Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Berndth
Da Ji
Level 45
God Stats
9W - 8L
1,300 SR
Queue Stats
208W - 212L
1,391 Elo+
Party 3
Janus
Janus
FordBlu
Janus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,613 Elo+
Party 1
Mulan
Mulan
KoLi100
Mulan
Level 65
God Stats
13W - 17L
1,423 SR
Queue Stats
192W - 182L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Ruban3
Heimdallr
Level 112
God Stats
7W - 6L
1,547 SR
Queue Stats
277W - 267L
1,420 Elo+
Party 3
Team Averages
Level 68
1,454 SR
1,475 Elo+

VS

Team Averages
Level 102
1,479 SR
1,502 Elo+
Hercules
Hercules
Alien123456
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,589 Elo+
Party 2
Sol
Sol
Karac7878
Sol
Level 63
God Stats
4W - 1L
1,685 SR
Queue Stats
47W - 50L
1,453 Elo+
Party 4
Izanami
Izanami
OutofBoost
Izanami
Level 127
God Stats
5W - 4L
1,510 SR
Queue Stats
285W - 285L
1,516 Elo+
Party 2
Ares
Ares
Zaurion_FB
Ares
Level 87
God Stats
1W - 4L
1,159 SR
Queue Stats
44W - 51L
1,439 Elo+
Party 4
Atlas
Atlas
slottize
Atlas
Level 126
God Stats
25W - 21L
1,542 SR
Queue Stats
199W - 186L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 3 / 0
7,747
456
7,145
12,804
13,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Berndth
Da Ji
12
4 / 5 / 2
8,192
482
7,176
15,940
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
FordBlu
Janus
16
5 / 3 / 3
9,881
581
16,816
8,182
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
KoLi100
Mulan
13
2 / 2 / 5
8,256
486
7,618
14,068
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Ruban3
Heimdallr
13
0 / 6 / 2
7,769
457
6,954
11,673
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alien123456
Hercules
12
3 / 3 / 4
9,058
533
3,869
14,491
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 2
9,082
534
10,917
16,309
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
OutofBoost
Izanami
19
4 / 0 / 1
11,992
705
10,022
11,789
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,864
463
4,442
16,715
11,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
slottize
Atlas
16
7 / 2 / 2
10,287
605
12,545
13,379
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
19
19
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Hercules
Alien123456
Hercules
3
3
4
1.67
L
Da Ji
Berndth
Da Ji
4
5
2
1
L
Janus
FordBlu
Janus
5
3
3
2.17
W
4
4
2
1.25
L
Mulan
KoLi100
Mulan
2
2
5
2.25
W
Izanami
OutofBoost
Izanami
4
0
1
4.5
L
Heimdallr
Ruban3
Heimdallr
0
6
2
0.17
W
1
2
2
1
W
Atlas
slottize
Atlas
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,709
Damage
41,795
62,667
Taken
72,683
42,418
Mitigated
48,004
15,158
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,145
1,811
0
3,193
12,804
13,269
159
630
12,174
48,890
11,045
W
Hercules
Alien123456
Hercules
3,869
647
0
3,611
14,491
16,780
32
4,781
9,516
603
20,909
L
Da Ji
Berndth
Da Ji
7,176
2,047
0
4,946
15,940
7,865
0
6,555
9,385
0
41,934
L
Janus
FordBlu
Janus
16,816
956
0
500
8,182
4,148
116
4,861
3,321
91,378
0
W
10,917
3,964
190
6,746
16,309
7,720
542
6,450
9,463
49,321
7,401
L
Mulan
KoLi100
Mulan
7,618
871
341
4,818
14,068
12,602
289
6,886
7,182
0
35,230
W
Izanami
OutofBoost
Izanami
10,022
6,692
0
4,068
11,789
5,098
6,626
5,837
5,952
0
116,187
L
Heimdallr
Ruban3
Heimdallr
6,954
3,743
0
1,360
11,673
4,534
0
7,925
3,748
0
59,473
W
4,442
246
598
6,766
16,715
11,001
235
5,350
11,169
40,760
0
W
Atlas
slottize
Atlas
12,545
3,085
0
1,858
13,379
7,405
0
0
13,379
81,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
48,283
484
Minions Killed
519
0
Camps Cleared
0
1,512,929
Distance Traveled
1,657,309
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,747
456
117
7
0
240,868
2
W
Hercules
9,058
533
22
1
0
316,030
0
L
Da Ji
8,192
482
72
4
0
319,649
0
L
Janus
9,881
581
147
9
0
336,731
3
W
Sol
9,082
534
89
5
0
309,158
3
L
Mulan
8,256
486
35
2
0
338,423
5
W
Izanami
11,992
705
210
12
0
313,825
6
L
Heimdallr
7,769
457
113
7
0
277,258
3
W
Ares
7,864
463
60
4
0
291,287
1
W
Atlas
10,287
605
138
8
0
427,009
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role