Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Erthenos
Cthulhu
Level 145
God Stats
4W - 7L
1,372 SR
Queue Stats
704W - 691L
1,519 Elo+
Solo
Medusa
Medusa
Frinky10
Medusa
Level 89
God Stats
6W - 2L
1,538 SR
Queue Stats
509W - 445L
1,591 Elo+
Solo
Mulan
Mulan
Furk80
Mulan
Level 106
God Stats
4W - 2L
1,654 SR
Queue Stats
198W - 162L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Offattack
Ah Muzen Cab
Level 129
God Stats
7W - 4L
1,631 SR
Queue Stats
410W - 395L
1,529 Elo+
Solo
Team Averages
Level 126
1,539 SR
1,543 Elo+

VS

Team Averages
Level 71
1,532 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Eiseng0m
Ganesha
Level 36
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 5L
1,298 Elo+
Solo
Chaac
Chaac
UK Cookerz
Chaac
Level 27
God Stats
1W - 1L
1,487 SR
Queue Stats
67W - 55L
1,554 Elo+
Party 1
Anubis
Anubis
UK Pickerz
Anubis
Level 118
God Stats
2W - 1L
1,849 SR
Queue Stats
75W - 79L
1,492 Elo+
Party 1
Vamana
Vamana
florido
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
10 / 3 / 14
12,792
752
33,007
22,831
13,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Erthenos
Cthulhu
20
5 / 7 / 18
13,021
766
22,129
25,514
33,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Frinky10
Medusa
20
8 / 2 / 16
12,717
748
24,189
18,169
9,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Furk80
Mulan
18
3 / 4 / 20
11,190
658
15,678
22,936
21,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Offattack
Ah Muzen Cab
19
5 / 2 / 15
11,593
682
26,004
18,782
10,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 9 / 9
10,096
594
17,111
20,978
13,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Eiseng0m
Ganesha
17
0 / 6 / 10
10,422
613
9,949
27,217
44,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
20
9 / 5 / 3
12,254
721
24,460
31,388
40,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
UK Pickerz
Anubis
19
6 / 4 / 8
11,903
700
19,150
18,320
12,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
florido
Vamana
15
1 / 8 / 6
10,170
598
12,131
28,903
28,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
31
Kills
18
18
Deaths
32
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
3
14
5.67
L
Olorun
 
Olorun
2
9
9
0.72
L
Ganesha
Eiseng0m
Ganesha
0
6
10
0.83
W
Cthulhu
Erthenos
Cthulhu
5
7
18
2
W
Medusa
Frinky10
Medusa
8
2
16
8
W
Mulan
Furk80
Mulan
3
4
20
3.25
W
Ah Muzen Cab
Offattack
Ah Muzen Cab
5
2
15
6.25
L
Chaac
9
5
3
2.1
L
Anubis
UK Pickerz
Anubis
6
4
8
2.5
L
Vamana
florido
Vamana
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,007
Damage
82,801
108,232
Taken
126,806
89,543
Mitigated
137,985
51,085
Healing
38,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
33,007
17,475
2,750
11,350
22,831
13,350
2,210
9,933
12,898
45,649
4,665
L
Olorun
 
Olorun
17,111
8,762
3,387
4,071
20,978
13,336
0
8,336
12,358
27,680
2,652
L
Ganesha
Eiseng0m
Ganesha
9,949
1,462
1,422
2,009
27,217
44,241
0
9,538
17,249
16,792
0
W
Cthulhu
Erthenos
Cthulhu
22,129
519
1,479
2,439
25,514
33,647
18
11,774
13,740
36,826
0
W
Medusa
Frinky10
Medusa
24,189
10,530
3,824
7,398
18,169
9,849
3,628
6,707
11,462
0
50,289
W
Mulan
Furk80
Mulan
15,678
2,400
4,152
7,819
22,936
21,810
553
8,124
14,812
0
25,666
W
Ah Muzen Cab
Offattack
Ah Muzen Cab
26,004
9,074
2,857
7,017
18,782
10,887
1,466
7,549
11,233
0
42,563
L
Chaac
24,460
3,518
1,540
8,165
31,388
40,066
0
12,675
18,134
0
43,673
L
Anubis
UK Pickerz
Anubis
19,150
769
4,530
5,237
18,320
12,077
0
9,688
8,113
43,824
0
L
Vamana
florido
Vamana
12,131
4,916
1,954
6,441
28,903
28,265
0
9,274
19,299
0
17,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,313
Gold Earned
54,845
180
Minions Killed
193
0
Camps Cleared
0
1,486,084
Distance Traveled
1,426,875
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,792
752
38
2
0
274,751
1
L
Olorun
10,096
594
46
3
0
213,045
1
L
Ganesha
10,422
613
11
1
0
281,803
0
W
Cthulhu
13,021
766
46
3
0
293,562
0
W
Medusa
12,717
748
41
2
0
331,536
0
W
Mulan
11,190
658
22
1
0
277,626
5
W
Ah Muzen Cab
11,593
682
33
2
0
308,609
0
L
Chaac
12,254
721
45
3
0
322,467
0
L
Anubis
11,903
700
71
4
0
291,649
0
L
Vamana
10,170
598
20
1
0
317,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role