Player Matchup

Scylla
Scylla
Ninfrodisenpai
Scylla
Level 148
God Stats
0W - 5L
1,343 SR
Queue Stats
122W - 110L
1,659 Elo+
Solo
Tyr
Tyr
PowerToPlay
Tyr
Level 159
God Stats
2W - 4L
1,557 SR
Queue Stats
156W - 111L
1,682 Elo+
Solo
Achilles
Achilles
Willie868
Achilles
Level 42
God Stats
2W - 5L
1,453 SR
Queue Stats
100W - 65L
1,599 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,647 Elo+

VS

Team Averages
Level 106
1,396 SR
1,660 Elo+
Aphrodite
Aphrodite
BeMelo
Aphrodite
Level 156
God Stats
1W - 0L
1,455 SR
Queue Stats
110W - 82L
1,726 Elo+
Solo
Osiris
Osiris
chapterone0919
Osiris
Level 128
God Stats
3W - 4L
1,430 SR
Queue Stats
563W - 531L
1,621 Elo+
Solo
Sol
Sol
oAkula
Sol
Level 35
God Stats
16W - 6L
1,304 SR
Queue Stats
38W - 33L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,163
680
8,773
8,954
4,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,563
630
10,840
14,555
14,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Willie868
Achilles
11
1 / 5 / 2
7,217
601
9,371
15,459
10,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeMelo
Aphrodite
14
2 / 0 / 8
9,048
754
11,139
10,884
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 1 / 7
9,684
807
8,992
14,555
14,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
oAkula
Sol
13
5 / 3 / 4
9,367
781
13,782
13,406
6,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeMelo
Aphrodite
2
0
8
6
L
2
3
2
1
L
1
3
3
0.83
L
Achilles
Willie868
Achilles
1
5
2
0.4
W
4
1
7
7.5
W
Sol
oAkula
Sol
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,984
Damage
33,913
38,968
Taken
38,845
29,970
Mitigated
26,191
8,348
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeMelo
Aphrodite
11,139
1,415
6,109
7,592
10,884
5,532
955
2,462
8,422
46,307
0
L
8,773
1,170
0
816
8,954
4,958
0
4,236
4,718
39,133
0
L
10,840
1,168
0
4,004
14,555
14,388
0
9,068
5,487
0
21,339
L
Achilles
Willie868
Achilles
9,371
3,512
0
3,528
15,459
10,624
0
10,359
5,100
0
16,222
W
8,992
1,766
2,185
3,435
14,555
14,551
534
3,801
10,754
0
17,028
W
Sol
oAkula
Sol
13,782
5,132
0
4,732
13,406
6,108
987
2,760
10,646
34,014
3,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
28,099
124
Minions Killed
140
4
Camps Cleared
8
672,642
Distance Traveled
708,079
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,048
754
73
6
1
240,313
3
L
Scylla
8,163
680
78
7
3
194,378
4
L
Tyr
7,563
630
28
2
0
255,363
6
L
Achilles
7,217
601
18
2
1
222,901
2
W
Osiris
9,684
807
13
1
1
241,463
2
W
Sol
9,367
781
54
5
6
226,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role