Player Matchup

Discordia
Discordia
BIGTIME_JOKER
Discordia
Level 140
God Stats
3W - 5L
1,315 SR
Queue Stats
341W - 349L
1,427 Elo+
Solo
Medusa
Medusa
BobbySossa1312
Medusa
Level 107
God Stats
10W - 10L
1,408 SR
Queue Stats
83W - 86L
1,496 Elo+
Solo
Tyr
Tyr
IIzSnupiSleepzII
Tyr
Level 85
God Stats
4W - 3L
1,506 SR
Queue Stats
220W - 226L
1,488 Elo+
Solo
Pele
Pele
phoenixfires_
Pele
Level 160
God Stats
11W - 10L
1,338 SR
Queue Stats
943W - 986L
1,448 Elo+
Solo
Artio
Artio
terohe
Artio
Level 136
God Stats
2W - 2L
1,435 SR
Queue Stats
140W - 148L
1,352 Elo+
Solo
Team Averages
Level 126
1,400 SR
1,442 Elo+

VS

Team Averages
Level 62
1,443 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chefen893
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,470 Elo+
Party 1
Thanatos
Thanatos
Dunken893
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,432 Elo+
Party 1
Thor
Thor
LukeJCB
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,500 Elo+
Solo
Izanami
Izanami
skatediabloooo
Izanami
Level 38
God Stats
0W - 6L
1,213 SR
Queue Stats
31W - 47L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIGTIME_JOKER
Discordia
12
1 / 0 / 3
6,883
574
3,839
1,478
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
5,783
482
7,271
3,736
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
7,441
620
5,085
10,545
8,923
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 3
6,959
580
5,430
8,506
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
terohe
Artio
9
0 / 0 / 4
5,789
482
2,057
7,535
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,995
500
1,625
5,175
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Chefen893
Cabrakan
8
0 / 2 / 0
5,744
479
3,215
11,324
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Dunken893
Thanatos
9
0 / 4 / 0
5,360
447
165
10,135
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
LukeJCB
Thor
12
0 / 1 / 0
6,844
570
7,483
8,197
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,459
455
4,104
6,332
2,084
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Discordia
BIGTIME_JOKER
Discordia
1
0
3
2.5
W
3
0
2
4
L
Cabrakan
Chefen893
Cabrakan
0
2
0
0
L
Thanatos
Dunken893
Thanatos
0
4
0
0
W
2
0
0
2
L
Thor
LukeJCB
Thor
0
1
0
0
W
3
0
3
4.5
L
0
2
0
0
W
Artio
terohe
Artio
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
16,592
31,800
Taken
41,163
17,727
Mitigated
23,295
11,239
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,625
118
0
1,470
5,175
1,913
0
2,094
2,739
45,372
0
W
Discordia
BIGTIME_JOKER
Discordia
3,839
165
0
6
1,478
543
0
868
610
43,449
0
W
7,271
3,105
0
1,091
3,736
1,380
1,059
1,128
2,608
0
35,739
L
Cabrakan
Chefen893
Cabrakan
3,215
604
0
2,754
11,324
12,247
156
1,524
9,762
14,115
0
L
Thanatos
Dunken893
Thanatos
165
165
0
7,169
10,135
3,760
0
1,339
8,636
0
28,622
W
5,085
941
0
4,355
10,545
8,923
0
0
10,545
0
59,041
L
Thor
LukeJCB
Thor
7,483
2,043
0
2,769
8,197
3,291
0
0
8,197
0
58,162
W
5,430
1,602
0
1,653
8,506
3,128
0
1,157
7,349
0
63,415
L
4,104
3,161
0
1,868
6,332
2,084
658
399
5,933
0
51,873
W
Artio
terohe
Artio
2,057
369
796
3,338
7,535
3,753
270
1,687
5,848
13,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
29,402
386
Minions Killed
379
0
Camps Cleared
0
1,185,097
Distance Traveled
1,075,108
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,995
500
78
7
0
205,956
5
W
Discordia
6,883
574
82
7
0
222,050
3
W
Medusa
5,783
482
65
5
0
218,530
1
L
Cabrakan
5,744
479
20
2
0
221,833
3
L
Thanatos
5,360
447
64
5
0
242,970
1
W
Tyr
7,441
620
111
9
0
241,691
3
L
Thor
6,844
570
121
10
0
208,755
3
W
Pele
6,959
580
110
9
0
270,525
4
L
Izanami
5,459
455
96
8
0
195,594
3
W
Artio
5,789
482
18
2
0
232,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role