Player Matchup

Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Kronopoly
Chronos
Level 126
God Stats
2W - 0L
1,830 SR
Queue Stats
96W - 62L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
MariaMösenbacher
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,513 Elo+
Party 3
Jormungandr
Jormungandr
Omegalexx66
Jormungandr
Level 128
God Stats
5W - 3L
1,760 SR
Queue Stats
93W - 66L
1,580 Elo+
Party 1
Scylla
Scylla
Skibakua
Scylla
Level 155
God Stats
13W - 10L
1,554 SR
Queue Stats
139W - 115L
1,550 Elo+
Party 3
Team Averages
Level 96
1,629 SR
1,543 Elo+

VS

Team Averages
Level 94
1,594 SR
1,609 Elo+
Ymir
Ymir
ByZeta44
Ymir
Level 24
God Stats
3W - 1L
1,883 SR
Queue Stats
37W - 13L
1,780 Elo+
Party 2
Ratatoskr
Ratatoskr
HonshuWolf
Ratatoskr
Level 119
God Stats
5W - 4L
1,673 SR
Queue Stats
351W - 284L
1,654 Elo+
Party 2
Ishtar
Ishtar
Ryhito
Ishtar
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 359L
1,643 Elo+
Party 2
Yu Huang
Yu Huang
Vaujors
Yu Huang
Level 45
God Stats
5W - 4L
1,414 SR
Queue Stats
80W - 90L
1,396 Elo+
Solo
Chang'e
Chang'e
juananthony
Chang'e
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 201L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 5
9,481
632
10,080
10,326
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Kronopoly
Chronos
13
3 / 2 / 5
8,072
538
7,413
11,312
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 3
9,130
609
11,471
10,808
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Omegalexx66
Jormungandr
12
1 / 4 / 4
8,051
537
6,900
12,761
13,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Skibakua
Scylla
12
3 / 2 / 6
8,501
567
6,930
11,131
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 4
6,747
450
3,289
14,768
9,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
HonshuWolf
Ratatoskr
12
5 / 5 / 3
7,980
532
9,640
14,439
5,714
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Ryhito
Ishtar
6
0 / 3 / 0
5,120
341
2,224
4,761
1,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Vaujors
Yu Huang
11
2 / 5 / 2
6,812
454
6,333
10,960
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
juananthony
Chang'e
13
2 / 2 / 1
7,416
494
8,006
12,923
7,644
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
9
10
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
5
8.5
L
Ymir
0
5
4
0.4
L
Ratatoskr
HonshuWolf
Ratatoskr
5
5
3
1.3
W
Chronos
Kronopoly
Chronos
3
2
5
2.75
W
6
1
3
7.5
W
Jormungandr
Omegalexx66
Jormungandr
1
4
4
0.75
L
Ishtar
Ryhito
Ishtar
0
3
0
0
W
Scylla
Skibakua
Scylla
3
2
6
3
L
Yu Huang
Vaujors
Yu Huang
2
5
2
0.6
L
Chang'e
juananthony
Chang'e
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,794
Damage
29,492
56,338
Taken
57,851
36,494
Mitigated
28,210
16,967
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,080
2,080
0
3,974
10,326
6,788
384
2,885
7,441
0
70,245
L
Ymir
3,289
1,137
1,384
2,259
14,768
9,314
0
2,739
12,029
28,314
0
L
Ratatoskr
HonshuWolf
Ratatoskr
9,640
4,002
0
250
14,439
5,714
0
5,368
9,071
0
50,353
W
Chronos
Kronopoly
Chronos
7,413
3,341
0
3,766
11,312
4,127
2,310
3,432
7,880
57,179
0
W
11,471
3,070
0
1,919
10,808
5,116
2,709
2,383
8,425
0
68,630
W
Jormungandr
Omegalexx66
Jormungandr
6,900
2,870
0
2,503
12,761
13,393
284
4,397
8,364
46,739
0
L
Ishtar
Ryhito
Ishtar
2,224
1,825
0
870
4,761
1,032
0
760
4,001
0
20,214
W
Scylla
Skibakua
Scylla
6,930
1,849
1,468
3,337
11,131
7,070
542
4,531
6,600
38,227
0
L
Yu Huang
Vaujors
Yu Huang
6,333
896
44
2,308
10,960
4,506
0
3,588
7,372
39,433
0
L
Chang'e
juananthony
Chang'e
8,006
1,178
581
6,312
12,923
7,644
0
8,788
4,135
54,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,235
Gold Earned
34,075
440
Minions Killed
325
0
Camps Cleared
0
1,425,277
Distance Traveled
1,200,431
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,481
632
113
8
0
322,283
5
L
Ymir
6,747
450
46
3
0
214,282
5
L
Ratatoskr
7,980
532
76
5
0
314,009
3
W
Chronos
8,072
538
75
5
0
294,638
2
W
Cliodhna
9,130
609
125
8
0
308,636
1
W
Jormungandr
8,051
537
75
5
0
246,934
4
L
Ishtar
5,120
341
36
2
0
157,388
0
W
Scylla
8,501
567
52
3
0
252,786
3
L
Yu Huang
6,812
454
66
4
0
247,742
0
L
Chang'e
7,416
494
101
7
0
267,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role