Player Matchup

Baron Samedi
Baron Samedi
HARVEY3578
Baron Samedi
Level 47
God Stats
47W - 26L
1,845 SR
Queue Stats
150W - 129L
1,515 Elo+
Party 1
Neith
Neith
Wrath_of_Cersei
Neith
Level 46
God Stats
4W - 12L
1,180 SR
Queue Stats
205W - 252L
1,416 Elo+
Solo
Bacchus
Bacchus
drewbeedoobee498
Bacchus
Level 49
God Stats
50W - 24L
1,789 SR
Queue Stats
121W - 112L
1,579 Elo+
Party 1
Da Ji
Da Ji
sneakboo
Da Ji
Level 77
God Stats
14W - 18L
1,340 SR
Queue Stats
90W - 93L
1,480 Elo+
Party 1
Nox
Nox
swagMonstah05
Nox
Level 68
God Stats
25W - 13L
1,546 SR
Queue Stats
120W - 104L
1,526 Elo+
Party 1
Team Averages
Level 57
1,540 SR
1,503 Elo+

VS

Team Averages
Level 61
1,532 SR
1,510 Elo+
Merlin
Merlin
DJayEvo
Merlin
Level 55
God Stats
26W - 30L
1,526 SR
Queue Stats
108W - 116L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
Dragons Shouts
Ah Puch
Level 100
God Stats
0W - 1L
1,484 SR
Queue Stats
13W - 9L
1,501 Elo+
Party 3
Cerberus
Cerberus
TKAnimus
Cerberus
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
47W - 61L
1,441 Elo+
Party 2
Neith
Neith
chynowhyte
Neith
Level 109
God Stats
38W - 26L
1,524 SR
Queue Stats
304W - 299L
1,574 Elo+
Solo
Hera
Hera
faivex
Hera
Level 13
God Stats
4W - 1L
1,811 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HARVEY3578
Baron Samedi
16
3 / 2 / 4
10,501
1,050
6,867
8,532
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 3
9,573
957
4,947
7,264
3,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 8
10,841
1,084
7,264
11,599
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
sneakboo
Da Ji
15
4 / 2 / 3
10,066
1,007
11,489
11,224
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 0 / 5
9,674
967
9,259
7,114
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

259

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJayEvo
Merlin
15
2 / 2 / 3
9,851
985
12,163
9,346
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 0 / 0
10,250
1,025
12,801
3,808
1,842
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TKAnimus
Cerberus
15
0 / 2 / 1
9,645
965
3,963
11,569
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
15
0 / 4 / 3
9,382
938
8,193
10,634
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
faivex
Hera
15
0 / 2 / 2
9,532
953
4,600
6,648
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
10
Kills
5
5
Deaths
10
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
DJayEvo
Merlin
2
2
3
1.75
L
3
0
0
3
W
Baron Samedi
HARVEY3578
Baron Samedi
3
2
4
2.5
L
Cerberus
TKAnimus
Cerberus
0
2
1
0.25
W
1
1
3
2.5
L
Neith
0
4
3
0.38
W
0
0
8
4
L
Hera
faivex
Hera
0
2
2
0.5
W
Da Ji
sneakboo
Da Ji
4
2
3
2.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
41,720
45,733
Taken
42,005
30,599
Mitigated
26,368
5,465
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DJayEvo
Merlin
12,163
596
0
73
9,346
4,085
0
5,684
3,662
21,204
0
L
12,801
857
0
1,724
3,808
1,842
0
1,299
2,509
36,956
0
W
Baron Samedi
HARVEY3578
Baron Samedi
6,867
915
2,212
1,208
8,532
4,299
0
6,905
1,627
38,843
0
L
Cerberus
TKAnimus
Cerberus
3,963
485
0
1,689
11,569
12,611
0
6,671
4,898
13,032
0
W
4,947
1,122
0
805
7,264
3,295
0
4,624
2,640
0
27,566
L
Neith
8,193
4,268
0
919
10,634
5,075
0
6,369
4,265
0
35,264
W
7,264
122
0
1,010
11,599
14,200
0
8,655
2,944
13,534
0
L
Hera
faivex
Hera
4,600
1,353
32
771
6,648
2,755
0
3,367
3,281
21,218
0
W
Da Ji
sneakboo
Da Ji
11,489
3,955
0
156
11,224
5,789
0
7,344
3,880
0
21,086
W
9,259
994
0
74
7,114
3,016
0
5,999
1,115
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
48,660
203
Minions Killed
214
6
Camps Cleared
9
935,253
Distance Traveled
837,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,851
985
19
2
0
185,519
0
L
Ah Puch
10,250
1,025
61
6
1
176,008
0
W
Baron Samedi
10,501
1,050
71
7
0
176,776
0
L
Cerberus
9,645
965
36
4
0
136,289
0
W
Neith
9,573
957
58
6
4
172,235
0
L
Neith
9,382
938
72
7
1
172,135
0
W
Bacchus
10,841
1,084
12
1
0
220,501
0
L
Hera
9,532
953
26
3
7
167,442
0
W
Da Ji
10,066
1,007
13
1
2
187,592
0
W
Nox
9,674
967
49
5
0
178,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role