Player Matchup

Chang'e
Chang'e
Ditzee
Chang'e
Level 119
God Stats
39W - 25L
1,487 SR
Queue Stats
117W - 87L
1,621 Elo+
Party 1
Anhur
Anhur
Duxd
Anhur
Level 17
God Stats
2W - 4L
1,503 SR
Queue Stats
67W - 67L
1,446 Elo+
Solo
Thoth
Thoth
LolAkita
Thoth
Level 82
God Stats
4W - 7L
1,631 SR
Queue Stats
77W - 83L
1,594 Elo+
Party 1
Olorun
Olorun
pr2real
Olorun
Level 144
God Stats
16W - 15L
1,390 SR
Queue Stats
95W - 125L
1,422 Elo+
Solo
Thanatos
Thanatos
xRopeBunny
Thanatos
Level 152
God Stats
359W - 335L
1,600 SR
Queue Stats
424W - 427L
1,592 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,535 Elo+

VS

Team Averages
Level 133
1,517 SR
1,529 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Koggelram
Neith
Level 126
God Stats
9W - 8L
1,455 SR
Queue Stats
138W - 133L
1,527 Elo+
Solo
Nu Wa
Nu Wa
LunaricAria
Nu Wa
Level 102
God Stats
4W - 1L
1,632 SR
Queue Stats
14W - 6L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ditzee
Chang'e
13
0 / 3 / 10
7,258
660
13,048
12,620
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Duxd
Anhur
14
3 / 3 / 4
7,894
718
4,492
12,434
5,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
LolAkita
Thoth
13
5 / 4 / 6
7,927
721
11,071
10,582
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
pr2real
Olorun
13
0 / 5 / 7
7,117
647
7,826
11,965
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xRopeBunny
Thanatos
14
6 / 4 / 4
8,552
777
8,919
11,005
6,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 5 / 2
8,403
764
6,891
12,358
6,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
 
Gilgamesh
14
5 / 5 / 10
8,271
752
16,182
22,940
16,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
 
Aphrodite
15
2 / 3 / 13
8,188
744
9,147
11,281
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Koggelram
Neith
15
1 / 0 / 7
8,164
742
8,104
7,645
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 13
8,595
781
12,757
8,219
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
64
14
Kills
19
19
Deaths
14
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
5
2
1.6
W
Gilgamesh
 
Gilgamesh
5
5
10
2
W
Aphrodite
 
Aphrodite
2
3
13
2.83
L
Chang'e
Ditzee
Chang'e
0
3
10
1.67
L
Anhur
Duxd
Anhur
3
3
4
1.67
W
Neith
Koggelram
Neith
1
0
7
4.5
L
Thoth
LolAkita
Thoth
5
4
6
2
W
4
1
13
10.5
L
Olorun
pr2real
Olorun
0
5
7
0.7
L
Thanatos
xRopeBunny
Thanatos
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,356
Damage
53,081
58,606
Taken
62,443
25,731
Mitigated
34,543
15,568
Healing
22,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,891
544
286
1,746
12,358
6,757
47
7,006
5,352
0
9,377
W
Gilgamesh
 
Gilgamesh
16,182
5,786
0
4,505
22,940
16,011
335
10,432
12,508
0
27,399
W
Aphrodite
 
Aphrodite
9,147
335
7,295
6,030
11,281
5,468
487
7,201
4,080
27,918
0
L
Chang'e
Ditzee
Chang'e
13,048
1,043
790
2,952
12,620
4,685
31
3,504
8,802
27,482
0
L
Anhur
Duxd
Anhur
4,492
1,219
26
2,555
12,434
5,390
139
3,363
8,812
0
21,692
W
Neith
Koggelram
Neith
8,104
2,631
0
2,285
7,645
3,452
2,042
3,215
4,430
0
36,432
L
Thoth
LolAkita
Thoth
11,071
681
0
1,087
10,582
3,819
0
5,634
4,700
25,066
0
W
12,757
2,907
0
370
8,219
2,855
848
4,091
4,128
24,813
0
L
Olorun
pr2real
Olorun
7,826
4,210
1,112
2,288
11,965
5,374
0
4,178
7,646
23,744
0
L
Thanatos
xRopeBunny
Thanatos
8,919
2,568
0
4,758
11,005
6,463
0
5,225
5,612
0
17,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
41,621
150
Minions Killed
174
0
Camps Cleared
0
1,090,699
Distance Traveled
1,159,641
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,403
764
5
0
0
219,003
1
W
Gilgamesh
8,271
752
19
2
0
251,451
1
W
Aphrodite
8,188
744
52
5
0
237,959
1
L
Chang'e
7,258
660
37
3
0
220,795
1
L
Anhur
7,894
718
41
4
0
201,238
2
W
Neith
8,164
742
71
6
0
215,230
1
L
Thoth
7,927
721
28
3
0
226,760
1
W
Nu Wa
8,595
781
27
2
0
235,998
1
L
Olorun
7,117
647
27
2
0
192,303
1
L
Thanatos
8,552
777
17
2
0
249,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role