Player Matchup

Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Gen5IsGood
Nemesis
Level 48
God Stats
0W - 2L
1,318 SR
Queue Stats
87W - 102L
1,449 Elo+
Solo
Ra
Ra
MasterTukekke
Ra
Level 149
God Stats
1W - 1L
1,731 SR
Queue Stats
119W - 132L
1,478 Elo+
Solo
Zeus
Zeus
fledermausmann18
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,459 Elo+
Solo
Susano
Susano
iTÜRKMENi
Susano
Level 41
God Stats
3W - 9L
1,378 SR
Queue Stats
142W - 176L
1,462 Elo+
Solo
Team Averages
Level 72
1,486 SR
1,470 Elo+

VS

Team Averages
Level 105
1,504 SR
1,371 Elo+
Tsukuyomi
Tsukuyomi
PiosBarbos
Tsukuyomi
Level 138
God Stats
2W - 1L
1,493 SR
Queue Stats
614W - 586L
1,407 Elo+
Solo
Achilles
Achilles
ilJESTERli
Achilles
Level 104
God Stats
2W - 0L
1,726 SR
Queue Stats
8W - 2L
1,682 Elo+
Solo
The Morrigan
The Morrigan
lordofkaoss
The Morrigan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 68L
1,458 Elo+
Solo
Cthulhu
Cthulhu
zbelarr
Cthulhu
Level 121
God Stats
1W - 1L
1,301 SR
Queue Stats
15W - 19L
1,143 Elo+
Solo
Guan Yu
Guan Yu
ㆍGideonㆍ
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 7 / 12
11,656
686
20,821
17,310
7,980
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Gen5IsGood
Nemesis
19
4 / 5 / 17
12,080
711
11,766
24,583
19,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 4 / 15
11,191
658
14,046
20,205
9,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
9 / 6 / 7
12,294
723
24,029
15,889
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
iTÜRKMENi
Susano
16
4 / 8 / 13
10,644
626
20,537
24,493
10,721
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PiosBarbos
Tsukuyomi
20
11 / 6 / 16
13,448
791
27,811
23,359
12,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
ilJESTERli
Achilles
20
6 / 4 / 15
12,344
726
14,007
21,680
31,185
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
lordofkaoss
The Morrigan
19
4 / 6 / 13
12,045
709
14,846
14,724
7,230
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zbelarr
Cthulhu
19
3 / 3 / 12
11,648
685
18,575
19,073
20,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
ㆍGideonㆍ
Guan Yu
19
5 / 6 / 15
11,953
703
14,863
25,175
34,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
100
25
Kills
29
30
Deaths
25
64
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
7
12
1.71
L
Nemesis
Gen5IsGood
Nemesis
4
5
17
2.5
L
2
4
15
2.38
W
Tsukuyomi
PiosBarbos
Tsukuyomi
11
6
16
3.17
L
9
6
7
2.08
L
Susano
iTÜRKMENi
Susano
4
8
13
1.31
W
Achilles
ilJESTERli
Achilles
6
4
15
3.38
W
The Morrigan
lordofkaoss
The Morrigan
4
6
13
1.75
W
Cthulhu
zbelarr
Cthulhu
3
3
12
3
W
Guan Yu
ㆍGideonㆍ
Guan Yu
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,199
Damage
90,102
102,480
Taken
104,011
55,576
Mitigated
104,908
36,832
Healing
41,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
20,821
8,361
1,096
2,048
17,310
7,980
682
6,267
11,043
0
40,015
L
Nemesis
Gen5IsGood
Nemesis
11,766
2,589
3,484
6,203
24,583
19,281
140
9,131
15,452
0
24,505
L
14,046
1,182
6,444
6,803
20,205
9,933
180
5,297
14,908
44,785
0
W
Tsukuyomi
PiosBarbos
Tsukuyomi
27,811
7,706
1,582
3,316
23,359
12,059
2,994
8,578
14,781
0
49,136
L
24,029
3,301
887
1,724
15,889
7,661
920
5,381
10,508
45,509
0
L
Susano
iTÜRKMENi
Susano
20,537
3,517
2,190
5,953
24,493
10,721
252
6,326
18,167
0
27,260
W
Achilles
ilJESTERli
Achilles
14,007
3,579
1,319
3,791
21,680
31,185
1,373
8,996
12,684
0
19,937
W
The Morrigan
lordofkaoss
The Morrigan
14,846
1,587
5,189
3,653
14,724
7,230
2,327
2,899
11,799
33,078
1,019
W
Cthulhu
zbelarr
Cthulhu
18,575
675
4,875
3,850
19,073
20,394
552
9,787
9,286
47,341
0
W
Guan Yu
ㆍGideonㆍ
Guan Yu
14,863
1,181
8,126
6,217
25,175
34,040
0
7,815
17,360
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
61,438
169
Minions Killed
149
0
Camps Cleared
0
1,367,539
Distance Traveled
1,510,228
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,656
686
33
2
0
263,433
2
L
Nemesis
12,080
711
18
1
0
290,252
2
L
Ra
11,191
658
52
3
0
282,921
0
W
Tsukuyomi
13,448
791
34
2
0
308,659
0
L
Zeus
12,294
723
53
3
0
267,356
0
L
Susano
10,644
626
13
1
0
263,577
3
W
Achilles
12,344
726
12
1
0
301,392
0
W
The Morrigan
12,045
709
49
3
0
267,596
0
W
Cthulhu
11,648
685
43
3
0
326,928
0
W
Guan Yu
11,953
703
11
1
0
305,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role