Player Matchup

Nu Wa
Nu Wa
Carrillo92
Nu Wa
Level 142
God Stats
16W - 10L
1,379 SR
Queue Stats
125W - 143L
1,487 Elo+
Party 3
Baron Samedi
Baron Samedi
GreatShogunCihan
Baron Samedi
Level 108
God Stats
6W - 6L
1,474 SR
Queue Stats
73W - 82L
1,467 Elo+
Party 2
Vulcan
Vulcan
HöllenHund98
Vulcan
Level 127
God Stats
4W - 3L
1,742 SR
Queue Stats
243W - 237L
1,439 Elo+
Party 2
Lancelot
Lancelot
StgSebastian
Lancelot
Level 105
God Stats
11W - 8L
1,513 SR
Queue Stats
106W - 95L
1,477 Elo+
Party 2
Danzaburou
Danzaburou
Tucutucu
Danzaburou
Level 134
God Stats
10W - 13L
1,497 SR
Queue Stats
80W - 95L
1,458 Elo+
Party 3
Team Averages
Level 123
1,521 SR
1,466 Elo+

VS

Team Averages
Level 99
1,569 SR
1,461 Elo+
King Arthur
King Arthur
Acпирин
King Arthur
Level 127
God Stats
2W - 1L
1,520 SR
Queue Stats
294W - 257L
1,461 Elo+
Solo
Mercury
Mercury
EinAffeMitWaffe
Mercury
Level 144
God Stats
6W - 2L
1,677 SR
Queue Stats
82W - 80L
1,421 Elo+
Party 1
Ymir
Ymir
Hermund98
Ymir
Level 75
God Stats
2W - 4L
1,636 SR
Queue Stats
41W - 47L
1,412 Elo+
Party 1
Scylla
Scylla
Mobilekas
Scylla
Level 69
God Stats
0W - 2L
1,551 SR
Queue Stats
10W - 7L
1,529 Elo+
Solo
Neith
Neith
Prorok91
Neith
Level 81
God Stats
1W - 2L
1,461 SR
Queue Stats
20W - 18L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 0 / 3
8,944
526
13,781
9,931
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GreatShogunCihan
Baron Samedi
13
1 / 0 / 3
8,360
492
5,065
8,285
9,505
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 0
10,035
590
14,821
8,191
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
StgSebastian
Lancelot
14
3 / 0 / 3
8,588
505
7,543
9,810
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tucutucu
Danzaburou
17
4 / 1 / 3
10,176
599
9,165
13,385
5,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acпирин
King Arthur
15
0 / 2 / 2
8,980
528
5,755
18,817
12,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 3 / 0
8,529
502
6,222
15,029
6,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
11
0 / 3 / 0
7,081
417
1,843
16,079
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Mobilekas
Scylla
12
0 / 1 / 0
7,028
413
6,951
9,321
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Prorok91
Neith
12
0 / 4 / 0
7,235
426
5,278
9,181
4,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Acпирин
King Arthur
0
2
2
0.5
W
Nu Wa
3
0
3
4.5
L
2
3
0
0.67
W
Baron Samedi
GreatShogunCihan
Baron Samedi
1
0
3
2.5
L
Ymir
0
3
0
0
W
2
2
0
1
L
Scylla
Mobilekas
Scylla
0
1
0
0
L
Neith
Prorok91
Neith
0
4
0
0
W
Lancelot
StgSebastian
Lancelot
3
0
3
4.5
W
Danzaburou
Tucutucu
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,375
Damage
26,049
49,602
Taken
68,427
28,788
Mitigated
39,745
17,419
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Acпирин
King Arthur
5,755
978
0
7,922
18,817
12,723
0
13,370
5,447
0
80,014
W
Nu Wa
13,781
3,629
0
2,203
9,931
4,493
247
4,006
5,925
74,958
0
L
6,222
3,663
0
389
15,029
6,321
0
6,072
8,957
0
74,251
W
Baron Samedi
GreatShogunCihan
Baron Samedi
5,065
410
509
3,693
8,285
9,505
0
2,863
5,422
31,370
0
L
Ymir
1,843
175
96
3,228
16,079
12,813
182
6,860
9,219
24,455
1,385
W
14,821
7,523
0
3,232
8,191
4,289
0
0
8,191
89,785
0
L
Scylla
Mobilekas
Scylla
6,951
584
0
1,090
9,321
3,742
0
4,851
4,470
55,213
0
L
Neith
Prorok91
Neith
5,278
1,021
0
1,707
9,181
4,146
1,216
2,514
6,667
0
56,678
W
Lancelot
StgSebastian
Lancelot
7,543
1,322
0
1,572
9,810
4,511
284
1,094
8,716
0
71,623
W
Danzaburou
Tucutucu
Danzaburou
9,165
3,956
0
6,210
13,385
5,990
1,438
1,663
11,429
0
92,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
38,853
551
Minions Killed
466
0
Camps Cleared
0
1,772,930
Distance Traveled
1,704,489
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,980
528
155
9
0
351,397
1
W
Nu Wa
8,944
526
112
7
0
336,535
5
L
Mercury
8,529
502
111
7
0
384,550
4
W
Baron Samedi
8,360
492
34
2
0
342,921
4
L
Ymir
7,081
417
29
2
0
342,401
7
W
Vulcan
10,035
590
158
9
0
332,642
3
L
Scylla
7,028
413
80
5
0
320,719
5
L
Neith
7,235
426
91
5
0
305,422
1
W
Lancelot
8,588
505
100
6
0
426,764
6
W
Danzaburou
10,176
599
147
9
0
334,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role