Player Matchup

Shiva
Shiva
Cryptik_Shaft
Shiva
Level 145
God Stats
17W - 8L
1,625 SR
Queue Stats
515W - 419L
1,591 Elo+
Solo
Yu Huang
Yu Huang
Kaptainn_
Yu Huang
Level 108
God Stats
1W - 0L
1,179 SR
Queue Stats
46W - 49L
1,509 Elo+
Solo
Anhur
Anhur
ulltra-_-noob
Anhur
Level 144
God Stats
2W - 1L
1,483 SR
Queue Stats
561W - 623L
1,475 Elo+
Solo
Team Averages
Level 132
1,429 SR
1,525 Elo+

VS

Team Averages
Level 101
1,563 SR
1,449 Elo+
Agni
Agni
DrewAnd1
Agni
Level 140
God Stats
710W - 463L
1,733 SR
Queue Stats
721W - 474L
1,681 Elo+
Solo
Sol
Sol
Milenko420816
Sol
Level 118
God Stats
1W - 2L
1,536 SR
Queue Stats
192W - 217L
1,431 Elo+
Solo
Bellona
Bellona
keylowbus5
Bellona
Level 46
God Stats
14W - 22L
1,420 SR
Queue Stats
26W - 58L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
10,046
718
16,698
17,305
15,845
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
Kaptainn_
Yu Huang
14
4 / 2 / 4
9,810
701
12,498
9,934
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 5
9,018
644
7,164
13,546
5,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 2 / 1
9,412
672
13,974
14,176
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 4
8,458
604
6,651
10,782
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
keylowbus5
Bellona
13
2 / 4 / 3
8,732
624
9,915
17,350
17,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
6
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Agni
3
2
1
1.75
W
Yu Huang
Kaptainn_
Yu Huang
4
2
4
3
L
0
4
4
0.5
L
Bellona
keylowbus5
Bellona
2
4
3
0.88
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
30,540
40,785
Taken
42,308
26,248
Mitigated
26,928
7,120
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,698
2,150
1,404
2,530
17,305
15,845
0
7,948
8,326
365
38,060
L
Agni
13,974
321
64
5,990
14,176
5,389
0
3,421
10,525
48,022
0
W
Yu Huang
Kaptainn_
Yu Huang
12,498
1,496
267
237
9,934
4,694
840
6,040
3,362
39,869
0
L
6,651
1,502
0
3,389
10,782
3,865
0
2,654
7,928
21,713
1,517
L
Bellona
keylowbus5
Bellona
9,915
3,416
0
1,446
17,350
17,674
41
6,366
10,576
0
23,324
W
7,164
3,246
0
2,682
13,546
5,709
68
5,442
7,663
0
25,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
26,602
163
Minions Killed
158
8
Camps Cleared
5
817,592
Distance Traveled
794,699
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,046
718
53
4
3
303,834
4
L
Agni
9,412
672
84
6
5
275,947
3
W
Yu Huang
9,810
701
68
5
4
258,947
1
L
Sol
8,458
604
38
3
0
250,405
5
L
Bellona
8,732
624
36
3
0
268,347
3
W
Anhur
9,018
644
42
3
1
254,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role