Player Matchup

Danzaburou
Danzaburou
Mahie08
Danzaburou
Level 62
God Stats
9W - 6L
1,579 SR
Queue Stats
79W - 37L
1,616 Elo+
Party 1
Chaac
Chaac
VoDKjumps
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 36L
1,610 Elo+
Party 1
Persephone
Persephone
ben-_-01
Persephone
Level 158
God Stats
5W - 2L
1,669 SR
Queue Stats
87W - 35L
1,643 Elo+
Party 1
Team Averages
Level 82
1,582 SR
1,623 Elo+

VS

Team Averages
Level 126
1,247 SR
1,422 Elo+
Tyr
Tyr
AGONIZED441
Tyr
Level 101
God Stats
5W - 17L
1,233 SR
Queue Stats
233W - 346L
1,372 Elo+
Solo
Danzaburou
Danzaburou
CptNosgoth
Danzaburou
Level 118
God Stats
6W - 13L
1,350 SR
Queue Stats
97W - 180L
1,333 Elo+
Solo
Jormungandr
Jormungandr
Prodige Namor
Jormungandr
Level 160
God Stats
11W - 10L
1,160 SR
Queue Stats
198W - 242L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mahie08
Danzaburou
18
5 / 4 / 11
13,907
695
21,703
17,325
7,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
VoDKjumps
Chaac
16
1 / 5 / 14
12,672
634
13,174
25,244
24,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
ben-_-01
Persephone
20
13 / 1 / 6
17,457
873
37,753
11,365
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
12,424
621
10,497
25,490
32,888
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
CptNosgoth
Danzaburou
17
5 / 11 / 3
13,723
686
13,712
24,849
9,723
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Prodige Namor
Jormungandr
17
3 / 4 / 7
12,892
645
15,601
33,507
39,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
19
Kills
10
10
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Danzaburou
CptNosgoth
Danzaburou
5
11
3
0.59
W
Danzaburou
Mahie08
Danzaburou
5
4
11
2.63
L
Jormungandr
Prodige Namor
Jormungandr
3
4
7
1.63
W
Chaac
VoDKjumps
Chaac
1
5
14
1.6
W
Persephone
ben-_-01
Persephone
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
39,810
53,934
Taken
83,846
37,531
Mitigated
82,057
11,747
Healing
16,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,497
1,078
0
4,734
25,490
32,888
294
9,168
16,322
204
34,859
L
Danzaburou
CptNosgoth
Danzaburou
13,712
5,576
1,084
3,880
24,849
9,723
989
16,100
8,749
39
59,493
W
Danzaburou
Mahie08
Danzaburou
21,703
11,599
0
2,585
17,325
7,675
1,802
6,293
11,032
0
58,869
L
Jormungandr
Prodige Namor
Jormungandr
15,601
3,228
562
5,774
33,507
39,446
723
13,044
20,463
58,943
0
W
Chaac
VoDKjumps
Chaac
13,174
2,572
0
6,455
25,244
24,958
632
6,675
18,041
0
34,709
W
Persephone
ben-_-01
Persephone
37,753
1,368
0
2,707
11,365
4,898
1,236
3,779
7,585
102,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
39,039
238
Minions Killed
205
9
Camps Cleared
9
1,056,951
Distance Traveled
1,028,259
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,424
621
40
2
3
408,126
1
L
Danzaburou
13,723
686
96
5
3
267,094
3
W
Danzaburou
13,907
695
52
3
2
328,711
3
L
Jormungandr
12,892
645
69
3
3
353,039
2
W
Chaac
12,672
634
42
2
2
338,970
3
W
Persephone
17,457
873
144
7
5
389,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role