Player Matchup

Mulan
Mulan
I-9thward-I
Mulan
Level 135
God Stats
4W - 4L
1,508 SR
Queue Stats
31W - 32L
1,474 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ILLUSIONREAPER
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,544 Elo+
Solo
Thor
Thor
INtrapMiNT
Thor
Level 145
God Stats
0W - 1L
1,489 SR
Queue Stats
24W - 32L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
VodooSik
Nu Wa
Level 160
God Stats
16W - 14L
1,558 SR
Queue Stats
1,699W - 1,844L
1,473 Elo+
Solo
Neith
Neith
Yagami07
Neith
Level 147
God Stats
39W - 38L
1,508 SR
Queue Stats
626W - 643L
1,491 Elo+
Solo
Team Averages
Level 146
1,513 SR
1,479 Elo+

VS

Team Averages
Level 109
1,696 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Auwee
Apollo
Level 69
God Stats
7W - 0L
1,872 SR
Queue Stats
286W - 281L
1,577 Elo+
Solo
Nike
Nike
Greep Jam
Nike
Level 105
God Stats
3W - 0L
1,715 SR
Queue Stats
18W - 27L
1,406 Elo+
Solo
Fenrir
Fenrir
Ross-SleepySmurf
Fenrir
Level 108
God Stats
2W - 0L
1,879 SR
Queue Stats
124W - 114L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
TrueKingsReturn_
Baron Samedi
Level 147
God Stats
6W - 7L
1,515 SR
Queue Stats
220W - 237L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,080
1,008
12,713
24,043
21,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ILLUSIONREAPER
Tsukuyomi
16
1 / 8 / 5
10,257
1,026
15,359
17,955
7,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 3
9,700
970
5,881
18,845
10,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
VodooSik
Nu Wa
15
0 / 6 / 5
9,707
971
17,467
13,492
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yagami07
Neith
16
4 / 0 / 2
11,383
1,138
13,449
8,202
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 10
10,917
1,092
12,384
7,035
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Auwee
Apollo
18
7 / 0 / 11
12,044
1,204
14,708
13,240
5,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
17
3 / 0 / 13
10,719
1,072
14,556
16,282
11,873
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 4 / 13
10,476
1,048
13,534
19,740
20,610
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
TrueKingsReturn_
Baron Samedi
17
8 / 3 / 10
11,271
1,127
22,984
11,120
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
8
Kills
23
23
Deaths
8
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
10
8
W
Apollo
Auwee
Apollo
7
0
11
12.5
W
Nike
3
0
13
9.5
L
2
7
5
0.64
L
Tsukuyomi
ILLUSIONREAPER
Tsukuyomi
1
8
5
0.44
L
1
2
3
1.25
W
2
4
13
2.13
W
Baron Samedi
TrueKingsReturn_
Baron Samedi
8
3
10
4.33
L
Nu Wa
VodooSik
Nu Wa
0
6
5
0.42
L
Neith
Yagami07
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
78,166
82,537
Taken
67,417
48,923
Mitigated
45,895
11,268
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,384
161
0
0
7,035
2,719
0
1,414
5,524
39,034
0
W
Apollo
Auwee
Apollo
14,708
10,011
0
2,361
13,240
5,030
0
3,669
9,339
0
37,286
W
Nike
14,556
1,880
0
0
16,282
11,873
0
3,723
12,376
151
24,161
L
12,713
942
0
4,273
24,043
21,817
0
9,399
14,644
0
20,566
L
Tsukuyomi
ILLUSIONREAPER
Tsukuyomi
15,359
2,329
0
302
17,955
7,577
0
9,520
8,435
0
33,462
L
5,881
1,550
0
3,693
18,845
10,557
0
7,682
11,163
0
14,169
W
13,534
3,473
0
1,394
19,740
20,610
0
5,849
13,499
0
28,010
W
Baron Samedi
TrueKingsReturn_
Baron Samedi
22,984
3,302
5,978
4,955
11,120
5,663
0
2,812
8,195
44,003
0
L
Nu Wa
VodooSik
Nu Wa
17,467
5,402
55
785
13,492
5,179
0
5,876
7,616
33,811
0
L
Neith
Yagami07
Neith
13,449
3,088
0
2,160
8,202
3,793
0
3,042
5,160
0
52,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
55,427
208
Minions Killed
233
11
Camps Cleared
6
905,054
Distance Traveled
989,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,917
1,092
66
7
0
200,043
1
W
Apollo
12,044
1,204
77
8
3
191,291
0
W
Nike
10,719
1,072
22
2
1
216,738
0
L
Mulan
10,080
1,008
19
2
1
186,939
0
L
Tsukuyomi
10,257
1,026
39
4
0
206,248
1
L
Thor
9,700
970
20
2
1
156,115
2
W
Fenrir
10,476
1,048
27
3
2
210,559
0
W
Baron Samedi
11,271
1,127
41
4
0
170,953
0
L
Nu Wa
9,707
971
31
3
0
172,976
0
L
Neith
11,383
1,138
99
10
9
182,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role