Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
br4inbre4k
Sobek
Level 60
God Stats
1W - 2L
1,483 SR
Queue Stats
150W - 156L
1,439 Elo+
Solo
Izanami
Izanami
sephidevil
Izanami
Level 69
God Stats
1W - 4L
1,545 SR
Queue Stats
207W - 238L
1,394 Elo+
Party 1
Anubis
Anubis
totpocik
Anubis
Level 69
God Stats
17W - 11L
1,538 SR
Queue Stats
162W - 172L
1,445 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,455 Elo+

VS

Team Averages
Level 88
1,576 SR
1,442 Elo+
Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
KronosBR
Ganesha
Level 67
God Stats
12W - 11L
1,524 SR
Queue Stats
58W - 55L
1,396 Elo+
Party 2
Xbalanque
Xbalanque
V4nFrost
Xbalanque
Level 89
God Stats
12W - 7L
1,618 SR
Queue Stats
117W - 120L
1,428 Elo+
Solo
Kali
Kali
Vangioni
Kali
Level 88
God Stats
9W - 4L
1,524 SR
Queue Stats
127W - 130L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
lyba11
Sylvanus
Level 60
God Stats
4W - 1L
1,712 SR
Queue Stats
40W - 40L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 0
6,590
549
3,943
9,152
3,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
10
1 / 0 / 4
6,377
531
5,587
9,191
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
11
1 / 4 / 1
6,610
551
6,837
12,947
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
sephidevil
Izanami
9
2 / 5 / 1
5,920
493
7,451
9,437
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
totpocik
Anubis
11
1 / 1 / 1
6,787
566
2,284
4,789
2,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 1
5,964
497
4,407
3,814
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
KronosBR
Ganesha
10
0 / 2 / 5
6,434
536
3,918
9,980
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
V4nFrost
Xbalanque
9
4 / 1 / 0
5,925
494
8,794
8,432
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
10
1 / 1 / 2
6,045
504
3,360
10,607
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
lyba11
Sylvanus
11
4 / 2 / 0
6,988
582
8,806
9,639
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
11
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
L
Athena
 
Athena
1
0
4
3
W
Janus
 
Janus
1
1
1
1.5
W
Ganesha
KronosBR
Ganesha
0
2
5
1.25
W
Xbalanque
V4nFrost
Xbalanque
4
1
0
4
W
Kali
1
1
2
2
L
Sobek
1
4
1
0.38
W
Sylvanus
lyba11
Sylvanus
4
2
0
2
L
Izanami
sephidevil
Izanami
2
5
1
0.5
L
Anubis
totpocik
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
29,285
45,516
Taken
42,472
24,145
Mitigated
20,467
12,093
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,943
767
52
1,040
9,152
3,076
432
1,691
7,369
0
44,561
L
Athena
 
Athena
5,587
2,148
448
2,370
9,191
7,373
145
2,099
7,038
20,922
0
W
Janus
 
Janus
4,407
540
0
740
3,814
1,325
0
1,875
1,939
39,213
0
W
Ganesha
KronosBR
Ganesha
3,918
643
2,609
3,660
9,980
5,458
0
1,800
8,180
23,928
0
W
Xbalanque
V4nFrost
Xbalanque
8,794
4,068
0
1,518
8,432
2,499
0
2,925
5,507
0
29,182
W
Kali
3,360
1,335
0
5,281
10,607
3,987
546
2,619
7,796
0
36,294
L
Sobek
6,837
565
0
3,579
12,947
8,063
0
7,372
5,543
35,288
0
W
Sylvanus
lyba11
Sylvanus
8,806
3,934
415
4,221
9,639
7,198
378
4,655
4,342
32,165
8,799
L
Izanami
sephidevil
Izanami
7,451
4,913
0
2,057
9,437
3,061
18
2,366
6,388
0
47,814
L
Anubis
totpocik
Anubis
2,284
78
0
2,547
4,789
2,572
604
1,581
3,081
49,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
31,356
348
Minions Killed
301
0
Camps Cleared
0
1,179,674
Distance Traveled
1,181,896
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,590
549
71
6
0
281,729
3
L
Athena
6,377
531
34
3
0
261,776
5
W
Janus
5,964
497
84
7
0
257,328
4
W
Ganesha
6,434
536
8
1
0
229,569
3
W
Xbalanque
5,925
494
65
5
0
235,724
4
W
Kali
6,045
504
82
7
0
264,271
5
L
Sobek
6,610
551
76
6
0
220,329
3
W
Sylvanus
6,988
582
62
5
0
195,004
0
L
Izanami
5,920
493
72
6
0
202,389
1
L
Anubis
6,787
566
95
8
0
213,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role