Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Grandmaster
VeintiochoOnce
Chang'e
Grandmaster
Level 43
God Stats
5W - 0L
1,958 SR
Queue Stats
93W - 15L
3,146 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,653 SR
2,049 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,541 SR
2,458 MMR
Hades
Hades
Diamond I
Blinkstaa
Hades
Diamond I
Level 159
God Stats
1W - 3L
1,599 SR
Queue Stats
63W - 65L
2,675 MMR
Solo
Bacchus
Bacchus
Diamond V
DarckCortes
Bacchus
Diamond V
Level 130
God Stats
0W - 5L
1,270 SR
Queue Stats
187W - 272L
2,111 MMR
Solo
Jing Wei
Jing Wei
Diamond I
xMajorEvil
Jing Wei
Diamond I
Level 140
God Stats
39W - 20L
1,754 SR
Queue Stats
118W - 124L
2,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 3 / 7
13,541
713
28,949
29,115
20,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
 
Guan Yu
19
6 / 1 / 7
12,931
681
10,985
24,924
35,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 2 / 13
12,874
678
23,963
19,314
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FenrirAchillesAresAh Muzen CabThoth

VS

Bans
AtlasSobekCu ChulainnGaneshaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blinkstaa
Hades
17
1 / 6 / 3
11,591
610
17,176
22,305
10,147
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
DarckCortes
Bacchus
16
1 / 4 / 5
12,568
661
12,810
27,283
41,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
xMajorEvil
Jing Wei
16
4 / 5 / 2
11,989
631
27,201
24,172
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
7
3.5
W
Guan Yu
 
Guan Yu
6
1
7
9.5
L
Hades
Blinkstaa
Hades
1
6
3
0.42
L
Bacchus
DarckCortes
Bacchus
1
4
5
0.88
W
2
2
13
4.25
L
Jing Wei
xMajorEvil
Jing Wei
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,897
Damage
57,187
73,353
Taken
73,760
63,878
Mitigated
59,468
32,071
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
28,949
7,290
0
8,156
29,115
20,322
810
12,329
16,786
0
78,917
W
Guan Yu
 
Guan Yu
10,985
2,176
3,560
5,837
24,924
35,976
488
8,528
16,396
0
36,448
L
Hades
Blinkstaa
Hades
17,176
2,963
1,146
7,507
22,305
10,147
142
5,584
16,270
79,757
0
L
Bacchus
DarckCortes
Bacchus
12,810
2,342
0
5,799
27,283
41,289
0
11,743
14,997
23,745
0
W
23,963
1,972
5,036
9,482
19,314
7,580
2,043
9,519
9,795
67,212
0
L
Jing Wei
xMajorEvil
Jing Wei
27,201
17,752
0
6,998
24,172
8,032
509
6,846
16,980
0
61,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
36,148
245
Minions Killed
217
13
Camps Cleared
4
1,095,313
Distance Traveled
968,861
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,541
713
87
5
3
363,593
4
W
Guan Yu
12,931
681
52
3
4
383,362
2
L
Hades
11,591
610
141
7
4
304,678
0
L
Bacchus
12,568
661
22
1
0
341,714
2
W
Chang'e
12,874
678
106
6
6
348,358
10
L
Jing Wei
11,989
631
54
3
0
322,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role