo
Awilix
Awilix
DamaCinzenta
Awilix
Level 124
God Stats
1W - 3L
1,455 SR
Queue Stats
48W - 42L
1,393 Elo+
Solo
Izanami
Izanami
Godisyoy
Izanami
Level 27
God Stats
3W - 3L
1,183 SR
Queue Stats
92W - 99L
1,340 Elo+
Party 1
Zeus
Zeus
Myrkri
Zeus
Level 108
God Stats
2W - 1L
1,358 SR
Queue Stats
46W - 40L
1,437 Elo+
Solo
Tiamat
Tiamat
xObese_Ninja17x
Tiamat
Level 67
God Stats
2W - 1L
1,341 SR
Queue Stats
213W - 251L
1,336 Elo+
Party 1
Team Averages
Level 91
1,384 SR
1,393 Elo+

VS

Team Averages
Level 42
1,601 SR
1,376 Elo+
Merlin
Merlin
Ghugo
Merlin
Level 67
God Stats
2W - 1L
1,826 SR
Queue Stats
108W - 130L
1,400 Elo+
Solo
Chernobog
Chernobog
MyPillowGuy
Chernobog
Level 46
God Stats
7W - 3L
1,677 SR
Queue Stats
78W - 88L
1,447 Elo+
Party 2
Ymir
Ymir
Synthetism
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,317 Elo+
Solo
Loki
Loki
VoladorDeAguas
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,215 Elo+
Solo
Cthulhu
Cthulhu
raaaaaaaaah
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,385
568
3,966
7,263
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
14
6 / 0 / 7
8,365
643
9,238
8,525
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Godisyoy
Izanami
12
5 / 0 / 1
7,324
563
10,035
6,197
2,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zeus
Myrkri
Zeus
13
1 / 1 / 1
7,719
594
7,155
6,827
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 4
7,626
587
4,341
6,956
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ghugo
Merlin
11
0 / 2 / 0
6,353
489
3,795
7,259
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
MyPillowGuy
Chernobog
10
0 / 2 / 0
5,608
431
3,039
8,846
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,756
520
4,338
12,073
6,043
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 1
5,729
441
2,241
12,829
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
raaaaaaaaah
Cthulhu
10
0 / 3 / 0
6,142
472
1,394
9,212
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
2
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Awilix
6
0
7
9.5
L
Merlin
Ghugo
Merlin
0
2
0
0
W
Izanami
Godisyoy
Izanami
5
0
1
5.5
L
Chernobog
MyPillowGuy
Chernobog
0
2
0
0
W
Zeus
Myrkri
Zeus
1
1
1
1.5
L
1
2
0
0.5
L
0
6
1
0.08
L
Cthulhu
raaaaaaaaah
Cthulhu
0
3
0
0
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
14,807
35,768
Taken
50,219
19,525
Mitigated
21,799
9,917
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,966
473
267
2,859
7,263
6,540
351
556
6,707
26,176
4,599
W
Awilix
9,238
3,832
0
570
8,525
3,543
1,010
1,293
7,224
0
65,907
L
Merlin
Ghugo
Merlin
3,795
616
0
1,750
7,259
2,597
92
1,636
5,623
52,106
0
W
Izanami
Godisyoy
Izanami
10,035
7,534
0
1,302
6,197
2,315
1,460
663
5,534
0
61,516
L
Chernobog
MyPillowGuy
Chernobog
3,039
1,460
0
3,473
8,846
2,742
0
1,438
7,408
0
48,377
W
Zeus
Myrkri
Zeus
7,155
1,994
0
2,640
6,827
2,544
174
3,553
2,998
50,611
0
L
4,338
564
0
4,827
12,073
6,043
0
7,155
4,918
38,710
0
L
2,241
425
0
2,390
12,829
4,672
0
3,164
9,665
0
24,587
L
Cthulhu
raaaaaaaaah
Cthulhu
1,394
0
0
1,395
9,212
5,745
0
1,679
7,533
8,208
0
W
4,341
323
0
2,279
6,956
4,583
500
3,178
3,778
52,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
30,588
435
Minions Killed
311
0
Camps Cleared
0
1,233,227
Distance Traveled
1,159,098
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,385
568
38
3
0
226,740
5
W
Awilix
8,365
643
104
8
0
289,394
2
L
Merlin
6,353
489
91
7
0
237,110
2
W
Izanami
7,324
563
116
9
0
235,792
1
L
Chernobog
5,608
431
87
7
0
211,954
2
W
Zeus
7,719
594
86
7
0
232,232
6
L
Ymir
6,756
520
71
5
0
228,011
2
L
Loki
5,729
441
49
4
0
263,996
3
L
Cthulhu
6,142
472
13
1
0
218,027
0
W
Tiamat
7,626
587
91
7
0
249,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role