Player Matchup

Sylvanus
Sylvanus
Eydg-x23
Sylvanus
Level 112
God Stats
1W - 2L
1,309 SR
Queue Stats
102W - 117L
1,408 Elo+
Party 2
Artio
Artio
Jciggy1379
Artio
Level 26
God Stats
0W - 2L
1,288 SR
Queue Stats
28W - 45L
1,338 Elo+
Solo
Tiamat
Tiamat
Rampage89_QC
Tiamat
Level 126
God Stats
1W - 4L
1,267 SR
Queue Stats
160W - 164L
1,474 Elo+
Party 2
Sol
Sol
RoyalHeir69ing
Sol
Level 116
God Stats
9W - 8L
1,406 SR
Queue Stats
613W - 619L
1,354 Elo+
Solo
Mulan
Mulan
xXtRiPpY DxX
Mulan
Level 120
God Stats
1W - 1L
1,721 SR
Queue Stats
215W - 229L
1,484 Elo+
Solo
Team Averages
Level 100
1,398 SR
1,412 Elo+

VS

Team Averages
Level 103
1,584 SR
1,535 Elo+
Anubis
Anubis
IamBigBIRD33
Anubis
Level 129
God Stats
7W - 6L
1,553 SR
Queue Stats
352W - 317L
1,487 Elo+
Party 1
King Arthur
King Arthur
LILTOSKINAGOOSE
King Arthur
Level 122
God Stats
1W - 0L
2,016 SR
Queue Stats
66W - 58L
1,544 Elo+
Party 1
Ares
Ares
Minutewisper
Ares
Level 20
God Stats
2W - 0L
1,765 SR
Queue Stats
20W - 19L
1,679 Elo+
Party 1
Ra
Ra
Nuclearpotato65
Ra
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 97L
1,587 Elo+
Party 1
Skadi
Skadi
divineaxeritta1
Skadi
Level 138
God Stats
1W - 3L
1,086 SR
Queue Stats
238W - 240L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eydg-x23
Sylvanus
19
2 / 7 / 11
10,790
599
12,578
24,604
32,374
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
16
1 / 7 / 12
10,137
563
10,664
24,141
14,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
4 / 4 / 8
11,527
640
19,477
17,418
14,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 4 / 9
12,224
679
26,308
18,642
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
4 / 8 / 5
11,490
638
17,896
25,117
31,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 3 / 17
14,304
795
31,876
19,113
13,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
LILTOSKINAGOOSE
King Arthur
20
3 / 3 / 24
12,151
675
16,184
25,893
27,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 3 / 19
13,359
742
16,078
22,967
24,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 2 / 20
12,218
679
19,848
15,939
9,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 5 / 12
12,160
676
16,745
15,087
7,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
122
16
Kills
30
30
Deaths
16
45
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eydg-x23
Sylvanus
2
7
11
1.07
W
Anubis
10
3
17
6.17
L
Artio
1
7
12
1
W
King Arthur
LILTOSKINAGOOSE
King Arthur
3
3
24
5
W
8
3
19
5.83
W
3
2
20
6.5
L
Tiamat
4
4
8
2
L
5
4
9
2.38
W
6
5
12
2.4
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,923
Damage
100,731
109,922
Taken
98,999
102,848
Mitigated
82,170
40,365
Healing
51,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eydg-x23
Sylvanus
12,578
3,555
9,979
6,175
24,604
32,374
990
14,576
10,028
21,587
0
W
Anubis
31,876
418
1,285
7,712
19,113
13,966
815
12,870
6,243
70,388
0
L
Artio
10,664
443
3,448
5,957
24,141
14,744
0
15,721
8,420
18,427
0
W
King Arthur
LILTOSKINAGOOSE
King Arthur
16,184
995
1,536
6,749
25,893
27,137
472
16,613
9,280
0
40,409
W
16,078
338
3,333
4,349
22,967
24,312
1,101
18,151
4,816
17,754
0
W
19,848
1,515
13,175
8,596
15,939
9,492
1,423
12,255
3,684
31,296
0
L
Tiamat
19,477
1,622
1,206
2,797
17,418
14,600
0
12,100
5,318
42,375
0
L
26,308
7,493
1,574
4,989
18,642
9,705
481
12,895
5,747
57,300
0
W
16,745
7,751
2,391
1,945
15,087
7,263
3,872
9,138
5,949
0
36,139
L
17,896
2,488
532
3,708
25,117
31,425
0
12,510
12,607
0
24,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,168
Gold Earned
64,192
171
Minions Killed
217
0
Camps Cleared
0
1,368,191
Distance Traveled
1,584,963
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,790
599
18
1
0
228,483
2
W
Anubis
14,304
795
81
5
0
277,999
0
L
Artio
10,137
563
14
1
0
307,676
0
W
King Arthur
12,151
675
51
3
0
356,205
0
W
Ares
13,359
742
7
0
0
342,778
0
W
Ra
12,218
679
38
2
0
337,329
0
L
Tiamat
11,527
640
51
3
0
308,635
1
L
Sol
12,224
679
75
4
0
252,794
0
W
Skadi
12,160
676
40
2
0
270,652
4
L
Mulan
11,490
638
13
1
0
270,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role