Player Matchup

Yu Huang
Yu Huang
L4rdHades
Yu Huang
Level 149
God Stats
1W - 10L
1,163 SR
Queue Stats
274W - 322L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
LuanZXS
Danzaburou
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,450 Elo+
Party 1
Nike
Nike
mastersatan666
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 316L
1,473 Elo+
Solo
Team Averages
Level 104
1,388 SR
1,493 Elo+

VS

Team Averages
Level 120
1,475 SR
1,442 Elo+
Artemis
Artemis
Exterioration15
Artemis
Level 141
God Stats
7W - 5L
1,566 SR
Queue Stats
314W - 315L
1,430 Elo+
Solo
Discordia
Discordia
MooManMadness
Discordia
Level 96
God Stats
1W - 2L
1,492 SR
Queue Stats
253W - 310L
1,459 Elo+
Solo
Da Ji
Da Ji
Treb0r9562
Da Ji
Level 124
God Stats
1W - 1L
1,366 SR
Queue Stats
156W - 209L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
L4rdHades
Yu Huang
19
10 / 5 / 4
14,561
857
18,010
17,962
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LuanZXS
Danzaburou
16
1 / 9 / 5
11,046
650
9,365
18,009
7,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 11 / 2
10,699
629
8,378
26,806
25,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 3 / 10
13,827
813
29,655
16,866
7,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
MooManMadness
Discordia
18
4 / 8 / 14
12,952
762
12,489
14,479
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
17
7 / 3 / 14
12,569
739
15,271
18,183
9,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
25
25
Deaths
14
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
14
3
10
6.33
L
Yu Huang
L4rdHades
Yu Huang
10
5
4
2.4
L
Danzaburou
LuanZXS
Danzaburou
1
9
5
0.39
W
Discordia
MooManMadness
Discordia
4
8
14
1.38
W
Da Ji
7
3
14
4.67
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,753
Damage
57,415
62,777
Taken
49,528
40,799
Mitigated
22,648
2,093
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,655
21,081
0
2,904
16,866
7,186
2,588
7,213
9,203
0
57,337
L
Yu Huang
L4rdHades
Yu Huang
18,010
2,446
0
800
17,962
7,981
270
4,417
13,545
42,154
0
L
Danzaburou
LuanZXS
Danzaburou
9,365
3,903
0
953
18,009
7,181
423
5,425
12,584
0
27,664
W
Discordia
MooManMadness
Discordia
12,489
405
0
1,768
14,479
5,685
891
5,680
8,400
52,120
0
W
Da Ji
15,271
3,180
0
842
18,183
9,777
0
4,374
13,421
0
52,631
L
8,378
257
0
340
26,806
25,637
418
3,033
23,773
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
39,348
151
Minions Killed
187
3
Camps Cleared
12
763,242
Distance Traveled
843,949
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,827
813
47
3
4
272,345
0
L
Yu Huang
14,561
857
72
4
1
270,965
3
L
Danzaburou
11,046
650
44
3
1
234,240
0
W
Discordia
12,952
762
79
5
1
267,010
1
W
Da Ji
12,569
739
61
4
7
304,594
4
L
Nike
10,699
629
35
2
1
258,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role