Player Matchup

Cliodhna
Cliodhna
Der0r0f
Cliodhna
Level 129
God Stats
2W - 4L
1,361 SR
Queue Stats
351W - 350L
1,511 Elo+
Solo
Chronos
Chronos
MixableArtist58
Chronos
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 89L
1,299 Elo+
Solo
Bacchus
Bacchus
TillingBird9952
Bacchus
Level 105
God Stats
162W - 312L
1,270 SR
Queue Stats
1,058W - 2,313L
1,177 Elo+
Solo
Team Averages
Level 110
1,377 SR
1,329 Elo+

VS

Team Averages
Level 108
1,525 SR
1,376 Elo+
Chang'e
Chang'e
Pestilence85
Chang'e
Level 158
God Stats
4W - 3L
1,265 SR
Queue Stats
78W - 120L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scarantony630
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 107L
1,356 Elo+
Solo
Horus
Horus
temp-771903
Horus
Level 100
God Stats
4W - 0L
1,809 SR
Queue Stats
19W - 20L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Der0r0f
Cliodhna
14
1 / 3 / 1
9,062
647
14,023
14,328
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 1
8,693
621
10,218
10,236
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 2
7,892
564
5,439
10,480
7,781
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Pestilence85
Chang'e
13
0 / 1 / 5
8,588
613
8,517
10,519
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
scarantony630
Ah Muzen Cab
15
4 / 1 / 1
9,401
672
9,442
9,510
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 4
10,548
753
11,018
15,754
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
7
7
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Der0r0f
Cliodhna
1
3
1
0.5
L
1
2
1
0.75
W
Chang'e
Pestilence85
Chang'e
0
1
5
2.5
L
0
2
2
0.5
W
Ah Muzen Cab
scarantony630
Ah Muzen Cab
4
1
1
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,680
Damage
28,977
35,044
Taken
35,783
19,511
Mitigated
32,817
7,211
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Der0r0f
Cliodhna
14,023
889
0
2,687
14,328
6,400
0
4,507
9,821
0
43,749
L
10,218
3,282
0
2,026
10,236
5,330
96
2,248
7,988
42,038
3,186
W
Chang'e
Pestilence85
Chang'e
8,517
876
4,483
4,191
10,519
7,915
128
3,952
6,567
31,427
0
L
5,439
507
0
2,498
10,480
7,781
164
2,438
8,042
13,210
0
W
Ah Muzen Cab
scarantony630
Ah Muzen Cab
9,442
2,464
0
2,820
9,510
5,052
327
4,492
5,018
0
36,590
W
11,018
5,261
1,443
7,043
15,754
19,850
72
6,499
9,255
0
31,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
28,537
189
Minions Killed
163
5
Camps Cleared
8
809,379
Distance Traveled
828,773
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,062
647
85
6
0
308,963
3
L
Chronos
8,693
621
88
6
5
250,984
0
W
Chang'e
8,588
613
61
4
2
275,458
4
L
Bacchus
7,892
564
16
1
0
249,432
5
W
Ah Muzen Cab
9,401
672
67
5
6
269,773
3
W
Horus
10,548
753
35
3
0
283,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role