Player Matchup

Terra
Terra
DANILOGS99
Terra
Level 101
God Stats
3W - 9L
1,155 SR
Queue Stats
102W - 132L
1,415 Elo+
Party 2
Janus
Janus
Mln1420
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,292 Elo+
Solo
Hun Batz
Hun Batz
R-EdaCtiO-n-ZX
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 143L
1,387 Elo+
Party 2
Team Averages
Level 123
1,385 SR
1,365 Elo+

VS

Team Averages
Level 98
1,681 SR
1,549 Elo+
Guan Yu
Guan Yu
Dentos
Guan Yu
Level 135
God Stats
1W - 0L
1,589 SR
Queue Stats
31W - 25L
1,556 Elo+
Party 1
Loki
Loki
HalitAltay
Loki
Level 112
God Stats
4W - 0L
1,929 SR
Queue Stats
26W - 23L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
TheCriggle
Ao Kuang
Level 48
God Stats
2W - 0L
1,525 SR
Queue Stats
8W - 3L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 2 / 5
11,863
698
17,219
21,499
30,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Mln1420
Janus
15
2 / 10 / 3
11,020
648
18,468
18,297
10,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
15
3 / 9 / 3
11,368
669
13,572
23,125
9,590
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dentos
Guan Yu
17
7 / 3 / 11
14,010
824
20,514
28,134
32,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 2 / 14
13,158
774
13,622
22,017
9,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
TheCriggle
Ao Kuang
19
12 / 2 / 8
13,742
808
22,308
26,310
14,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
21
21
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Terra
2
2
5
2.25
W
Guan Yu
Dentos
Guan Yu
7
3
11
4.17
W
2
2
14
4.5
L
Janus
Mln1420
Janus
2
10
3
0.35
L
Hun Batz
3
9
3
0.5
W
Ao Kuang
TheCriggle
Ao Kuang
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,259
Damage
56,444
62,921
Taken
76,461
50,495
Mitigated
57,005
8,219
Healing
41,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
17,219
1,892
1,222
6,274
21,499
30,721
0
6,587
14,912
52,307
0
W
Guan Yu
Dentos
Guan Yu
20,514
3,633
5,102
11,521
28,134
32,844
581
12,533
14,958
267
52,310
W
13,622
1,655
2,351
8,338
22,017
9,686
2,210
11,414
10,238
0
50,058
L
Janus
Mln1420
Janus
18,468
2,273
0
453
18,297
10,184
0
7,456
10,841
42,561
0
L
Hun Batz
13,572
5,572
0
270
23,125
9,590
0
7,172
15,953
0
30,638
W
Ao Kuang
TheCriggle
Ao Kuang
22,308
6,585
0
13,778
26,310
14,475
87
11,100
14,827
51,156
4,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
40,910
153
Minions Killed
191
4
Camps Cleared
11
909,352
Distance Traveled
992,174
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,863
698
57
3
0
327,739
2
W
Guan Yu
14,010
824
66
4
2
355,638
3
W
Loki
13,158
774
76
4
2
343,834
2
L
Janus
11,020
648
59
3
1
280,858
5
L
Hun Batz
11,368
669
37
2
3
300,755
1
W
Ao Kuang
13,742
808
49
3
7
292,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role