Player Matchup

Hercules
Hercules
Lord_Kami_Guru01
Hercules
Level 143
God Stats
1W - 2L
1,411 SR
Queue Stats
8W - 25L
1,310 Elo+
Party 2
Anhur
Anhur
Nisrep
Anhur
Level 67
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 2L
1,635 Elo+
Solo
Sylvanus
Sylvanus
Panaberto
Sylvanus
Level 146
God Stats
9W - 10L
1,658 SR
Queue Stats
155W - 154L
1,538 Elo+
Solo
Hades
Hades
Tenball
Hades
Level 124
God Stats
1W - 0L
1,751 SR
Queue Stats
73W - 84L
1,537 Elo+
Solo
Nox
Nox
VShae7
Nox
Level 66
God Stats
6W - 4L
1,657 SR
Queue Stats
54W - 69L
1,418 Elo+
Party 2
Team Averages
Level 109
1,642 SR
1,488 Elo+

VS

Team Averages
Level 60
1,387 SR
1,399 Elo+
Ullr
Ullr
PainFull OG
Ullr
Level 160
God Stats
4W - 6L
1,687 SR
Queue Stats
331W - 305L
1,572 Elo+
Solo
Ra
Ra
SkullFinder
Ra
Level 107
God Stats
2W - 6L
1,394 SR
Queue Stats
34W - 41L
1,450 Elo+
Party 1
Kuzenbo
Kuzenbo
YuhBoySasuke
Kuzenbo
Level 16
God Stats
1W - 3L
1,263 SR
Queue Stats
3W - 10L
1,259 Elo+
Party 1
Bellona
Bellona
dexe2
Bellona
Level 9
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
soultrom3388
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 12
13,844
729
19,103
20,214
11,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anhur
Nisrep
Anhur
20
4 / 1 / 9
13,425
707
11,327
15,646
7,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Panaberto
Sylvanus
20
3 / 0 / 13
13,372
704
16,726
24,606
22,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
Tenball
Hades
20
9 / 4 / 14
14,283
752
29,906
30,913
27,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
VShae7
Nox
20
2 / 0 / 13
12,851
676
14,921
12,146
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 1
13,981
736
32,831
22,414
11,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 3 / 3
12,443
655
20,133
16,697
10,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
YuhBoySasuke
Kuzenbo
17
0 / 6 / 3
10,763
566
8,950
27,198
39,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
dexe2
Bellona
16
0 / 9 / 1
10,774
567
5,104
25,572
21,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
soultrom3388
Nemesis
16
0 / 5 / 2
10,421
548
4,962
15,754
7,461
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
26
Kills
5
5
Deaths
26
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
W
Anhur
Nisrep
Anhur
4
1
9
8.5
L
4
3
1
1.5
W
Sylvanus
Panaberto
Sylvanus
3
0
13
9.5
L
1
3
3
0.83
W
Hades
Tenball
Hades
9
4
14
4
W
Nox
VShae7
Nox
2
0
13
8.5
L
Kuzenbo
YuhBoySasuke
Kuzenbo
0
6
3
0.25
L
Bellona
dexe2
Bellona
0
9
1
0.06
L
Nemesis
soultrom3388
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,983
Damage
71,980
103,525
Taken
107,635
75,324
Mitigated
90,164
51,485
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,103
3,947
272
6,149
20,214
11,236
1,527
6,590
12,080
50
40,855
W
Anhur
Nisrep
Anhur
11,327
4,704
0
1,422
15,646
7,521
3,174
2,646
12,816
0
48,401
L
32,831
12,661
0
1,303
22,414
11,518
0
13,449
8,965
0
99,812
W
Sylvanus
Panaberto
Sylvanus
16,726
4,596
14,613
12,646
24,606
22,549
2,486
8,570
15,483
50,857
0
L
20,133
2,061
2,634
3,860
16,697
10,823
0
11,718
4,979
67,020
0
W
Hades
Tenball
Hades
29,906
3,968
1,269
11,928
30,913
27,328
2,312
7,571
23,111
81,861
0
W
Nox
VShae7
Nox
14,921
2,993
82
3,104
12,146
6,690
3,021
2,246
9,752
61,363
0
L
Kuzenbo
YuhBoySasuke
Kuzenbo
8,950
2,834
122
1,645
27,198
39,032
178
16,704
10,494
23,384
0
L
Bellona
dexe2
Bellona
5,104
1,258
0
1,081
25,572
21,330
0
11,603
13,969
0
23,241
L
Nemesis
soultrom3388
Nemesis
4,962
931
0
1,610
15,754
7,461
0
8,129
7,625
0
13,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,775
Gold Earned
58,382
388
Minions Killed
356
0
Camps Cleared
0
1,820,606
Distance Traveled
1,706,956
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,844
729
70
4
0
423,641
1
W
Anhur
13,425
707
73
4
0
372,729
5
L
Ullr
13,981
736
146
8
0
375,280
2
W
Sylvanus
13,372
704
73
4
0
382,786
1
L
Ra
12,443
655
123
6
0
350,865
4
W
Hades
14,283
752
107
6
0
326,304
2
W
Nox
12,851
676
65
3
0
315,146
8
L
Kuzenbo
10,763
566
22
1
0
332,517
0
L
Bellona
10,774
567
46
2
0
275,716
0
L
Nemesis
10,421
548
19
1
0
372,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role