Player Matchup

Anubis
Anubis
BloodmoonTaric
Anubis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,427 Elo+
Party 1
Susano
Susano
ImAsTeve
Susano
Level 83
God Stats
1W - 1L
1,231 SR
Queue Stats
7W - 17L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
mydarkmoon
Guan Yu
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,427 Elo+
Party 1
Team Averages
Level 91
1,410 SR
1,427 Elo+

VS

Team Averages
Level 54
1,429 SR
1,545 Elo+
Janus
Janus
 
Janus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dacfall13
Achilles
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 49L
1,486 Elo+
Solo
Skadi
Skadi
javo2006
Skadi
Level 22
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 1L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
11,645
896
16,162
14,841
10,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
ImAsTeve
Susano
14
5 / 7 / 9
10,449
804
16,672
13,778
6,408
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
mydarkmoon
Guan Yu
16
6 / 2 / 11
11,240
865
12,296
15,458
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 8 / 7
9,349
719
8,362
14,364
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Dacfall13
Achilles
13
5 / 6 / 6
10,310
793
9,126
20,225
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
javo2006
Skadi
13
3 / 7 / 7
8,965
690
14,652
14,570
4,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
21
Kills
12
12
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
8
7
0.94
W
10
3
9
4.83
L
Achilles
Dacfall13
Achilles
5
6
6
1.33
W
Susano
ImAsTeve
Susano
5
7
9
1.36
L
Skadi
javo2006
Skadi
3
7
7
0.93
W
Guan Yu
mydarkmoon
Guan Yu
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,130
Damage
32,140
44,077
Taken
49,159
35,995
Mitigated
30,015
12,054
Healing
4,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,362
819
0
1,150
14,364
3,824
58
6,547
7,817
32,855
0
W
16,162
787
0
7,435
14,841
10,080
1,014
3,843
10,764
48,574
0
L
Achilles
Dacfall13
Achilles
9,126
1,691
0
1,864
20,225
21,344
0
6,842
13,383
0
15,714
W
Susano
ImAsTeve
Susano
16,672
4,555
0
152
13,778
6,408
922
2,815
10,754
0
40,074
L
Skadi
javo2006
Skadi
14,652
7,195
0
1,120
14,570
4,847
0
3,003
11,567
0
33,920
W
Guan Yu
mydarkmoon
Guan Yu
12,296
1,556
1,016
3,451
15,458
19,507
420
1,419
13,907
0
22,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
28,624
131
Minions Killed
138
4
Camps Cleared
5
727,027
Distance Traveled
648,917
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,349
719
75
6
1
201,271
1
W
Anubis
11,645
896
70
5
1
225,246
4
L
Achilles
10,310
793
13
1
2
242,598
3
W
Susano
10,449
804
34
3
3
231,047
0
L
Skadi
8,965
690
50
4
2
205,048
3
W
Guan Yu
11,240
865
27
2
0
270,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role