Player Matchup

Scylla
Scylla
GqYo
Scylla
Level 79
God Stats
4W - 5L
1,498 SR
Queue Stats
194W - 224L
1,402 Elo+
Solo
The Morrigan
The Morrigan
KatNOONA90
The Morrigan
Level 85
God Stats
13W - 15L
1,536 SR
Queue Stats
147W - 146L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Kubi9034
Heimdallr
Level 98
God Stats
32W - 20L
1,579 SR
Queue Stats
68W - 48L
1,438 Elo+
Solo
Odin
Odin
QamiKaz
Odin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 110L
1,376 Elo+
Solo
Pele
Pele
ummm_charlie
Pele
Level 58
God Stats
2W - 5L
1,455 SR
Queue Stats
102W - 132L
1,366 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,413 Elo+

VS

Team Averages
Level 110
1,512 SR
1,414 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ATLTheChaos
Sol
Level 145
God Stats
13W - 14L
1,467 SR
Queue Stats
270W - 256L
1,423 Elo+
Solo
Rama
Rama
AllDim_NoSum
Rama
Level 65
God Stats
30W - 21L
1,744 SR
Queue Stats
279W - 285L
1,389 Elo+
Solo
Bacchus
Bacchus
ikonik954
Bacchus
Level 68
God Stats
7W - 15L
1,292 SR
Queue Stats
150W - 185L
1,418 Elo+
Solo
Hades
Hades
theusmatias
Hades
Level 128
God Stats
5W - 2L
1,555 SR
Queue Stats
190W - 210L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GqYo
Scylla
9
1 / 5 / 1
6,307
451
4,659
8,205
3,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
KatNOONA90
The Morrigan
9
0 / 3 / 1
6,071
434
6,744
11,116
5,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Kubi9034
Heimdallr
10
1 / 6 / 0
6,491
464
9,374
14,421
6,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
QamiKaz
Odin
10
0 / 4 / 0
6,138
438
4,195
11,062
8,482
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 1
6,737
481
3,863
13,693
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 2 / 4
7,770
555
3,945
11,058
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
8 / 0 / 7
8,629
616
16,141
12,347
5,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 5
7,732
552
7,350
8,421
3,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ikonik954
Bacchus
12
2 / 0 / 12
7,998
571
6,053
12,396
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 0 / 7
8,225
588
7,352
6,995
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
22
22
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
4
2.5
W
8
0
7
11.5
W
5
1
5
7.5
L
Scylla
GqYo
Scylla
1
5
1
0.3
L
The Morrigan
KatNOONA90
The Morrigan
0
3
1
0.17
L
Heimdallr
Kubi9034
Heimdallr
1
6
0
0.17
L
Odin
QamiKaz
Odin
0
4
0
0
W
Bacchus
ikonik954
Bacchus
2
0
12
8
W
4
0
7
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
40,841
58,497
Taken
51,217
28,085
Mitigated
29,400
15,920
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,945
1,794
0
457
11,058
4,144
1,778
887
10,171
0
62,335
W
16,141
6,589
0
9,057
12,347
5,280
1,550
4,073
8,274
59,194
0
W
7,350
6,026
0
3,710
8,421
3,233
2,129
1,567
6,854
0
44,901
L
Scylla
GqYo
Scylla
4,659
459
0
2,526
8,205
3,220
0
5,005
3,200
27,209
0
L
The Morrigan
KatNOONA90
The Morrigan
6,744
1,588
1,194
4,358
11,116
5,076
0
7,304
3,642
23,700
1,593
L
Heimdallr
Kubi9034
Heimdallr
9,374
5,058
0
2,550
14,421
6,027
576
5,116
9,305
0
44,922
L
Odin
QamiKaz
Odin
4,195
1,680
0
728
11,062
8,482
61
5,590
5,472
0
37,144
W
Bacchus
ikonik954
Bacchus
6,053
483
0
4,944
12,396
12,983
224
2,446
9,950
23,492
0
W
7,352
665
336
4,988
6,995
3,760
336
1,863
5,132
50,192
0
L
3,863
1,191
0
4,564
13,693
5,280
329
6,531
7,162
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
40,354
282
Minions Killed
383
0
Camps Cleared
0
1,194,430
Distance Traveled
1,440,312
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,770
555
101
7
0
366,763
8
W
Sol
8,629
616
84
6
0
228,795
2
W
Rama
7,732
552
85
6
0
240,795
4
L
Scylla
6,307
451
44
3
0
227,460
2
L
The Morrigan
6,071
434
25
2
0
241,223
2
L
Heimdallr
6,491
464
65
5
0
198,199
1
L
Odin
6,138
438
67
5
0
244,529
0
W
Bacchus
7,998
571
25
2
0
343,352
1
W
Hades
8,225
588
88
6
0
260,607
6
L
Pele
6,737
481
81
6
0
283,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role