Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Osiris
Osiris
Carlungo
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,398 Elo+
Party 3
Kukulkan
Kukulkan
InDaHuuu
Kukulkan
Level 17
God Stats
1W - 3L
1,398 SR
Queue Stats
13W - 17L
1,371 Elo+
Party 3
Atlas
Atlas
SmerfB
Atlas
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 4
Lancelot
Lancelot
danhs
Lancelot
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,422 Elo+
Party 3
Team Averages
Level 64
1,480 SR
1,394 Elo+

VS

Team Averages
Level 59
1,367 SR
1,428 Elo+
Mulan
Mulan
Osiris 3RD
Mulan
Level 69
God Stats
8W - 8L
1,566 SR
Queue Stats
265W - 282L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Timzan
Heimdallr
Level 89
God Stats
9W - 12L
1,427 SR
Queue Stats
152W - 169L
1,489 Elo+
Party 2
Bakasura
Bakasura
bmeus
Bakasura
Level 48
God Stats
8W - 9L
1,403 SR
Queue Stats
118W - 145L
1,449 Elo+
Party 2
Ymir
Ymir
kingandrew03
Ymir
Level 31
God Stats
4W - 4L
1,253 SR
Queue Stats
115W - 130L
1,393 Elo+
Party 1
Nox
Nox
notSkis
Nox
Level 60
God Stats
1W - 2L
1,186 SR
Queue Stats
55W - 81L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 4 / 0
6,241
390
6,784
9,677
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Carlungo
Osiris
12
2 / 3 / 1
7,215
451
8,779
15,872
14,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
InDaHuuu
Kukulkan
11
0 / 5 / 0
6,700
419
7,293
7,358
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
SmerfB
Atlas
10
0 / 6 / 0
6,243
390
5,610
14,389
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
danhs
Lancelot
11
1 / 5 / 0
6,981
436
7,780
13,299
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
2 / 3 / 0
9,708
607
10,902
14,335
10,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Timzan
Heimdallr
14
8 / 0 / 5
8,709
544
11,712
8,874
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
bmeus
Bakasura
16
8 / 0 / 5
9,504
594
9,380
11,289
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 0 / 6
8,619
539
5,810
14,478
14,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
14
2 / 0 / 5
8,617
539
6,171
6,750
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
23
23
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
0
0
L
Osiris
Carlungo
Osiris
2
3
1
0.83
L
Kukulkan
InDaHuuu
Kukulkan
0
5
0
0
W
Mulan
2
3
0
0.67
L
Atlas
SmerfB
Atlas
0
6
0
0
W
Heimdallr
Timzan
Heimdallr
8
0
5
10.5
W
Bakasura
bmeus
Bakasura
8
0
5
10.5
L
Lancelot
danhs
Lancelot
1
5
0
0.2
W
3
0
6
6
W
Nox
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,246
Damage
43,975
60,595
Taken
55,726
37,811
Mitigated
37,036
7,095
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,784
2,538
0
1,615
9,677
4,038
186
1,466
8,211
0
55,270
L
Osiris
Carlungo
Osiris
8,779
5,019
0
3,556
15,872
14,091
0
0
15,872
0
46,395
L
Kukulkan
InDaHuuu
Kukulkan
7,293
562
0
374
7,358
2,916
0
2,725
4,213
44,970
0
W
Mulan
10,902
2,832
0
5,933
14,335
10,503
1,439
0
14,335
0
70,967
L
Atlas
SmerfB
Atlas
5,610
2,392
0
1,050
14,389
11,367
0
4,706
9,205
15,127
0
W
Heimdallr
Timzan
Heimdallr
11,712
3,931
0
1,117
8,874
4,699
1,062
2,958
5,916
0
53,718
W
Bakasura
bmeus
Bakasura
9,380
5,534
0
3,525
11,289
4,735
1,440
2,579
8,710
0
64,397
L
Lancelot
danhs
Lancelot
7,780
1,676
0
500
13,299
5,399
0
3,084
10,138
0
60,203
W
5,810
1,710
2,760
3,305
14,478
14,228
750
4,974
9,504
37,019
0
W
Nox
6,171
393
0
750
6,750
2,871
432
2,392
4,358
52,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
45,157
337
Minions Killed
494
0
Camps Cleared
0
1,468,216
Distance Traveled
1,594,577
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,241
390
88
6
0
252,542
4
L
Osiris
7,215
451
72
5
0
271,160
1
L
Kukulkan
6,700
419
78
5
0
272,692
0
W
Mulan
9,708
607
139
9
0
284,849
4
L
Atlas
6,243
390
11
1
0
337,140
1
W
Heimdallr
8,709
544
96
6
0
274,446
4
W
Bakasura
9,504
594
126
8
0
416,243
4
L
Lancelot
6,981
436
88
6
0
334,682
4
W
Ymir
8,619
539
36
2
0
269,326
1
W
Nox
8,617
539
97
6
0
349,713
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role