Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Angelbly
Ao Kuang
Level 126
God Stats
12W - 14L
1,469 SR
Queue Stats
374W - 387L
1,457 Elo+
Solo
Artemis
Artemis
Diegomd1992
Artemis
Level 81
God Stats
2W - 4L
1,200 SR
Queue Stats
239W - 277L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
HunnBatz
Zhong Kui
Level 60
God Stats
10W - 8L
1,318 SR
Queue Stats
77W - 87L
1,399 Elo+
Solo
Chaac
Chaac
eltotolpqtp
Chaac
Level 160
God Stats
66W - 66L
1,483 SR
Queue Stats
1,171W - 1,219L
1,405 Elo+
Solo
Team Averages
Level 115
1,394 SR
1,431 Elo+

VS

Team Averages
Level 85
1,459 SR
1,277 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaBroski508
Guan Yu
Level 77
God Stats
1W - 2L
1,718 SR
Queue Stats
391W - 381L
1,549 Elo+
Solo
Jormungandr
Jormungandr
RubberWinterTire
Jormungandr
Level 97
God Stats
17W - 11L
1,386 SR
Queue Stats
20W - 15L
1,412 Elo+
Solo
Skadi
Skadi
Traggdorr
Skadi
Level 17
God Stats
0W - 3L
1,191 SR
Queue Stats
1W - 10L
962 Elo+
Party 1
Agni
Agni
theJohnPigg
Agni
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 0 / 0
5,063
723
1,748
2,958
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
Angelbly
Ao Kuang
6
0 / 1 / 2
4,037
577
1,582
5,088
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Diegomd1992
Artemis
7
2 / 0 / 1
4,083
583
3,662
2,193
543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
HunnBatz
Zhong Kui
7
1 / 1 / 0
4,251
607
3,017
5,261
2,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,266
609
1,549
4,842
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
2 / 1 / 0
4,778
683
1,262
5,631
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
DaBroski508
Guan Yu
6
0 / 2 / 1
4,224
603
1,912
7,604
2,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
RubberWinterTire
Jormungandr
5
1 / 1 / 1
4,245
606
2,363
2,586
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Traggdorr
Skadi
6
0 / 1 / 0
3,729
533
1,999
4,280
1,145
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
3,968
567
862
3,623
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
0
2
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Ao Kuang
Angelbly
Ao Kuang
0
1
2
1
L
Guan Yu
DaBroski508
Guan Yu
0
2
1
0.25
W
Artemis
Diegomd1992
Artemis
2
0
1
2.5
W
Zhong Kui
HunnBatz
Zhong Kui
1
1
0
1
L
Jormungandr
RubberWinterTire
Jormungandr
1
1
1
1.5
L
Skadi
Traggdorr
Skadi
0
1
0
0
W
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
8,398
20,342
Taken
23,724
8,231
Mitigated
8,095
7,988
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,748
170
0
845
2,958
1,132
298
710
2,248
32,151
0
L
Hun Batz
 
Hun Batz
1,262
234
0
2,075
5,631
1,737
86
365
5,266
0
26,506
W
Ao Kuang
Angelbly
Ao Kuang
1,582
398
0
857
5,088
1,443
0
385
4,703
17,548
1,171
L
Guan Yu
DaBroski508
Guan Yu
1,912
249
1,476
3,471
7,604
2,800
0
2,319
5,285
0
14,556
W
Artemis
Diegomd1992
Artemis
3,662
1,883
0
802
2,193
543
0
0
2,193
0
16,283
W
Zhong Kui
HunnBatz
Zhong Kui
3,017
821
212
2,586
5,261
2,990
0
0
5,261
17,639
0
L
Jormungandr
RubberWinterTire
Jormungandr
2,363
1,202
0
1,000
2,586
1,055
0
0
2,586
16,316
0
L
Skadi
Traggdorr
Skadi
1,999
930
80
489
4,280
1,145
46
1,544
2,736
0
14,861
W
1,549
282
0
2,686
4,842
2,123
266
2,130
2,712
0
17,580
L
862
43
0
250
3,623
1,358
0
2,025
1,598
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
20,944
183
Minions Killed
181
0
Camps Cleared
0
700,314
Distance Traveled
665,128
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,063
723
71
10
0
155,025
2
L
Hun Batz
4,778
683
62
9
0
187,227
3
W
Ao Kuang
4,037
577
33
5
0
164,079
0
L
Guan Yu
4,224
603
34
5
0
140,971
2
W
Artemis
4,083
583
24
3
0
115,380
2
W
Zhong Kui
4,251
607
30
4
0
135,095
4
L
Jormungandr
4,245
606
22
3
0
86,124
1
L
Skadi
3,729
533
26
4
0
105,687
1
W
Chaac
4,266
609
25
4
0
130,735
0
L
Agni
3,968
567
37
5
0
145,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role