Player Matchup

Olorun
Olorun
AlphaChriss
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,173 Elo+
Party 1
Fenrir
Fenrir
Draconis20
Fenrir
Level 38
God Stats
3W - 1L
1,660 SR
Queue Stats
137W - 174L
1,459 Elo+
Solo
King Arthur
King Arthur
Durakk
King Arthur
Level 139
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 10L
1,173 Elo+
Party 1
Discordia
Discordia
MommyMeow
Discordia
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 8L
1,173 Elo+
Party 1
Hachiman
Hachiman
SaintMerlin
Hachiman
Level 147
God Stats
13W - 19L
1,360 SR
Queue Stats
549W - 584L
1,452 Elo+
Solo
Team Averages
Level 67
1,526 SR
1,286 Elo+

VS

Team Averages
Level 59
1,443 SR
1,462 Elo+
Heimdallr
Heimdallr
ArthurMorgan1899
Heimdallr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
Ivorry
Nu Wa
Level 121
God Stats
2W - 0L
1,784 SR
Queue Stats
29W - 19L
1,561 Elo+
Solo
Bacchus
Bacchus
Mobombo
Bacchus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,270 Elo+
Party 2
Izanami
Izanami
Spenix1337
Izanami
Level 66
God Stats
4W - 4L
1,168 SR
Queue Stats
66W - 71L
1,516 Elo+
Party 2
Ra
Ra
WhoCaresRly123
Ra
Level 66
God Stats
2W - 2L
1,263 SR
Queue Stats
208W - 209L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 10 / 4
9,576
958
7,517
21,331
9,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Draconis20
Fenrir
15
2 / 9 / 2
9,875
988
8,726
22,021
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Durakk
King Arthur
15
0 / 9 / 5
9,281
928
15,757
33,234
35,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MommyMeow
Discordia
15
0 / 10 / 4
9,208
921
7,192
15,847
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
SaintMerlin
Hachiman
15
3 / 3 / 2
10,000
1,000
7,448
10,938
4,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
4 / 1 / 23
10,832
1,083
7,270
7,248
4,253
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Ivorry
Nu Wa
19
8 / 0 / 29
12,081
1,208
23,816
6,562
3,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mobombo
Bacchus
17
2 / 4 / 24
11,354
1,135
8,542
15,476
25,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Spenix1337
Izanami
19
16 / 0 / 23
13,211
1,321
40,886
15,140
9,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 1 / 20
12,705
1,271
15,845
6,971
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
160
6
Kills
41
41
Deaths
6
17
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
10
4
0.3
W
Heimdallr
4
1
23
15.5
L
Fenrir
Draconis20
Fenrir
2
9
2
0.33
L
King Arthur
Durakk
King Arthur
0
9
5
0.28
W
Nu Wa
Ivorry
Nu Wa
8
0
29
22.5
W
Bacchus
Mobombo
Bacchus
2
4
24
3.5
L
Discordia
MommyMeow
Discordia
0
10
4
0.2
L
Hachiman
SaintMerlin
Hachiman
3
3
2
1.33
W
Izanami
Spenix1337
Izanami
16
0
23
27.5
W
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
96,359
103,371
Taken
51,397
67,036
Mitigated
46,005
5,539
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,517
3,166
210
1,855
21,331
9,819
0
8,879
12,451
15,352
0
W
Heimdallr
7,270
3,226
0
138
7,248
4,253
0
3,096
4,104
0
15,034
L
Fenrir
Draconis20
Fenrir
8,726
1,568
0
1,757
22,021
11,153
0
11,809
10,212
0
32,978
L
King Arthur
Durakk
King Arthur
15,757
802
0
115
33,234
35,914
0
17,030
16,204
0
34,697
W
Nu Wa
Ivorry
Nu Wa
23,816
8,305
110
1,156
6,562
3,563
0
1,437
5,125
39,407
0
W
Bacchus
Mobombo
Bacchus
8,542
1,930
2,354
1,875
15,476
25,235
0
4,159
10,833
11,239
0
L
Discordia
MommyMeow
Discordia
7,192
259
0
245
15,847
5,802
0
5,537
10,310
26,846
0
L
Hachiman
SaintMerlin
Hachiman
7,448
4,033
0
1,357
10,938
4,348
0
4,948
5,990
0
27,119
W
Izanami
Spenix1337
Izanami
40,886
35,917
0
6,752
15,140
9,160
0
3,883
11,161
0
72,215
W
15,845
2,657
1,921
2,019
6,971
3,794
0
2,134
4,757
37,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
60,183
163
Minions Killed
201
6
Camps Cleared
8
881,692
Distance Traveled
917,360
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,576
958
23
2
1
171,267
1
W
Heimdallr
10,832
1,083
21
2
0
186,568
0
L
Fenrir
9,875
988
41
4
2
189,535
3
L
King Arthur
9,281
928
26
3
0
200,504
2
W
Nu Wa
12,081
1,208
30
3
1
189,255
1
W
Bacchus
11,354
1,135
6
1
0
148,061
1
L
Discordia
9,208
921
40
4
1
180,071
1
L
Hachiman
10,000
1,000
33
3
2
140,315
4
W
Izanami
13,211
1,321
93
9
1
188,448
0
W
Ra
12,705
1,271
51
5
6
205,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role