Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Divinebeats
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
YWwWY
Sun Wukong
Level 146
God Stats
22W - 11L
1,419 SR
Queue Stats
81W - 84L
1,505 Elo+
Solo
Lancelot
Lancelot
runoutofspace
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,355 Elo+
Solo
Kuzenbo
Kuzenbo
vahid_sl
Kuzenbo
Level 101
God Stats
2W - 0L
1,879 SR
Queue Stats
288W - 261L
1,538 Elo+
Solo
Team Averages
Level 107
1,560 SR
1,446 Elo+

VS

Team Averages
Level 108
1,583 SR
1,519 Elo+
Janus
Janus
 
Janus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KingAmidGods
Baron Samedi
Level 139
God Stats
4W - 1L
1,763 SR
Queue Stats
30W - 22L
1,567 Elo+
Solo
Persephone
Persephone
Mainal
Persephone
Level 26
God Stats
2W - 6L
1,456 SR
Queue Stats
30W - 34L
1,519 Elo+
Solo
Neith
Neith
the-boss_tommy37
Neith
Level 144
God Stats
6W - 3L
1,696 SR
Queue Stats
113W - 110L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 1 / 4
7,397
740
6,659
5,856
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
3 / 1 / 2
8,264
826
6,744
5,166
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
YWwWY
Sun Wukong
15
3 / 0 / 6
8,350
835
9,606
11,197
7,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
runoutofspace
Lancelot
14
3 / 1 / 3
7,565
757
6,325
8,855
5,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
vahid_sl
Kuzenbo
13
1 / 0 / 3
7,543
754
4,395
15,507
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 1
7,589
759
7,393
6,863
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
11
0 / 4 / 0
6,230
623
5,030
11,660
6,150
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
KingAmidGods
Baron Samedi
12
0 / 2 / 0
6,593
659
5,146
6,686
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Mainal
Persephone
14
1 / 2 / 2
7,674
767
8,010
6,824
2,623
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
6,821
682
7,485
7,847
3,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
4
4
L
Janus
 
Janus
1
2
1
0.75
L
King Arthur
 
King Arthur
0
4
0
0
W
Scylla
3
1
2
4
L
Baron Samedi
KingAmidGods
Baron Samedi
0
2
0
0
L
Persephone
Mainal
Persephone
1
2
2
1
W
Sun Wukong
YWwWY
Sun Wukong
3
0
6
6
W
Lancelot
runoutofspace
Lancelot
3
1
3
4.5
L
0
2
1
0.25
W
Kuzenbo
vahid_sl
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,729
Damage
33,064
46,581
Taken
39,880
31,734
Mitigated
19,049
14,989
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,659
3,546
0
250
5,856
2,686
1,669
3,421
2,305
0
21,366
L
Janus
 
Janus
7,393
529
0
514
6,863
2,786
0
873
5,990
35,565
0
L
King Arthur
 
King Arthur
5,030
795
0
957
11,660
6,150
0
5,228
6,432
0
14,112
W
Scylla
6,744
1,152
0
15
5,166
2,190
897
1,856
3,266
34,992
0
L
Baron Samedi
KingAmidGods
Baron Samedi
5,146
376
749
1,404
6,686
3,875
0
1,310
5,376
20,505
0
L
Persephone
Mainal
Persephone
8,010
700
0
1,089
6,824
2,623
0
1,939
4,883
22,564
0
W
Sun Wukong
YWwWY
Sun Wukong
9,606
2,151
0
5,127
11,197
7,511
277
5,171
5,898
0
32,566
W
Lancelot
runoutofspace
Lancelot
6,325
980
0
1,736
8,855
5,243
0
3,660
5,119
0
15,254
L
7,485
2,587
0
1,596
7,847
3,615
0
1,789
6,058
0
23,062
W
Kuzenbo
vahid_sl
Kuzenbo
4,395
1,840
717
7,144
15,507
14,104
135
5,945
9,444
13,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
34,907
210
Minions Killed
210
0
Camps Cleared
0
1,053,318
Distance Traveled
959,562
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,397
740
37
4
0
188,995
0
L
Janus
7,589
759
70
7
0
202,812
2
L
King Arthur
6,230
623
19
2
0
196,688
1
W
Scylla
8,264
826
80
8
0
206,643
1
L
Baron Samedi
6,593
659
40
4
0
179,759
0
L
Persephone
7,674
767
37
4
0
198,988
1
W
Sun Wukong
8,350
835
55
6
0
212,391
4
W
Lancelot
7,565
757
18
2
0
224,263
2
L
Neith
6,821
682
44
4
0
181,315
0
W
Kuzenbo
7,543
754
20
2
0
221,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role