Player Matchup

Kali
Kali
Gold III
Draconis4s
Kali
Gold III
Level 149
God Stats
17W - 7L
1,748 SR
Queue Stats
284W - 270L
1,627 MMR
Party 2
Ares
Ares
Gold IV
Dеxter
Ares
Gold IV
Level 157
God Stats
7W - 9L
1,507 SR
Queue Stats
42W - 31L
1,539 MMR
Party 2
Guan Yu
Guan Yu
Gold II
KeyRead
Guan Yu
Gold II
Level 122
God Stats
20W - 18L
1,536 SR
Queue Stats
195W - 190L
1,570 MMR
Solo
Chiron
Chiron
Silver I
KyawaiX
Chiron
Silver I
Level 144
God Stats
3W - 1L
1,572 SR
Queue Stats
54W - 59L
1,340 MMR
Party 1
Sol
Sol
Gold I
yoyoel
Sol
Gold I
Level 160
God Stats
10W - 7L
1,760 SR
Queue Stats
43W - 39L
1,764 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,625 SR
1,568 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,516 SR
1,541 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
Mitnichten
Apollo
Gold I
Level 126
God Stats
36W - 28L
1,597 SR
Queue Stats
496W - 492L
1,577 MMR
Solo
Ravana
Ravana
Gold I
Noxezr
Ravana
Gold I
Level 147
God Stats
0W - 2L
1,470 SR
Queue Stats
167W - 166L
1,563 MMR
Solo
Shiva
Shiva
Gold III
Roroonao
Shiva
Gold III
Level 106
God Stats
1W - 1L
1,514 SR
Queue Stats
30W - 31L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 5
13,867
578
16,991
25,401
16,392
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Dеxter
Ares
16
3 / 2 / 6
11,424
476
14,156
20,267
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
KeyRead
Guan Yu
20
0 / 0 / 4
14,041
585
14,865
21,105
30,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
KyawaiX
Chiron
19
3 / 4 / 1
12,697
529
13,110
18,741
7,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
yoyoel
Sol
20
3 / 0 / 5
14,029
585
20,151
21,004
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MercuryEsetIzanamiYu Huang

VS

Bans
CliodhnaLokiAwilixHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
2 / 6 / 1
10,841
452
15,862
19,800
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
 
Khepri
14
1 / 3 / 2
9,288
387
5,444
18,174
22,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Mitnichten
Apollo
18
3 / 2 / 3
11,555
481
18,463
22,745
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Noxezr
Ravana
17
2 / 3 / 2
10,793
450
9,118
12,271
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Roroonao
Shiva
19
0 / 2 / 0
12,025
501
15,129
30,653
26,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
8
8
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
1
0.42
L
Khepri
 
Khepri
1
3
2
0.67
W
7
2
5
4.75
W
Ares
Dеxter
Ares
3
2
6
3
W
Guan Yu
KeyRead
Guan Yu
0
0
4
2
W
Chiron
KyawaiX
Chiron
3
4
1
0.88
L
Apollo
Mitnichten
Apollo
3
2
3
2.25
L
Ravana
Noxezr
Ravana
2
3
2
1
L
Shiva
Roroonao
Shiva
0
2
0
0
W
Sol
yoyoel
Sol
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,273
Damage
64,016
106,518
Taken
103,643
79,173
Mitigated
72,463
51,002
Healing
27,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
15,862
2,704
0
4,244
19,800
7,858
0
9,532
10,268
111,371
0
L
Khepri
 
Khepri
5,444
446
0
5,507
18,174
22,711
0
9,774
8,400
21,118
0
W
16,991
8,066
0
12,120
25,401
16,392
406
4,640
20,761
0
143,459
W
Ares
Dеxter
Ares
14,156
1,468
0
3,086
20,267
15,143
519
7,031
13,236
45,078
0
W
Guan Yu
KeyRead
Guan Yu
14,865
771
3,268
10,953
21,105
30,393
185
2,066
19,039
0
131,053
W
Chiron
KyawaiX
Chiron
13,110
5,266
713
5,588
18,741
7,778
1,835
255
18,460
0
124,026
L
Apollo
Mitnichten
Apollo
18,463
11,928
0
4,835
22,745
9,593
1,559
5,412
17,333
0
110,198
L
Ravana
Noxezr
Ravana
9,118
2,109
0
1,718
12,271
5,358
0
4,072
8,199
0
96,559
L
Shiva
Roroonao
Shiva
15,129
3,657
455
10,802
30,653
26,943
0
5,517
25,136
0
131,196
W
Sol
yoyoel
Sol
20,151
8,840
0
15,274
21,004
9,467
4,419
8,054
12,950
162,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,058
Gold Earned
54,502
872
Minions Killed
724
0
Camps Cleared
0
2,511,551
Distance Traveled
2,347,069
38
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,841
452
173
7
0
438,021
11
L
Khepri
9,288
387
21
1
0
459,778
10
W
Kali
13,867
578
165
7
0
588,788
7
W
Ares
11,424
476
34
1
0
511,887
14
W
Guan Yu
14,041
585
246
10
0
526,289
7
W
Chiron
12,697
529
170
7
0
441,445
7
L
Apollo
11,555
481
182
8
0
446,179
6
L
Ravana
10,793
450
131
5
0
531,902
14
L
Shiva
12,025
501
217
9
0
471,189
7
W
Sol
14,029
585
257
11
0
443,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role