Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Diana9900
Neith
Level 44
God Stats
2W - 6L
1,453 SR
Queue Stats
20W - 19L
1,534 Elo+
Party 3
Ymir
Ymir
JAMM3Y DODG3R
Ymir
Level 38
God Stats
1W - 2L
1,494 SR
Queue Stats
8W - 12L
1,443 Elo+
Party 2
Janus
Janus
Pablo243
Janus
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 3
Mulan
Mulan
SaltBoi123
Mulan
Level 40
God Stats
1W - 1L
1,727 SR
Queue Stats
23W - 18L
1,562 Elo+
Solo
Team Averages
Level 57
1,578 SR
1,513 Elo+

VS

Team Averages
Level 67
1,639 SR
1,497 Elo+
Izanami
Izanami
DhestinGod
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,442 Elo+
Party 1
Agni
Agni
JonesC
Agni
Level 141
God Stats
9W - 4L
1,610 SR
Queue Stats
490W - 492L
1,467 Elo+
Solo
Fenrir
Fenrir
PocketCar
Fenrir
Level 47
God Stats
4W - 1L
1,551 SR
Queue Stats
55W - 33L
1,590 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sheldon45
Kumbhakarna
Level 80
God Stats
8W - 5L
1,639 SR
Queue Stats
26W - 28L
1,442 Elo+
Party 1
Cliodhna
Cliodhna
moolook
Cliodhna
Level 44
God Stats
4W - 0L
1,896 SR
Queue Stats
41W - 34L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 8 / 4
8,890
468
7,694
17,921
8,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Diana9900
Neith
13
1 / 4 / 3
7,834
412
10,183
13,272
6,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
8,561
451
4,316
15,928
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Pablo243
Janus
13
5 / 5 / 3
8,840
465
10,469
15,400
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
18
3 / 0 / 3
11,630
612
16,600
21,312
19,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DhestinGod
Izanami
15
1 / 3 / 4
8,942
471
8,884
10,552
4,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
JonesC
Agni
19
11 / 2 / 4
12,342
650
19,046
10,836
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
PocketCar
Fenrir
16
2 / 4 / 3
9,926
522
14,696
22,071
18,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Sheldon45
Kumbhakarna
14
2 / 0 / 6
9,070
477
5,905
12,238
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
moolook
Cliodhna
15
4 / 4 / 7
9,359
493
10,869
18,049
7,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
20
20
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
4
0.63
W
Izanami
DhestinGod
Izanami
1
3
4
1
L
Neith
Diana9900
Neith
1
4
3
0.63
L
1
3
2
0.67
W
Agni
JonesC
Agni
11
2
4
6.5
L
Janus
Pablo243
Janus
5
5
3
1.3
W
Fenrir
PocketCar
Fenrir
2
4
3
0.88
L
Mulan
3
0
3
4.5
W
Kumbhakarna
Sheldon45
Kumbhakarna
2
0
6
5
W
Cliodhna
moolook
Cliodhna
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
59,400
83,833
Taken
73,746
57,623
Mitigated
48,631
22,955
Healing
25,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,694
1,608
0
1,388
17,921
8,969
0
4,905
12,830
0
60,319
W
Izanami
DhestinGod
Izanami
8,884
6,626
0
2,493
10,552
4,939
1,345
1,992
8,560
0
101,759
L
Neith
Diana9900
Neith
10,183
3,178
0
4,117
13,272
6,848
578
4,502
8,716
0
61,122
L
4,316
894
0
2,941
15,928
15,152
84
5,540
10,388
29,590
0
W
Agni
JonesC
Agni
19,046
1,431
0
2,386
10,836
4,991
923
4,073
6,533
109,736
1,740
L
Janus
Pablo243
Janus
10,469
634
0
497
15,400
6,997
0
8,659
6,692
58,835
0
W
Fenrir
PocketCar
Fenrir
14,696
4,543
0
9,597
22,071
18,533
0
1,208
20,811
0
79,692
L
Mulan
16,600
4,586
0
14,012
21,312
19,657
0
1,206
18,923
0
99,661
W
Kumbhakarna
Sheldon45
Kumbhakarna
5,905
747
0
2,842
12,238
12,240
0
3,932
8,003
15,835
0
W
Cliodhna
moolook
Cliodhna
10,869
2,305
0
8,230
18,049
7,928
0
3,023
14,861
0
75,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
49,639
498
Minions Killed
649
0
Camps Cleared
0
1,819,705
Distance Traveled
1,850,501
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,890
468
80
4
0
346,854
1
W
Izanami
8,942
471
169
9
0
321,668
5
L
Neith
7,834
412
103
5
0
341,368
6
L
Ymir
8,561
451
33
2
0
341,120
7
W
Agni
12,342
650
195
10
0
384,758
5
L
Janus
8,840
465
91
5
0
388,201
2
W
Fenrir
9,926
522
155
8
0
366,210
1
L
Mulan
11,630
612
191
10
0
402,162
7
W
Kumbhakarna
9,070
477
23
1
0
388,442
5
W
Cliodhna
9,359
493
107
6
0
389,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role