Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Draycott
Bastet
Level 48
God Stats
15W - 5L
1,673 SR
Queue Stats
198W - 150L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
IPlanBI
Cthulhu
Level 94
God Stats
4W - 1L
1,836 SR
Queue Stats
229W - 177L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
JUBJB
Ne Zha
Level 160
God Stats
36W - 17L
1,726 SR
Queue Stats
545W - 379L
1,657 Elo+
Party 3
He Bo
He Bo
trixzs
He Bo
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,586 Elo+
Solo
Team Averages
Level 122
1,647 SR
1,595 Elo+

VS

Team Averages
Level 79
1,600 SR
1,498 Elo+
Janus
Janus
Dedrabibou
Janus
Level 77
God Stats
4W - 4L
1,626 SR
Queue Stats
194W - 187L
1,634 Elo+
Party 1
Loki
Loki
Jurand174
Loki
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Solo
Hercules
Hercules
KimWexlersFeet
Hercules
Level 39
God Stats
4W - 10L
1,500 SR
Queue Stats
92W - 94L
1,506 Elo+
Solo
Horus
Horus
Redrk
Horus
Level 82
God Stats
45W - 30L
1,777 SR
Queue Stats
245W - 213L
1,647 Elo+
Party 1
Susano
Susano
可爱不过小天天
Susano
Level 158
God Stats
284W - 187L
1,597 SR
Queue Stats
1,127W - 1,131L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
12 / 5 / 9
18,167
1,211
43,500
23,571
10,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Draycott
Bastet
20
6 / 7 / 10
15,602
1,040
21,744
26,826
9,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
IPlanBI
Cthulhu
20
3 / 2 / 18
16,672
1,111
25,447
29,177
42,322
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
JUBJB
Ne Zha
20
6 / 5 / 19
16,722
1,115
27,753
33,008
27,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
trixzs
He Bo
17
0 / 0 / 0
10,527
702
0
0
0
Team 1 Tickets

95

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
0 / 0 / 9
14,153
944
18,823
9,649
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
20
2 / 14 / 11
14,743
983
22,042
35,818
19,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
20
10 / 5 / 5
17,814
1,188
35,913
31,916
25,481
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
Redrk
Horus
20
3 / 4 / 13
16,324
1,088
17,393
31,777
54,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 4 / 6
14,599
973
14,245
15,244
7,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
63
27
Kills
19
19
Deaths
27
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
5
9
3.3
L
Janus
0
0
9
4.5
W
Bastet
Draycott
Bastet
6
7
10
1.57
W
Cthulhu
IPlanBI
Cthulhu
3
2
18
6
W
Ne Zha
JUBJB
Ne Zha
6
5
19
3.1
L
Loki
2
14
11
0.54
L
Hercules
10
5
5
2.5
L
Horus
Redrk
Horus
3
4
13
2.38
W
He Bo
trixzs
He Bo
0
0
0
0
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,444
Damage
108,416
112,582
Taken
124,404
89,912
Mitigated
111,508
16,839
Healing
22,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
43,500
27,201
191
4,957
23,571
10,080
0
3,482
19,817
0
94,878
L
Janus
18,823
1,947
0
224
9,649
4,534
0
3,040
6,423
54,555
0
W
Bastet
Draycott
Bastet
21,744
4,506
0
3,157
26,826
9,666
0
2,720
23,724
0
32,898
W
Cthulhu
IPlanBI
Cthulhu
25,447
977
1,425
2,301
29,177
42,322
0
9,458
19,229
60,073
0
W
Ne Zha
JUBJB
Ne Zha
27,753
7,411
0
4,808
33,008
27,844
0
3,163
29,286
0
57,156
L
Loki
22,042
5,660
0
1,074
35,818
19,141
0
4,691
30,483
0
40,874
L
Hercules
35,913
15,676
0
7,928
31,916
25,481
0
6,395
24,863
0
69,910
L
Horus
Redrk
Horus
17,393
4,766
5,093
7,723
31,777
54,971
0
5,405
25,601
0
29,431
W
He Bo
trixzs
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
14,245
2,392
0
0
15,244
7,381
0
3,464
11,587
0
28,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,690
Gold Earned
77,633
318
Minions Killed
292
14
Camps Cleared
10
1,242,616
Distance Traveled
1,420,815
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
18,167
1,211
141
9
11
293,256
1
L
Janus
14,153
944
91
6
2
258,602
0
W
Bastet
15,602
1,040
30
2
0
307,817
0
W
Cthulhu
16,672
1,111
99
7
1
345,294
0
W
Ne Zha
16,722
1,115
48
3
2
296,249
0
L
Loki
14,743
983
37
2
1
281,114
2
L
Hercules
17,814
1,188
101
7
2
340,383
1
L
Horus
16,324
1,088
31
2
2
318,641
0
W
He Bo
10,527
702
0
0
0
0
0
L
Susano
14,599
973
32
2
3
222,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role