Player Matchup

Geb
Geb
Silver V
DarkLeoNel
Geb
Silver V
Level 107
God Stats
2W - 4L
1,326 SR
Queue Stats
73W - 99L
603 MMR
Solo
Susano
Susano
Silver V
Facetatfelon
Susano
Silver V
Level 50
God Stats
22W - 12L
1,500 SR
Queue Stats
57W - 50L
1,057 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
OldVikingrrr
Kuzenbo
Bronze I
Level 74
God Stats
4W - 1L
1,613 SR
Queue Stats
91W - 117L
363 MMR
Solo
The Morrigan
The Morrigan
Bronze II
ShadyRK8I
The Morrigan
Bronze II
Level 120
God Stats
5W - 2L
1,481 SR
Queue Stats
163W - 190L
148 MMR
Solo
Anhur
Anhur
Gold III
XANVID
Anhur
Gold III
Level 147
God Stats
11W - 4L
1,628 SR
Queue Stats
89W - 86L
1,338 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,510 SR
702 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,409 SR
690 MMR
Eset
Eset
Silver I
JakeFromPC
Eset
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,247 MMR
Solo
Ganesha
Ganesha
Bronze V
KevNyx
Ganesha
Bronze V
Level 108
God Stats
0W - 2L
1,553 SR
Queue Stats
9W - 33L
1,202 MMR
Solo
Charybdis
Charybdis
Bronze I
QQIronrod
Charybdis
Bronze I
Level 59
God Stats
0W - 3L
1,208 SR
Queue Stats
268W - 296L
209 MMR
Solo
Neith
Neith
Bronze V
XxdifficultxX
Neith
Bronze V
Level 65
God Stats
26W - 72L
1,325 SR
Queue Stats
118W - 228L
-432 MMR
Solo
Mercury
Mercury
Gold V
mick1313
Mercury
Gold V
Level 82
God Stats
14W - 29L
1,461 SR
Queue Stats
317W - 320L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 16
13,854
554
6,108
20,517
25,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
20
14 / 3 / 10
16,097
644
25,763
23,466
11,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
OldVikingrrr
Kuzenbo
18
0 / 4 / 10
13,401
536
8,981
31,012
38,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
ShadyRK8I
The Morrigan
18
1 / 4 / 12
13,485
539
10,616
13,131
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
XANVID
Anhur
20
14 / 4 / 4
17,531
701
30,863
25,158
14,194
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasDa JiKaliArtioLancelot

VS

Bans
ShivaOdinNe ZhaAh Muzen CabKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
11,752
470
16,603
20,367
8,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
KevNyx
Ganesha
14
0 / 9 / 8
10,256
410
9,873
32,163
33,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
QQIronrod
Charybdis
17
1 / 7 / 1
10,967
439
7,795
19,946
6,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 1
7,969
319
3,467
5,627
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
mick1313
Mercury
19
6 / 5 / 5
12,495
500
14,184
28,665
13,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
30
Kills
13
16
Deaths
30
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
16
9
W
Susano
14
3
10
6.33
L
6
7
3
1.07
L
Ganesha
KevNyx
Ganesha
0
9
8
0.44
W
Kuzenbo
OldVikingrrr
Kuzenbo
0
4
10
1.25
L
Charybdis
QQIronrod
Charybdis
1
7
1
0.21
W
The Morrigan
ShadyRK8I
The Morrigan
1
4
12
1.75
W
Anhur
XANVID
Anhur
14
4
4
4
L
0
2
1
0.25
L
Mercury
mick1313
Mercury
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,331
Damage
51,922
113,284
Taken
106,768
96,322
Mitigated
63,448
47,014
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,108
936
3,897
7,063
20,517
25,495
1,835
7,845
12,239
32,251
1,145
W
Susano
25,763
6,655
0
9,861
23,466
11,907
2,713
6,804
16,562
0
154,769
L
16,603
2,012
1,219
2,900
20,367
8,606
0
5,260
15,107
94,664
0
L
Ganesha
KevNyx
Ganesha
9,873
746
0
2,645
32,163
33,950
0
6,707
25,456
50,214
0
W
Kuzenbo
OldVikingrrr
Kuzenbo
8,981
1,902
0
12,897
31,012
38,670
1,392
11,110
18,818
81,261
0
L
Charybdis
QQIronrod
Charybdis
7,795
3,651
0
1,722
19,946
6,121
0
1,134
18,812
0
82,206
W
The Morrigan
ShadyRK8I
The Morrigan
10,616
832
0
3,558
13,131
6,056
4,372
7,023
5,680
103,335
5,703
W
Anhur
XANVID
Anhur
30,863
16,878
0
9,738
25,158
14,194
7,760
3,498
19,956
0
186,358
L
3,467
1,851
0
2,015
5,627
1,445
408
1,915
3,712
0
27,514
L
Mercury
mick1313
Mercury
14,184
7,274
0
7,382
28,665
13,326
0
5,726
22,939
0
92,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,368
Gold Earned
53,439
708
Minions Killed
543
0
Camps Cleared
0
2,412,707
Distance Traveled
1,825,467
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,854
554
39
2
0
561,852
10
W
Susano
16,097
644
175
7
0
569,965
4
L
Eset
11,752
470
154
6
0
420,744
7
L
Ganesha
10,256
410
23
1
0
415,149
3
W
Kuzenbo
13,401
536
128
5
0
416,437
5
L
Charybdis
10,967
439
161
6
0
427,890
4
W
The Morrigan
13,485
539
138
6
0
467,763
10
W
Anhur
17,531
701
228
9
0
396,690
5
L
Neith
7,969
319
54
2
0
95,795
1
L
Mercury
12,495
500
151
6
0
465,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role