Player Matchup

Bakasura
Bakasura
Excessivly
Bakasura
Level 69
God Stats
5W - 3L
1,655 SR
Queue Stats
100W - 98L
1,392 Elo+
Solo
Olorun
Olorun
R3Mix-ZRO
Olorun
Level 129
God Stats
3W - 0L
1,652 SR
Queue Stats
48W - 60L
1,372 Elo+
Solo
Ares
Ares
Rikki3618
Ares
Level 42
God Stats
5W - 3L
1,266 SR
Queue Stats
24W - 48L
1,061 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShakenNarlz
Cu Chulainn
Level 28
God Stats
9W - 8L
1,710 SR
Queue Stats
11W - 20L
1,137 Elo+
Party 1
Izanami
Izanami
deathdealer88965
Izanami
Level 66
God Stats
146W - 133L
1,517 SR
Queue Stats
197W - 194L
1,372 Elo+
Solo
Team Averages
Level 67
1,560 SR
1,267 Elo+

VS

Team Averages
Level 77
1,509 SR
1,344 Elo+
Chaac
Chaac
IIgabrielzitoII
Chaac
Level 107
God Stats
12W - 8L
1,628 SR
Queue Stats
283W - 286L
1,362 Elo+
Solo
Neith
Neith
TrivialSalt5837
Neith
Level 80
God Stats
3W - 4L
1,681 SR
Queue Stats
256W - 255L
1,415 Elo+
Solo
Lancelot
Lancelot
Vipertonyx
Lancelot
Level 49
God Stats
3W - 6L
1,393 SR
Queue Stats
107W - 117L
1,321 Elo+
Solo
Zeus
Zeus
pitheart
Zeus
Level 64
God Stats
3W - 3L
1,502 SR
Queue Stats
153W - 158L
1,367 Elo+
Solo
Anubis
Anubis
soultakerJJ
Anubis
Level 86
God Stats
10W - 13L
1,339 SR
Queue Stats
343W - 360L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Excessivly
Bakasura
18
1 / 4 / 2
11,152
507
7,945
24,554
11,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
R3Mix-ZRO
Olorun
20
6 / 0 / 4
12,716
578
13,385
16,387
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
16
2 / 2 / 8
11,246
511
8,522
21,519
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
ShakenNarlz
Cu Chulainn
16
1 / 4 / 2
10,854
493
7,353
21,638
25,216
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 3 / 4
11,347
516
13,369
13,086
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 0
12,489
568
20,972
15,803
19,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 2
9,303
423
9,674
12,565
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Vipertonyx
Lancelot
13
2 / 6 / 0
8,957
407
9,310
19,838
10,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
11
2 / 2 / 2
8,544
388
6,385
6,734
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
15
2 / 4 / 4
9,348
425
9,877
14,484
7,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
13
13
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Excessivly
Bakasura
1
4
2
0.5
L
5
1
0
5
W
Olorun
R3Mix-ZRO
Olorun
6
0
4
8
W
Ares
2
2
8
3
W
Cu Chulainn
ShakenNarlz
Cu Chulainn
1
4
2
0.5
L
2
3
2
1
L
Lancelot
Vipertonyx
Lancelot
2
6
0
0.33
W
6
3
4
2.67
L
Zeus
2
2
2
1.5
L
Anubis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
56,218
97,184
Taken
69,424
79,634
Mitigated
46,139
27,837
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Excessivly
Bakasura
7,945
5,398
0
5,919
24,554
11,803
0
2,801
21,579
0
110,100
L
20,972
7,719
0
8,792
15,803
19,701
0
390
14,841
0
113,789
W
Olorun
R3Mix-ZRO
Olorun
13,385
7,114
138
11,369
16,387
10,114
8,464
4,910
11,151
98,366
11,952
W
Ares
8,522
452
836
6,202
21,519
25,945
267
4,473
17,004
33,641
0
W
Cu Chulainn
ShakenNarlz
Cu Chulainn
7,353
2,008
0
596
21,638
25,216
290
350
21,288
0
57,795
L
9,674
3,060
108
3,056
12,565
5,940
725
5,934
6,631
0
65,787
L
Lancelot
Vipertonyx
Lancelot
9,310
1,657
0
3,528
19,838
10,306
590
6,195
13,453
0
57,123
W
13,369
9,400
0
2,777
13,086
6,556
4,867
4,442
8,600
0
98,885
L
Zeus
6,385
989
323
1,615
6,734
2,214
0
2,009
4,101
37,162
0
L
Anubis
9,877
585
0
4,708
14,484
7,978
116
5,887
8,597
55,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,315
Gold Earned
48,641
614
Minions Killed
523
0
Camps Cleared
0
1,966,790
Distance Traveled
1,751,869
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,152
507
149
7
0
466,983
1
L
Chaac
12,489
568
186
8
0
387,017
2
W
Olorun
12,716
578
166
8
0
318,712
2
W
Ares
11,246
511
35
2
0
422,042
2
W
Cu Chulainn
10,854
493
110
5
0
435,503
0
L
Neith
9,303
423
111
5
0
375,933
0
L
Lancelot
8,957
407
81
4
0
422,129
2
W
Izanami
11,347
516
154
7
0
323,550
2
L
Zeus
8,544
388
69
3
0
197,970
3
L
Anubis
9,348
425
76
3
0
368,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role