Player Matchup

Mulan
Mulan
L1ttlemack
Mulan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 53L
1,429 Elo+
Party 2
The Morrigan
The Morrigan
MACKINGHISTORY
The Morrigan
Level 160
God Stats
0W - 2L
1,269 SR
Queue Stats
430W - 487L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
MaemoBun
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,404 Elo+
Solo
Bakasura
Bakasura
Occupiemusic6
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Solo
Cupid
Cupid
mynameisj89
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,500 Elo+
Solo
Team Averages
Level 67
1,454 SR
1,378 Elo+

VS

Team Averages
Level 40
1,468 SR
1,419 Elo+
Achilles
Achilles
Billy-_-Jones
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,538 Elo+
Party 3
Cupid
Cupid
CHRISGWOOD72
Cupid
Level 38
God Stats
2W - 0L
1,743 SR
Queue Stats
43W - 50L
1,451 Elo+
Party 3
Awilix
Awilix
Gerthatron
Awilix
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,300 Elo+
Party 1
Anhur
Anhur
HailStyrmi
Anhur
Level 109
God Stats
2W - 3L
1,098 SR
Queue Stats
366W - 411L
1,433 Elo+
Solo
Ganesha
Ganesha
Zanasio
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 7 / 11
13,672
720
15,560
33,629
30,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
MACKINGHISTORY
The Morrigan
20
3 / 4 / 17
12,704
669
26,040
15,097
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MaemoBun
Gilgamesh
20
5 / 9 / 14
12,662
666
17,079
30,304
24,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Occupiemusic6
Bakasura
20
8 / 10 / 11
13,408
706
16,272
28,483
12,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 9
12,415
653
17,118
18,398
8,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Billy-_-Jones
Achilles
20
12 / 3 / 20
14,755
777
29,779
41,644
89,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 9 / 13
12,630
665
17,049
20,995
11,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Gerthatron
Awilix
20
12 / 8 / 12
14,054
740
22,685
22,614
15,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
7 / 3 / 18
13,669
719
19,071
21,187
11,123
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Zanasio
Ganesha
19
0 / 6 / 20
12,661
666
16,614
25,935
33,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
117
28
Kills
34
34
Deaths
29
62
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Achilles
Billy-_-Jones
Achilles
12
3
20
7.33
W
3
9
13
1.06
W
Awilix
Gerthatron
Awilix
12
8
12
2.25
W
Anhur
7
3
18
5.33
L
Mulan
6
7
11
1.64
L
The Morrigan
MACKINGHISTORY
The Morrigan
3
4
17
2.88
L
Gilgamesh
MaemoBun
Gilgamesh
5
9
14
1.33
L
Bakasura
Occupiemusic6
Bakasura
8
10
11
1.35
W
Ganesha
Zanasio
Ganesha
0
6
20
1.67
L
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,069
Damage
105,198
125,911
Taken
132,375
82,810
Mitigated
160,656
43,959
Healing
43,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Billy-_-Jones
Achilles
29,779
3,845
4,181
17,882
41,644
89,222
615
7,113
33,869
0
52,557
W
17,049
5,070
4,164
2,131
20,995
11,748
1,860
3,839
16,751
0
43,959
W
Awilix
Gerthatron
Awilix
22,685
8,668
364
582
22,614
15,437
1,475
4,606
17,770
0
35,149
W
Anhur
19,071
8,204
2,522
6,336
21,187
11,123
3,382
4,431
16,396
0
42,784
L
Mulan
15,560
2,600
1,139
7,550
33,629
30,602
51
3,904
28,906
0
33,669
L
The Morrigan
MACKINGHISTORY
The Morrigan
26,040
3,406
3,170
2,993
15,097
6,946
120
2,009
12,770
44,079
2,781
L
Gilgamesh
MaemoBun
Gilgamesh
17,079
4,165
4,208
5,594
30,304
24,029
640
4,595
25,059
0
31,453
L
Bakasura
Occupiemusic6
Bakasura
16,272
13,387
1,585
5,206
28,483
12,684
338
4,128
23,775
0
22,014
W
Ganesha
Zanasio
Ganesha
16,614
573
2,060
3,213
25,935
33,126
442
3,384
21,819
37,623
0
L
17,118
10,691
6,451
6,063
18,398
8,549
793
1,978
15,956
0
29,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
67,769
158
Minions Killed
194
0
Camps Cleared
0
1,474,292
Distance Traveled
1,617,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,755
777
42
2
0
390,454
0
W
Cupid
12,630
665
57
3
0
284,362
0
W
Awilix
14,054
740
47
2
0
308,815
0
W
Anhur
13,669
719
45
2
0
314,899
0
L
Mulan
13,672
720
45
2
0
296,974
0
L
The Morrigan
12,704
669
43
2
0
285,319
0
L
Gilgamesh
12,662
666
23
1
0
252,863
0
L
Bakasura
13,408
706
16
1
0
310,686
0
W
Ganesha
12,661
666
3
0
0
318,768
0
L
Cupid
12,415
653
31
2
0
328,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role