Player Matchup

Bellona
Bellona
Dla
Bellona
Level 127
God Stats
39W - 41L
1,523 SR
Queue Stats
941W - 1,043L
1,395 Elo+
Solo
Fafnir
Fafnir
OThatsTyeSoWave
Fafnir
Level 99
God Stats
18W - 15L
1,686 SR
Queue Stats
208W - 231L
1,489 Elo+
Solo
Neith
Neith
Respectpays
Neith
Level 108
God Stats
4W - 3L
1,510 SR
Queue Stats
125W - 136L
1,417 Elo+
Solo
Kali
Kali
Sweet1001
Kali
Level 142
God Stats
9W - 3L
1,617 SR
Queue Stats
323W - 300L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
dino_mite_2
Ao Kuang
Level 153
God Stats
11W - 15L
1,511 SR
Queue Stats
263W - 256L
1,507 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,472 Elo+

VS

Team Averages
Level 125
1,523 SR
1,485 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Christ Server
Bellona
Level 144
God Stats
6W - 3L
1,713 SR
Queue Stats
108W - 86L
1,515 Elo+
Solo
Susano
Susano
MysticalFiber27
Susano
Level 127
God Stats
1W - 4L
1,282 SR
Queue Stats
325W - 345L
1,465 Elo+
Party 1
Chang'e
Chang'e
catokami
Chang'e
Level 84
God Stats
16W - 19L
1,466 SR
Queue Stats
222W - 228L
1,392 Elo+
Solo
Chernobog
Chernobog
zFlaM3z
Chernobog
Level 133
God Stats
0W - 1L
1,653 SR
Queue Stats
94W - 78L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dla
Bellona
20
13 / 0 / 11
13,306
579
35,310
26,384
20,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

18
0 / 1 / 16
12,214
531
5,267
20,112
19,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

18
4 / 3 / 9
11,718
509
16,246
14,015
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
20
15 / 1 / 5
13,886
604
22,972
23,813
14,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
dino_mite_2
Ao Kuang
20
6 / 3 / 1
13,724
597
15,886
27,588
16,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 5 / 2
9,544
415
5,622
28,151
31,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
17
2 / 8 / 3
10,562
459
10,910
26,399
27,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

14
2 / 11 / 1
9,023
392
10,348
26,292
10,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
catokami
Chang'e
14
0 / 7 / 1
8,387
365
8,593
21,568
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
zFlaM3z
Chernobog
15
1 / 7 / 2
9,591
417
11,912
19,037
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
38
Kills
7
8
Deaths
38
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
2
0.6
L
Bellona
2
8
3
0.44
W
Bellona
Dla
Bellona
13
0
11
18.5
L
2
11
1
0.23
W
0
1
16
8
W
4
3
9
2.83
W
Kali
15
1
5
17.5
L
Chang'e
catokami
Chang'e
0
7
1
0.07
W
Ao Kuang
dino_mite_2
Ao Kuang
6
3
1
2.17
L
Chernobog
zFlaM3z
Chernobog
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,681
Damage
47,385
111,912
Taken
121,447
78,772
Mitigated
84,247
56,912
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,622
2,108
1,195
5,744
28,151
31,773
0
3,837
24,314
24,341
0
L
Bellona
10,910
4,592
0
4,893
26,399
27,270
0
12,831
13,568
0
65,389
W
Bellona
Dla
Bellona
35,310
19,192
0
16,302
26,384
20,925
2,590
6,633
19,645
0
130,359
L
10,348
2,816
0
4,470
26,292
10,301
0
2,378
23,914
0
51,064
W
5,267
1,760
272
8,946
20,112
19,473
1,977
1,830
18,282
49,723
0
W
16,246
4,717
0
5,091
14,015
7,185
2,586
2,309
11,508
0
91,870
W
Kali
22,972
11,902
0
8,413
23,813
14,744
1,970
2,965
20,848
0
148,958
L
Chang'e
catokami
Chang'e
8,593
1,011
1,575
3,584
21,568
7,360
0
616
20,952
67,167
0
W
Ao Kuang
dino_mite_2
Ao Kuang
15,886
3,885
0
17,888
27,588
16,445
1,927
1,352
26,236
113,490
0
L
Chernobog
zFlaM3z
Chernobog
11,912
7,164
0
3,600
19,037
7,543
0
1,491
17,546
0
79,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,848
Gold Earned
47,107
747
Minions Killed
415
0
Camps Cleared
0
2,235,832
Distance Traveled
1,901,999
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,544
415
17
1
0
384,193
1
L
Bellona
10,562
459
95
4
0
378,847
3
W
Bellona
13,306
579
177
8
0
477,532
4
L
Susano
9,023
392
68
3
0
421,845
2
W
Fafnir
12,214
531
65
3
0
423,542
0
W
Neith
11,718
509
131
6
0
405,392
3
W
Kali
13,886
604
184
8
0
529,632
1
L
Chang'e
8,387
365
100
4
0
341,427
3
W
Ao Kuang
13,724
597
190
8
0
399,734
6
L
Chernobog
9,591
417
135
6
0
375,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role