Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JUMALAmies91
Ah Puch
Level 125
God Stats
7W - 8L
1,336 SR
Queue Stats
527W - 566L
1,401 Elo+
Solo
Tyr
Tyr
Lukasios
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,579 Elo+
Party 1
Da Ji
Da Ji
Miranion
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,630 Elo+
Party 1
Thoth
Thoth
Q77yx
Thoth
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 185L
1,429 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,508 Elo+

VS

Team Averages
Level 141
1,442 SR
1,466 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anje
Ymir
Level 157
God Stats
1W - 3L
1,369 SR
Queue Stats
292W - 292L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Michu1410
Cliodhna
Level 127
God Stats
1W - 4L
1,412 SR
Queue Stats
385W - 402L
1,467 Elo+
Solo
Achilles
Achilles
shaony
Achilles
Level 139
God Stats
2W - 3L
1,430 SR
Queue Stats
523W - 523L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 1 / 8
5,809
1,162
4,845
2,696
1,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
JUMALAmies91
Ah Puch
12
3 / 0 / 7
6,389
1,278
7,550
3,543
1,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

9
2 / 2 / 7
5,421
1,084
1,780
6,467
5,226
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Miranion
Da Ji
10
4 / 2 / 5
6,091
1,218
5,367
4,227
1,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Q77yx
Thoth
9
2 / 2 / 4
5,313
1,063
3,506
2,932
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 4 / 2
4,859
972
1,301
5,114
2,246
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 6
4,803
961
2,312
5,828
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
Anje
Ymir
10
0 / 3 / 6
4,921
984
1,931
5,875
5,237
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Michu1410
Cliodhna
10
4 / 3 / 1
5,684
1,137
4,054
4,905
2,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
shaony
Achilles
8
0 / 2 / 4
4,565
913
2,558
4,414
2,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
14
Kills
5
7
Deaths
14
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
8
7
L
Jing Wei
 
Jing Wei
1
4
2
0.5
L
Kuzenbo
 
Kuzenbo
0
2
6
1.5
L
Ymir
Anje
Ymir
0
3
6
1
W
Ah Puch
JUMALAmies91
Ah Puch
3
0
7
6.5
W
2
2
7
2.75
L
Cliodhna
Michu1410
Cliodhna
4
3
1
1.5
W
Da Ji
Miranion
Da Ji
4
2
5
3.25
W
Thoth
Q77yx
Thoth
2
2
4
2
L
Achilles
shaony
Achilles
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
12,156
19,865
Taken
26,136
10,898
Mitigated
18,367
4,605
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,845
307
339
356
2,696
1,023
481
459
2,237
9,421
0
L
Jing Wei
 
Jing Wei
1,301
693
30
223
5,114
2,246
0
2,661
2,453
0
3,763
L
Kuzenbo
 
Kuzenbo
2,312
1,055
248
1,510
5,828
6,539
0
3,798
2,030
5,542
0
L
Ymir
Anje
Ymir
1,931
304
97
314
5,875
5,237
0
4,164
1,711
4,791
0
W
Ah Puch
JUMALAmies91
Ah Puch
7,550
245
558
1,447
3,543
1,853
140
681
2,862
16,207
0
W
1,780
331
116
348
6,467
5,226
55
1,538
4,929
0
2,669
L
Cliodhna
Michu1410
Cliodhna
4,054
423
128
399
4,905
2,202
0
2,399
2,506
0
7,193
W
Da Ji
Miranion
Da Ji
5,367
828
674
481
4,227
1,723
135
645
3,582
0
8,283
W
Thoth
Q77yx
Thoth
3,506
224
217
69
2,932
1,073
0
920
2,012
7,886
0
L
Achilles
shaony
Achilles
2,558
596
563
1,527
4,414
2,143
0
2,879
1,535
0
4,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
24,832
56
Minions Killed
31
0
Camps Cleared
0
547,743
Distance Traveled
451,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,809
1,162
17
3
0
104,636
1
L
Jing Wei
4,859
972
5
1
0
75,229
0
L
Kuzenbo
4,803
961
4
1
0
97,260
0
L
Ymir
4,921
984
8
2
0
85,839
0
W
Ah Puch
6,389
1,278
21
4
0
115,899
0
W
Tyr
5,421
1,084
2
0
0
122,054
0
L
Cliodhna
5,684
1,137
11
2
0
105,681
1
W
Da Ji
6,091
1,218
8
2
0
104,491
0
W
Thoth
5,313
1,063
8
2
0
100,663
0
L
Achilles
4,565
913
3
1
0
87,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role