Player Matchup

Awilix
Awilix
DonMartinezzzz
Awilix
Level 72
God Stats
1W - 1L
1,459 SR
Queue Stats
15W - 19L
1,541 Elo+
Solo
Tiamat
Tiamat
Infinite Cards
Tiamat
Level 160
God Stats
11W - 14L
1,540 SR
Queue Stats
635W - 570L
1,601 Elo+
Solo
Khepri
Khepri
TCPginger
Khepri
Level 119
God Stats
1W - 1L
1,433 SR
Queue Stats
99W - 88L
1,518 Elo+
Solo
Charybdis
Charybdis
léwís
Charybdis
Level 160
God Stats
6W - 4L
1,511 SR
Queue Stats
448W - 319L
1,689 Elo+
Solo
Cthulhu
Cthulhu
xDoomDaY
Cthulhu
Level 127
God Stats
12W - 10L
1,590 SR
Queue Stats
591W - 621L
1,532 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,576 Elo+

VS

Team Averages
Level 143
1,624 SR
1,624 Elo+
Sobek
Sobek
KarleetoPC
Sobek
Level 160
God Stats
2W - 2L
1,748 SR
Queue Stats
265W - 104L
1,699 Elo+
Party 1
Janus
Janus
Keros_02
Janus
Level 160
God Stats
6W - 6L
1,599 SR
Queue Stats
303W - 221L
1,607 Elo+
Solo
Set
Set
QuantumAzula
Set
Level 158
God Stats
1W - 3L
1,321 SR
Queue Stats
156W - 157L
1,574 Elo+
Solo
Chiron
Chiron
boimoney420
Chiron
Level 76
God Stats
8W - 2L
1,707 SR
Queue Stats
87W - 87L
1,545 Elo+
Solo
Mulan
Mulan
jenkmasterflash
Mulan
Level 160
God Stats
18W - 3L
1,746 SR
Queue Stats
146W - 62L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
7,193
480
7,041
12,116
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 3
6,474
432
7,031
6,054
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
TCPginger
Khepri
10
0 / 1 / 0
6,349
423
3,178
11,668
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
léwís
Charybdis
13
2 / 3 / 1
7,819
521
8,946
10,356
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
xDoomDaY
Cthulhu
11
1 / 5 / 0
7,184
479
9,264
15,390
11,487
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 0 / 5
7,471
498
5,113
15,310
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Keros_02
Janus
13
3 / 1 / 2
8,033
536
10,189
6,276
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,546
436
3,510
7,991
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
14
3 / 3 / 2
8,207
547
6,208
13,343
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 3
8,857
590
15,261
14,604
8,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
0
0
3
1.5
W
Sobek
2
0
5
4.5
W
Janus
Keros_02
Janus
3
1
2
4
W
1
2
1
0.75
L
Khepri
TCPginger
Khepri
0
1
0
0
W
Chiron
3
3
2
1.33
W
4
1
3
5.5
L
Charybdis
léwís
Charybdis
2
3
1
0.83
L
Cthulhu
xDoomDaY
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
40,281
55,584
Taken
57,524
33,112
Mitigated
33,032
14,062
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,041
3,200
0
500
12,116
4,751
0
3,895
8,111
0
45,514
L
7,031
500
0
1,538
6,054
3,982
0
3,050
2,791
48,281
0
W
Sobek
5,113
668
327
5,453
15,310
13,220
0
4,377
10,933
17,373
2,239
W
Janus
Keros_02
Janus
10,189
1,446
0
2,802
6,276
2,545
762
3,075
3,201
67,154
0
W
3,510
1,592
0
829
7,991
3,073
0
875
7,116
0
42,179
L
Khepri
TCPginger
Khepri
3,178
197
177
3,470
11,668
9,739
0
4,274
7,103
23,281
0
W
Chiron
6,208
2,120
402
4,031
13,343
5,478
426
1,493
11,850
0
68,225
W
15,261
2,861
0
8,705
14,604
8,716
312
9,653
4,951
82
67,177
L
Charybdis
léwís
Charybdis
8,946
5,123
0
3,975
10,356
3,153
2,677
867
9,489
0
63,491
L
Cthulhu
xDoomDaY
Cthulhu
9,264
2,481
80
4,322
15,390
11,487
0
2,374
12,970
47,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
39,114
360
Minions Killed
443
0
Camps Cleared
0
1,386,516
Distance Traveled
1,377,703
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,193
480
63
4
0
292,113
3
L
Tiamat
6,474
432
91
6
0
284,789
5
W
Sobek
7,471
498
26
2
0
310,320
4
W
Janus
8,033
536
115
8
0
312,385
1
W
Set
6,546
436
72
5
0
206,785
1
L
Khepri
6,349
423
19
1
0
292,736
3
W
Chiron
8,207
547
108
7
0
257,566
1
W
Mulan
8,857
590
122
8
0
290,647
5
L
Charybdis
7,819
521
105
7
0
238,737
5
L
Cthulhu
7,184
479
82
5
0
278,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role