Player Matchup

Thor
Thor
DiabolicR3aper
Thor
Level 128
God Stats
1W - 2L
1,494 SR
Queue Stats
16W - 21L
1,496 Elo+
Party 3
Bellona
Bellona
DrR3dn3ck
Bellona
Level 155
God Stats
9W - 7L
1,626 SR
Queue Stats
86W - 99L
1,533 Elo+
Party 3
Jing Wei
Jing Wei
Kodasak
Jing Wei
Level 157
God Stats
10W - 11L
1,618 SR
Queue Stats
88W - 89L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
xMLG RedBar
Sylvanus
Level 127
God Stats
37W - 50L
1,539 SR
Queue Stats
109W - 106L
1,596 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
yalimars
Morgan Le Fay
Level 143
God Stats
27W - 24L
1,629 SR
Queue Stats
141W - 141L
1,559 Elo+
Party 3
Team Averages
Level 142
1,581 SR
1,552 Elo+

VS

Team Averages
Level 138
1,469 SR
1,528 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
EternalPhoenix7Z
Discordia
Level 158
God Stats
1W - 4L
1,171 SR
Queue Stats
323W - 330L
1,504 Elo+
Party 2
Cabrakan
Cabrakan
MuggyCandyCane
Cabrakan
Level 157
God Stats
23W - 11L
1,654 SR
Queue Stats
174W - 165L
1,571 Elo+
Party 1
Charybdis
Charybdis
MyTypeOfMusic
Charybdis
Level 153
God Stats
2W - 3L
1,435 SR
Queue Stats
103W - 101L
1,561 Elo+
Party 1
Hades
Hades
youngdrewdaddy
Hades
Level 63
God Stats
17W - 11L
1,582 SR
Queue Stats
176W - 166L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,480
463
3,812
10,895
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
DrR3dn3ck
Bellona
12
2 / 1 / 0
7,129
509
8,021
14,199
12,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Kodasak
Jing Wei
13
1 / 1 / 1
7,112
508
8,286
11,717
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
xMLG RedBar
Sylvanus
10
1 / 4 / 0
5,987
428
8,628
12,068
6,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
yalimars
Morgan Le Fay
11
0 / 5 / 0
6,484
463
4,983
9,807
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 1 / 5
7,817
558
6,921
12,937
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
14
5 / 0 / 3
8,715
623
8,240
7,912
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
13
2 / 1 / 8
8,115
580
5,379
9,761
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MyTypeOfMusic
Charybdis
13
1 / 1 / 3
7,807
558
9,167
12,691
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
4 / 1 / 0
9,470
676
11,193
13,542
9,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
13
13
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
5
3.5
L
0
2
1
0.25
L
Bellona
DrR3dn3ck
Bellona
2
1
0
2
W
Discordia
5
0
3
6.5
L
Jing Wei
Kodasak
Jing Wei
1
1
1
1.5
W
Cabrakan
2
1
8
6
W
Charybdis
MyTypeOfMusic
Charybdis
1
1
3
2.5
L
Sylvanus
xMLG RedBar
Sylvanus
1
4
0
0.25
L
Morgan Le Fay
yalimars
Morgan Le Fay
0
5
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
40,900
58,686
Taken
56,843
33,614
Mitigated
35,267
15,348
Healing
27,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,921
877
0
6,272
12,937
5,863
0
2,775
9,948
0
62,461
L
3,812
1,753
0
1,415
10,895
5,125
0
4,049
6,846
0
45,559
L
Bellona
DrR3dn3ck
Bellona
8,021
5,211
0
5,102
14,199
12,883
0
7,217
6,982
0
59,124
W
Discordia
8,240
466
119
2,647
7,912
3,723
390
3,875
4,037
69,467
0
L
Jing Wei
Kodasak
Jing Wei
8,286
6,768
0
3,801
11,717
4,654
0
2,256
9,461
0
53,244
W
Cabrakan
5,379
672
0
2,180
9,761
11,423
37
4,085
5,676
14,830
0
W
Charybdis
MyTypeOfMusic
Charybdis
9,167
5,057
0
6,192
12,691
4,711
515
1,606
11,085
0
64,985
L
Sylvanus
xMLG RedBar
Sylvanus
8,628
1,729
1,029
3,266
12,068
6,416
0
4,972
7,096
28,798
10,512
L
Morgan Le Fay
yalimars
Morgan Le Fay
4,983
442
0
735
9,807
4,536
0
6,318
3,489
46,688
0
W
11,193
2,510
53
9,976
13,542
9,547
2,256
218
13,324
76,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
41,924
412
Minions Killed
492
0
Camps Cleared
0
1,342,709
Distance Traveled
1,381,704
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,817
558
95
7
0
337,479
7
L
Thor
6,480
463
90
6
0
289,919
2
L
Bellona
7,129
509
100
7
0
293,013
3
W
Discordia
8,715
623
117
8
0
287,441
3
L
Jing Wei
7,112
508
81
6
0
270,825
0
W
Cabrakan
8,115
580
16
1
0
281,446
4
W
Charybdis
7,807
558
106
8
0
229,053
2
L
Sylvanus
5,987
428
55
4
0
251,680
0
L
Morgan Le Fay
6,484
463
86
6
0
237,272
3
W
Hades
9,470
676
158
11
0
246,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role